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Author Credit is given on a simple basis. We credit the person who sends the mod in, and says "I wrote this" if you see your work here, and its credited to someone else contact us first.. and we can research it.. but remember more than one person can make the same mod.


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Default  Game Update Notes: April 2, 2014
Posted By: Drakah - 04-07-2014 02:14 PM - Replies (0)
Highlights
  • The Plane of War is now available! Enter this extremely challenging plane and challenge the Zek brothers to learn their strategic and tactical secrets... but bring strong allies, as only the most skilled (level 95 and above) can hope to survive on an eternal battlefield such as this.

UI
  • The petition window now opens in an external browser.
  • Increased the number of short duration buff slots from 20 to 30.
  • Added a popup window for fast camping in non-combat zones and for general camping.
  • The task window will now display the zone name where that task takes place.
  • In the case where an item does not have defined worn slots, valid races, and valid classes, we no longer display Class: None Race: None.
  • In the case where an item is usable by all races and classes, we no longer display Class: ALL Race: ALL.
  • Item-restricted bags now are labeled as to what they can contain.
  • The "Find Path" button will now correctly attempt to draw a path between you and your targeted group or raid member.

- Changed -

CascadeMenu.txt
EQUI_ShortDurationBuffWindow.xml
EQUI_TaskWnd.xml

Source and full patch notes

Default  Game Update Notes: March 12, 2014
Posted By: Drakah - 03-12-2014 08:07 PM - Replies (0)
Highlights
  • Heroic Characters are now available! You can choose to upgrade an existing character or to create a new Heroic Character from scratch. Please see https://www.everquest.com/news/heroic-character-faq for details.
  • Wood Elf Beastlords and Froglok Monks are now available for creation once House of Thule is open.
  • Sealed Pure Energeian Orbs can now be opened by anyone if the Underfoot expansion has launched on your server.

UI
  • Modified various windows in support of Heroic Characters.
  • Added in the ability for custom UIs to set tint for the color of buttons when they have been disabled. See DisabledBackgroundTextureTint for details.

- Changed -

SIDL.xml
EQUI_Animations.xml
EQUI_CharacterCreate.xml
EQUI_CharacterListWnd.xml
EQUI_Inventory.xml

Source and full patch notes

Post  Game Update Notes: February 19, 2014
Posted By: Drakah - 02-19-2014 04:34 PM - Replies (0)
Highlights
  • Alternate Advancement Ability Auto-Granting: AA abilities are now auto-granted for Gold players who check the opt-in box on the "Alternate Advancement" window. Abilities up to and including level 85 and Underfoot are auto-granted. See the "AA" section below for more details and exceptions.
  • Leadership AAs have been converted to standard abilities. You no longer need to earn separate leadership experience to obtain these abilities. To learn more about the change, you can press 'L' in-game. See the "UI" section below for additional details.
  • Many spells and AA abilities related to fighting multiple NPCs at once have been altered. See the "Spells" and "AA" sections below.
  • Heroic Adventure Rares - Many problematic spells used by rares inside of Heroic Adventures have been changed, and target selection for all of their spells improved. See the "NPC" section below for more details.
  • Heroic Adventures no longer lock, so players can be added to them at any time. Request timers are unchanged.
  • Increased the spawn chance for all rare NPCs in House of Thule.
  • Progression servers have a new poll available regarding the implementation of Alternate Advancement Ability Auto-Granting. You must be level 60 and on a progression server to vote.
  • Perfected Augmentation Distillers are now being sold on the Marketplace.

UI
  • "EQ" buttons can now be made into hotbuttons. Click and hold any "EQ" button to create a hot button that can be used in any hotbar.
  • In the "Edit Social" window and chat windows, putting a '#' symbol before a command will now ignore the rest of that command. This can be used in socials for "commenting" or for ignoring a line without needing to clear the line.
  • Right clicking on AA hot buttons will now take you to the correct AA in the "Alternate Advancement" window.
  • Leadership abilities were removed from the "Leadership AA" window. The abilities are now built into normal game function and are available without having to spend points.
    • The Leadership abilities window has been removed.
    • Any hotbuttons that were made for these abilities retain their functionality.
    • Leadership abilities are now available without having to spend Leadership AA points.
    • Removed the "Fast LA Purchase" checkbox from the General options.
    • Press 'L' in-game to read a description of the new functionality and to see where to access the abilities.
  • Fixed the positioning of the "Player Studio" icon and "Created By" label to properly anchor to the bottom of the preview window when the "Marketplace" window is resized.

- Changed -

EQUI.xml
EQUI_AAWindow.xml
EQUI_Animations.xml
EQUI_EQMainWnd.xml
EQUI_FindLocationWnd.xml
EQUI_GroupWindow.xml
EQUI_MarketplaceWnd.xml
EQUI_OptionsWindow.xml
EQUI_PlayerWindow.xml

- Removed -
EQUI_GroupMentorWnd.xml
EQUI_LeadershipWnd.xml


Source and full patch notes

Default  ESOUI Now Open!
Posted By: Cairenn - 02-15-2014 09:40 AM - Replies (0)
Hi all. Just wanted to let everyone know that, now that the Elder Scrolls Online NDA has been lifted, we've opened our UI site for it. So please feel free to stop by the new site, introduce yourself and start using ESOUI!

Default  In memory of Judy Freeman
Posted By: Cairenn - 01-31-2014 03:32 PM - Replies (1)
ZAM mourns the passing of our longtime Copy Editor.

Yesterday, we learned that our friend and ZAMís longtime copy editor, Judy Freeman (known on our sites as Looker), passed away from lung cancer. Judy had been with ZAM since October 16th, 2007. From the start, Judy worked to clean up the scribbling of our various writers, journalists, and editors. Many of us were fortunate to work with Judy, relying on her expertise to hold us up and shine the brightest light on our creative work. She never wanted to be in the spotlight, but quietly mentored a surprising number of people on the front lines of ZAM News. Chances are if you ever read ZAM news you've read something she touched. She will be dearly missed by many here at Zam, and many that have moved on to other endeavours.

Thank you, Judy, for the time that you spent with us at ZAM. It ended far sooner than we all ever expected.

Default  Game Update Notes: 22 Jan 2014
Posted By: Cairenn - 01-22-2014 03:12 PM - Replies (0)
Call of the Forsaken: Hate Rising
  • Call of the Forsaken: Hate Rising has been released! As adventurers continue to collect the artifacts that Zebuxoruk says will send Lady Lendiniara back to her world, a familiar face returns to suggest that the Forsaken may not be all that he seems.
  • Seek out new Heroic Adventures in Ethernere-Tainted West Karana, Neriak 4th Gate, and the Bixie Warfront!
  • Discover new raids and missions, each revealing a new aspect of the puzzle surrounding the Ethernere incursion in Norrath.
Highlights
  • Heroic Adventures can now be attempted by players level 85 and up. The difficulty (and rewards) will automatically scale based on the highest level player in the Adventure.
  • Increased the level spread for most shared tasks so that any group that can share experience can enter the same task.
  • Increased the experience, coin, and currency rewards for many existing segments of Heroic Adventures based on the actual time players were taking to complete them.
  • Fixed an issue that prevented especially large melee attacks, usually backstabs or flying kicks, from dealing critical damage.
Of immediate interest for our community:

UI
  • Added new dragitem icons.
Changed
  • EQUI_Animations.xml
Source

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