05-19-2015, 11:27 AM
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Skinning Guru
Server: Xegony
Forum posts: 1078
File comments: 802
Uploads: 37
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Re: Can we see pictures of it?
Quote:
Originally posted by Bachaco
Looking for a nice classic ui for when ragefire goes live, but this ui has no pictures
Can you at least upload a sample picture please? Wont be home until the weekend and would rather pre download stuff at work to dump on lersonal computer there when I arrive. A picture would help me greatly visualizing the UI!
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Just replaced the image for the UI with a preview image, hope that helps.
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11-17-2015, 12:05 PM
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Skinning Guru
Server: Xegony
Forum posts: 1078
File comments: 802
Uploads: 37
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Updated and tested for the launch of The Broken Mirror.
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11-18-2015, 10:57 PM
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A Bat
Forum posts: 0
File comments: 9
Uploads: 0
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Thank you so much Drakah. I wouldn't be able to play this game without your old UI. It is so much clearer to see what bufs, spells and other effects on your windows..cheers
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11-22-2015, 01:14 PM
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A Bat
Forum posts: 0
File comments: 3
Uploads: 0
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:)
thank you again Drakah
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01-16-2016, 07:59 AM
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A Fire Beetle
Forum posts: 2
File comments: 6
Uploads: 0
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Target Ring Help and a Big Thank You
Hi Drakah,
Thank you so much for helping all of us out by keeping the old default current. I like many other old time player simply cannot play EQ without it.
On a side note, I am wondering if you or anyone else might have a Target Ring add on that works with your Old_Default UI by chance? I am color blind and my sight isn't the best, so a nice target ring around the target helps a ton. I have tried a few in conjunction with your UI and cannot seem to get them to work.
I wont give up this UI, so maybe I am out of luck. But thought I at least ask you and the community for help. Thank you again !
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01-27-2016, 01:00 AM
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Skinning Guru
Server: Xegony
Forum posts: 1078
File comments: 802
Uploads: 37
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Re: Target Ring Help and a Big Thank You
Quote:
Originally posted by Reckin
Hi Drakah,
Thank you so much for helping all of us out by keeping the old default current. I like many other old time player simply cannot play EQ without it.
On a side note, I am wondering if you or anyone else might have a Target Ring add on that works with your Old_Default UI by chance? I am color blind and my sight isn't the best, so a nice target ring around the target helps a ton. I have tried a few in conjunction with your UI and cannot seem to get them to work.
I wont give up this UI, so maybe I am out of luck. But thought I at least ask you and the community for help. Thank you again !
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Hi Recklin,
I would think any target ring mod would work with any UI since it is a different function to the UI. Just try downloading one you like, it shouldnt make any errors.
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01-30-2016, 02:20 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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Not working...
I can't get it working as of 1/30/2016 on the new progressions server. Pls help!
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03-16-2016, 03:32 PM
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Skinning Guru
Server: Xegony
Forum posts: 1078
File comments: 802
Uploads: 37
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UI updated for the 3/16/2016 patch day
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04-13-2016, 01:42 PM
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Skinning Guru
Server: Xegony
Forum posts: 1078
File comments: 802
Uploads: 37
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Made the Heroic number, in the Stat tab of the Inventory window, wider to accommodate 4 numbers.
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04-20-2016, 01:49 PM
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A Gray Wolf
Forum posts: 5
File comments: 27
Uploads: 9
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Patch Day
New changes to UI elements contained in the old default UI.
- Changed -
EQUI.xml
EQUI_AAWindow.xml
EQUI_Inventory.xml
EQUI_ItemDisplay.xml
EQUI_MerchantWnd.xml
EQUI_OptionsWindow.xml
EQUI_RaidOptionsWindow.xml
EQUI_TCGStartupWnd.xml
EQUI_TCGWnd.xml
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04-20-2016, 06:40 PM
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Premium Member
Server: Veeshan
Forum posts: 6
File comments: 6
Uploads: 0
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4/20/16 DBG patch breaking Default_old
I applied your 4/15/16 update the appropriate way by deleting the entire old folder and then unzipped the new one into the UIFILES folder. (Of course AFTER running the DBG patcher first!)
Game loads successfully, but clicking on any sort of item link or right-clicking an actual item in the Inventory causes an immediate and complete client crash.
At this point I realize the DBG patch has only been out there for 6 hours, but I just wanted to bring this to your attention.
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04-20-2016, 06:47 PM
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Skinning Guru
Server: Xegony
Forum posts: 1078
File comments: 802
Uploads: 37
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Re: 4/20/16 DBG patch breaking Default_old
Quote:
Originally posted by Metanis
I applied your 4/15/16 update the appropriate way by deleting the entire old folder and then unzipped the new one into the UIFILES folder. (Of course AFTER running the DBG patcher first!)
Game loads successfully, but clicking on any sort of item link or right-clicking an actual item in the Inventory causes an immediate and complete client crash.
At this point I realize the DBG patch has only been out there for 6 hours, but I just wanted to bring this to your attention.
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The Apr 15th version would not had been compatible for the 20th.
Please always check my website 1st as that is where all my updates are before I place them here.
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04-20-2016, 06:49 PM
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Skinning Guru
Server: Xegony
Forum posts: 1078
File comments: 802
Uploads: 37
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Updated for 4/20/16 patch day.
Again, please visit my website at http://shakahr.com before posting.
I post updates here after they are posted on my website.
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04-20-2016, 07:08 PM
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Premium Member
Server: Veeshan
Forum posts: 6
File comments: 6
Uploads: 0
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Quote:
Originally posted by Drakah
Updated for 4/20/16 patch day.
Again, please visit my website at http://shakahr.com before posting.
I post updates here after they are posted on my website.
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You rock!
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04-21-2016, 07:45 PM
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A Fire Beetle
Forum posts: 2
File comments: 6
Uploads: 0
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Re: Re: Target Ring Help and a Big Thank You
Quote:
Originally posted by Drakah
Hi Recklin,
I would think any target ring mod would work with any UI since it is a different function to the UI. Just try downloading one you like, it shouldnt make any errors.
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Hi Drakah,
It seems I am doing something wrong then. The 3d target ring i am trying to get to work is "Celtic Dragon Target Rings". I download and unzip it to a seperate file. Then copy all the files and paste them into your Default_Old file. But I cant seem to get it to function when I do it that way.
The 3D target file has (1) file with the same name as yours, called "Targetindicator". I have tried keeping it along side your file, and also replacing your file with that one and neither way seems to work. Any idea what I may be doing wrong?
Thank you again for keeping this UI alive my friend.
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