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Old 04-14-2016, 09:58 AM  
bover
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4/13 test patch

Looks like the patch that went to the test server on 4/13 included a lot of UI file updates. Can anyone take a look at them and put together an update? My XML skills are little-to-none or I'd take a crack at it myself. Thanks!
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Old 04-20-2016, 11:42 AM  
rammel
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crashes the client with 20April patch when clicking on links or items for info, as previous poster already mentioned a lot of changes were introduced to the UI, hope someone reads this before he crashes in a bad situation

Last edited by rammel : 04-20-2016 at 12:07 PM.
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Old 04-20-2016, 12:36 PM  
Misaligned
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Quote:
Originally posted by rammel
crashes the client with 20April patch when clicking on links or items for info, as previous poster already mentioned a lot of changes were introduced to the UI, hope someone reads this before he crashes in a bad situation


Came here to check on this as I'm having this exact problem as well.
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Old 04-20-2016, 12:40 PM  
rammel
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Quote:
Originally posted by Misaligned
Came here to check on this as I'm having this exact problem as well.


quick dirty fix, just rename EQUI_ItemDisplay it works then.
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Old 04-20-2016, 01:22 PM  
baddkat
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Quote:
Originally posted by rammel
quick dirty fix, just rename EQUI_ItemDisplay it works then.


Interesting, since I renamed both files (in UI/Default and in UI/Sparxx 18.3 folders and it still didn't work. When you restart the game it will load/re-install the file in the UI/Default folder. After logging in and re-doing a /load Sparxx, all files loaded but the right click problem still exists. What am I doing wrong?
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Old 04-21-2016, 06:33 AM  
Vornae
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Quote:
Originally posted by baddkat
Interesting, since I renamed both files (in UI/Default and in UI/Sparxx 18.3 folders and it still didn't work. When you restart the game it will load/re-install the file in the UI/Default folder. After logging in and re-doing a /load Sparxx, all files loaded but the right click problem still exists. What am I doing wrong?


Fix worked for me I renamed the EQUI_ItemDisplay.xml to EQUI_ItemDisplay1.xml
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Old 04-21-2016, 01:06 PM  
Sparxx
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Post Updates

Greetings all. I am getting PM's and Emails but many of you are apparently not aware that I quit EQ many months ago and flagged SparxxUI so other mod authors can post patches to keep it afloat. Yraen and Leigo (on EQInterface) have been posting the patches. I am sure they will have a fix soon.

Thank you for your continued patronage in still using SparxxUI, but I am no longer working on it.

I left EQ because I did not like the copy-and-paste model for the expansions they ended up going to. I had high hopes that Daybreak would be different, but sadly, it did not change. A few real zones and a vast majority of instances does not an expansion make. That coupled with the lack of new spells and items (not old upgraded ones) did me in.

I miss EQ, and the wonderful community, but the time simply came for me to leave.

Be safe in your travels.
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Old 04-21-2016, 01:46 PM  
Misaligned
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EDIT: My upload was approved so you can ignore everything below. I'm leaving it there in case you're curious about the fix or if someone can further improve things.

I found the fix for this by comparing the Sparxx version of this file with the new default UI file. I have submitted the patched file to EQInterface for approval so hopefully it will be included in the patch section soon. If you want to fix it manually here are instructions:

Add the following to your Sparxx EQUI_ItemDisplay.xml file near the top of the file (line 3). It should go below the line that reads:

Code:
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes"/>


And above the line that reads:

Code:
<Button item="IDW_ModButton">


Paste the following:

Code:
<Label item="IDW_CollectedLabel"> <ScreenID>IDW_CollectedLabel</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>10</X> <Y>95</Y> </Location> <Size> <CX>100</CX> <CY>20</CY> </Size> <Text></Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> </Label>


Next scroll down the file to line 4168. Look for a line that reads:

Code:
<Pieces>Screen:IDW_Socket_Slot_6_Screen</Pieces>


Paste the following:

Code:
<Pieces>IDW_CollectedLabel</Pieces>


This should be directly above the line that reads:

Code:
<Pieces>IDW_ModButton</Pieces>


Save the file and you should be good to. If this is too much hassle then just wait for EQInterface to approve my patch upload.

Last edited by Misaligned : 04-21-2016 at 01:47 PM.
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Old 04-21-2016, 09:33 PM  
Marcus2025
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Crash upon opening Mount window

Hey guys, I have my mount window bound to my M key. Every time I try to open it, EQ crashes. Any ideas?
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Old 04-22-2016, 12:33 PM  
Misaligned
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Re: Crash upon opening Mount window

Quote:
Originally posted by Marcus2025
Hey guys, I have my mount window bound to my M key. Every time I try to open it, EQ crashes. Any ideas?


I looked through the SparxxUI files but don't see anything that I could link to the mount window. There was discussion a little while ago in the comments below about EQUI_KeyRingWnd.xml which is part of the default UI files.

Have you tried running SparxxUI_Cleanup.bat?
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Old 04-30-2016, 06:43 PM  
qualinesti
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Re: Re: Crash upon opening Mount window

Quote:
Originally posted by Misaligned
I looked through the SparxxUI files but don't see anything that I could link to the mount window. There was discussion a little while ago in the comments below about EQUI_KeyRingWnd.xml which is part of the default UI files.

Have you tried running SparxxUI_Cleanup.bat?


Any Update? still crashing for me also.
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Old 05-02-2016, 11:01 PM  
Leigo
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Re: Re: Re: Crash upon opening Mount window

Quote:
Originally posted by qualinesti
Any Update? still crashing for me also.

I will be looking into this in the morning. If anyone has any other issues please PM me and I'll get on it.
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Old 05-05-2016, 07:25 AM  
qualinesti
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Re: Re: Re: Re: Crash upon opening Mount window

Quote:
Originally posted by Leigo
I will be looking into this in the morning. If anyone has any other issues please PM me and I'll get on it.



Good morning,

Any update for the fix, still crashing.
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Old 05-07-2016, 05:25 PM  
Leigo
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Re: Re: Re: Re: Re: Crash upon opening Mount window

Quote:
Originally posted by qualinesti
Good morning,

Any update for the fix, still crashing.


I am looking at it right now. Give me a few minutes to look over the files.
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Old 05-07-2016, 05:54 PM  
Leigo
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Sparxx update

Alright folks I have a update for Sparxx.
I will be upload the whole file as there were a few changes and I was unable to recreate the mount window causing a crash.
This UI also has a few custom items the old one does not.
Biggest example in difference is the HoTT window:
Mostly the same after that.
If you want something changed and it just for you let me know I will see what i can do. If you wish to keep your Old HoTT window, simply copy the old one and paste it into the new folder after you download the update.
Waiting on approval.

PS. I check the forums when I can, but if you have an issue PM me or hit me up at [email protected] these are the fastest ways to get ahold of me.
If the problem is too much to wait for approval I can email a copy to anyone that needs it, otherwise it should be available anytime.

Last edited by Leigo : 05-07-2016 at 06:06 PM.
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