06-25-2006, 06:27 PM
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Premium Member
Server: Xegony
Forum posts: 60
File comments: 12
Uploads: 2
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Additional Mods
Is it possible to add additional mods to this UI without it crashing. I wish to add a different containers, bank and inventory mods.
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06-25-2006, 01:55 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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Very cool UI, but I lost my character select screen with it, I have only one char spining on a screen, but no buttons at all, so I cant log an alt or create/delete character. I tried to copy character select files from defalt UI folder, thinking may be I deleted them some how, but it did not help. Any idea how to fix it?
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06-24-2006, 11:40 PM
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A Bat
Forum posts: 1
File comments: 1
Uploads: 0
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I absolutely love this UI.
The only problem I have had with it is that I can't close the chat windows once they have been opened. This is a pretty big pain since I use separate tell windows.
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06-24-2006, 10:36 AM
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A Fire Beetle
Forum posts: 2
File comments: 2
Uploads: 0
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pet window
Last edited by kaymore1 : 06-24-2006 at 10:37 AM.
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06-22-2006, 10:15 PM
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A Ghoul
Server: The Combine
Forum posts: 11
File comments: 11
Uploads: 1
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Quote:
Originally posted by mounre
Love the layout of the Ui, only thing that bugs me is the lack of HOTT bar, unless you click it manually. Any chance you can add that somewhere?
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I've been thinking about the HoTT bar. The only thing I can think of off-hand is to remove either the mana or endurance bar and push things down a bit. Of course, there would be two versions of the window for caster and melee. Hybrids would just have to choose... unless I can think of a better way to make it all fit.
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06-22-2006, 10:11 PM
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A Ghoul
Server: The Combine
Forum posts: 11
File comments: 11
Uploads: 1
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Quote:
Originally posted by ryastrab
Melee class (Rog) and i primarily use the Socials and hotkeys.
Are you not allowed to have more then the 10 (hotkeys) show up on 1 screen because that is default for EQ?
Can i rearrange to have socials and hotkeys near eachother?
Will download tonight.
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You can have up to 4 banks of 10 hotkeys. If you are a melee, then you can have 2 hotkey bars and the combat abilities window on the bottom bar at 1280 or 2 hotkey bars at 1024. Hotkey bars 3 and 4 are vertical just to have some extra options.
I have not made a custom socials window that fits in the bottom area since I rarely use that window. I may look into making one if other folks would use it.
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06-21-2006, 11:51 PM
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A Gray Wolf
Forum posts: 4
File comments: 16
Uploads: 0
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Love the layout of the Ui, only thing that bugs me is the lack of HOTT bar, unless you click it manually. Any chance you can add that somewhere?
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06-21-2006, 07:29 PM
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A Ghoul
Server: The Combine
Forum posts: 11
File comments: 11
Uploads: 1
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Re: buttons
Quote:
Originally posted by psychiea
want to use it with my old spell buttons.. how can i change them?
Thanks
Aapple
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Just go to your old UI folder and copy all of the spells.tga and gemicons.tga files and paste them in the HaeldarUI folder. There should be 7 for spells and 3 for gemicons.
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06-21-2006, 07:20 PM
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A Gray Wolf
Server: soulek ro
Forum posts: 7
File comments: 10
Uploads: 0
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buttons
want to use it with my old spell buttons.. how can i change them?
Thanks
Aapple
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06-21-2006, 03:30 PM
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A Lost Soul
Forum posts: 418
File comments: 37
Uploads: 4
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O no Danny. You did use my bars as we agreed, BUT that sword thing is all you bro. You did a great job on it and I really didnt offer much there. Your credit on the con sword :P
Looking forward to more of your work. Your honorable in mentioning others work and you showed us a neat layout that saves screen space. MORE MORE MORE
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06-20-2006, 11:13 PM
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A Ghoul
Server: The Combine
Forum posts: 11
File comments: 11
Uploads: 1
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Quote:
Originally posted by mounre
Keep getting the "Your XML files are not compatible with current Everquest files, etc " message whenever i load this ui. Anyone else? I tried removing one or more component from the ui folder but still get the message.
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That error happens when EQ can't find certain child objects that it expects to be in a window component. Things like a HP Label in the target window and such. It doesn't really hurt anything, but it is sort of annoying.
I have gone through all of the files and added in 0 size objects that it was fussing about to clean up that error message. I also had to remove the mini-map mod for now until I can remake it without causing that error.
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06-20-2006, 09:30 PM
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A Gray Wolf
Forum posts: 4
File comments: 16
Uploads: 0
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Keep getting the "Your XML files are not compatible with current Everquest files, etc " message whenever i load this ui. Anyone else? I tried removing one or more component from the ui folder but still get the message.
Last edited by mounre : 06-20-2006 at 09:30 PM.
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06-19-2006, 06:41 AM
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A Gray Wolf
Server: Erollisi Marr
Forum posts: 9
File comments: 1
Uploads: 0
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Love this UI !
Just wanted to give kudos to this UI. I have also been looking for a very minimal UI where I can see more open screenspace, but it has been very difficult ... especially with the need for several hotkeys, chat windows, etc. This UI does just that ... allows you to see more of the game and less of all this extra stuff you need to function your character.
Thank you so much for sharing it with us all!
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06-18-2006, 07:49 PM
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A Gray Wolf
Server: Test
Forum posts: 4
File comments: 2
Uploads: 0
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Great UI!
Thanks for making this, I have been on the endless search for a simple clean minimal UI, even tried to patch one together myself. This is perfect!
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06-18-2006, 09:27 AM
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A Ghoul
Server: The Combine
Forum posts: 11
File comments: 11
Uploads: 1
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PoR
If you get a chance, let me know what you did to make it run with PoR. I do not have DoN, DoD, or PoR yet as I recently reactivated to play on the new progression server.
Thanks!
**Looks like there's no problems with PoR and everything is good to go. Thanks for the follow-up, Danyca.**
Last edited by dannyowelch : 06-19-2006 at 06:35 PM.
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