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Old 11-16-2017, 09:32 PM  
Finamdar
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Re: Broken November 15th, 2017

Quote:
Originally posted by zhakran
Patch today broke AYA pls help


Odd, for some reason it didn't break for me. Looking into this. I have a feeling it has something to do with the new merchant window code but no idea why it would break for some but not everyone since I'm still running the current live version in my live EQ directory.
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Old 11-16-2017, 04:43 PM  
Amio
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Re: Broken November 15th, 2017

Quote:
Originally posted by zhakran
Patch today broke AYA pls help


I *love* AYA. I would greatly appreciate the update
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Old 11-15-2017, 04:03 PM  
zhakran
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Broken November 15th, 2017

Patch today broke AYA pls help
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Old 10-25-2017, 04:58 PM  
Finamdar
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Uploaded a patch for AYA RoS beta to the "patches and addons" section. do not use this in your main eq directory but it will make AYA EoK work with the Ring of Scale beta. I will be updating it there if they make any UI changes during beta so check that patch thread for updates until RoS goes live.
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Old 09-30-2017, 12:17 PM  
tatanka7th
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Quote:
Originally posted by Finamdar
Are you using the most recent version? I just redownloaded the UI and confirmed that it does not contain the EQUI_ItemDisplay.xml file which means it will revert to the default file which has the scribed/not scribed label. There was a bug a version or two ago where an old EQUI_ItemDisplay.xml file without the collected/not collected and scribed/not scribed labels slipped into the AYA folder that was uploaded but that has been fixed already.


I also replied on EQ forums:

"Works fine for me. I used the AYA EoK v4 download, which is, to my knowledge, the latest one. The EQUI_ItemDisplay.xml file is in there.

Tat "

So, I guess I'm a little confused. My download has the file, which clearly didn't support these options. When I run an alt who uses the default UI, I see a different window, which does support these options.

Note that I just returned to EQ 2 weeks ago, and had to download AYA EOK v4, because the version of AYA I was using before was no longer supported.

Update: I just checked the file I downloaded on 9/8/17. EQUI_ItemDisplay.xml is definitely in there.

I just checked the version of AYA which I downloaded on 3/15/17. No EQUI_ItemDisplay.xml in it.

I just checked the version of AYA which I downloaded on 11/18/15. It DOES have EQUI_ItemDisplay.xml in it, as do all of the earlier version I have in my downloads directory.

So, it appears that the AYA download lost the EQUI_ItemDisplay.xml file for some reason during the earlier part of the year. If your version doesn't have it, then I think you're the one with the old download

Tat

PS - LOL, I just looked above, and see there is now AYA EoK v5, newly created just earlier this week. Downloading it now to see what it looks like

PPS -You are correct, the new version from this week does not have the ItemDisplay file. So, the new version of the file I supplied is fine to use if you have AYA EOK v4, but apparently not needed if you have the brand new AYA EOK v5.

Last edited by tatanka7th : 09-30-2017 at 12:22 PM.
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Old 09-30-2017, 04:46 AM  
dega
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Hi Fin

I am using classic map, normal merc, target window melee and aya old combat abilities from the subfolders.

Thx
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Old 09-29-2017, 11:55 PM  
Finamdar
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Quote:
Originally posted by dega
There are still issues with this latest update, advanced loot window is really hard to check need greed etc boxes. Also some xml incomp....
That said , thx for keeping this ui going

EDIT: I just deleted the advancedlootwindow, solved that problem, kinda at least still probs checking boxes. There are still some xml incompatbilities tho according to the red text coming up when i log in, I have no idea what they are, just figured IŽd mention it


I have made some adjustments to the advancedlootwindow for the next update to make them a little easier to click. I have noticed some issues with server lag that make it difficult to click them as well that is totally unrelated to AYA, but the boxes did end up a little smaller than I'd like in the recent update so that will be adjusted in the next update. As for the xml incompatibilities I'm not sure what would be causing that. Are you using the stock AYA folder or are you using any pieces from one of the subfolders in your UI version? I thought I went through and fixed everything in the subfolders as well but may have missed something.
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Old 09-29-2017, 11:50 PM  
Finamdar
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Quote:
Originally posted by tatanka7th
[B]Does the inspect window not support the collectibles "collected/not collected" tag?

I recently returned, and saw the EQ update from last year (4/20/16) supporting this, but I don't see it when in game. Lack of support for it in AYA was my first guess of where to look.

Thanks,
Bob


Are you using the most recent version? I just redownloaded the UI and confirmed that it does not contain the EQUI_ItemDisplay.xml file which means it will revert to the default file which has the scribed/not scribed label. There was a bug a version or two ago where an old EQUI_ItemDisplay.xml file without the collected/not collected and scribed/not scribed labels slipped into the AYA folder that was uploaded but that has been fixed already.

Last edited by Finamdar : 09-29-2017 at 11:51 PM.
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Old 09-29-2017, 03:23 PM  
tatanka7th
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Does the inspect window not support the collectibles "collected/not collected" tag?

I recently returned, and saw the EQ update from last year (4/20/16) supporting this, but I don't see it when in game. Lack of support for it in AYA was my first guess of where to look.

Thanks,
Bob

PS - verified, it's AYA which doesn't support this, default UI shows the "collected/not collected" correctly.

If there's nobody to update this (I have no idea, or I'd do it myself), could you just point me to what files need to be swapped to allow the default inspect window to be used? Thanks

PPS - OK, I dug a bit, and found out how to do it, and it works! In the EQUI_ItemDisplay.xml file, add two things:

At the top, right after the "<Schema xmlns=....." line, add this block of code:

<Label item = "IDW_CollectedLabel">
<ScreenID>IDW_CollectedLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>95</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>

Then, search for this line:

<Pieces>Screen:IDW_Socket_Slot_6_Screen</Pieces>

and right after it, add this line:

<Pieces>IDW_CollectedLabel</Pieces>

That's all I did, and it seems to work fine.

I also noticed that there are other changes to the default window which the AYA window doesn't support, like a similar flag which shows if something is already scribed. I'll make those changes later and post here.

PPPS - OK, made the changes for the "scribed" and "real estate items", both copied from the standard EQ UI, just like I did for "collected". The file is uploaded above. Please, some folks check it out. I haven't seen any issues with it, looks to work fine (collectibles and recipe books, I don't have any parcels to check for real estate items). If others agree, we can include it with the next version of AYA.

Last edited by tatanka7th : 09-29-2017 at 06:48 PM.
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Old 09-27-2017, 07:45 AM  
dega
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There are still issues with this latest update, advanced loot window is really hard to check need greed etc boxes. Also some xml incomp....
That said , thx for keeping this ui going

EDIT: I just deleted the advancedlootwindow, solved that problem, kinda at least still probs checking boxes. There are still some xml incompatbilities tho according to the red text coming up when i log in, I have no idea what they are, just figured IŽd mention it

Last edited by dega : 09-29-2017 at 08:15 AM.
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Old 09-25-2017, 08:36 AM  
Raidarr
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Updates from latest patch?

Any plans to update with latest patch?

I've been using this UI for so long.. I don't wanna swap!!!

Thank you in advance!
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Old 09-23-2017, 04:44 PM  
Danax
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Re: Re: Patch

Quote:
Originally posted by Finamdar
Which version of the UI are you using? I'm working on some updates for the patch, but I don't crash or revert to default with the standard AYA loaded, just get an xml error when entering world and the "highlight" item feature isn't working yet in the new find item window.


I'm running the latest version AYAEoKV4. I can log in every once in a while with just the .xml warning but if i log out / camp to the player screen, i will get booted.
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Old 09-22-2017, 12:06 PM  
fithgar
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aya eok v4 not working

I'm using aya Eok v4 (latest available at this time) and it definitely wont load. I tried trimming all the files and then adding individually, but clearly the problem is with new elements in equi_animations.xml and the equi_templates. DB provides only the filenames but not the new xml nodes that need to be merged into custom UI's. Someone will have to do these diffs and figure it out, unfortunately i've spent too much time already on it.
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Old 09-21-2017, 07:23 PM  
Finamdar
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Re: Patch

Quote:
Originally posted by Danax
Anyone have some patch files for the Sept-20-2017 patch? UI crashes and doesn't load if i just delete the affected files.

-Thanks


Which version of the UI are you using? I'm working on some updates for the patch, but I don't crash or revert to default with the standard AYA loaded, just get an xml error when entering world and the "highlight" item feature isn't working yet in the new find item window.
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Old 09-21-2017, 04:57 PM  
Danax
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Patch

Anyone have some patch files for the Sept-20-2017 patch? UI crashes and doesn't load if i just delete the affected files.

-Thanks
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