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Old 11-02-2012, 10:04 PM  
firescue17
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Re: Re: v2012-11-02 Update

Quote:
Originally posted by odiopopulis
!!!

Best UI out there hands down.

So happy for these updates, thank you so much!


Glad you saw the update. I tried to send you a cross server tell, but our play times didn't seem to cross.

Last edited by firescue17 : 11-02-2012 at 10:04 PM.
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Old 11-02-2012, 06:36 PM  
odiopopulis
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Re: v2012-11-02 Update

!!!

Best UI out there hands down.

So happy for these updates, thank you so much!
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Old 11-02-2012, 02:49 AM  
firescue17
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v2012-11-02 Update

Another massive update. Almost all the windows are done.

** Added
EQUI_RaidOptionsWindow.xml
EQUI_RespawnWnd.xml
EQUI_TradeWnd.xml

** Changed
EQUI_Container.xml: Added the minimize button.
EQUI_ExtendedTargetWindow.xml: Now supports all 10 extended targets gauges.
EQUI_FellowshipWnd.xml
EQUI_GroupWindow.xml
EQUI_GuildManagementWnd.xml: Reordered the Guild Banner buttons layout to minimize mouse travel.
EQUI_NewPointMerchantWnd.xml: Critical fix to display the Buy button.
EQUI_PlayerWindow.xml
EQUI_RaidWindow.xml
EQUI_TargetWindow.xml

* Group Window has layering issues with the Pet Gauge interfering with point and click targeting. Functions fine with F-key targeting. RESOLVED.
* Raid Window is incomplete. RESOLVED.
* Target Window is fully functional, but in design stage. RESOLVED.

Last edited by firescue17 : 11-02-2012 at 03:16 AM.
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Old 10-24-2012, 02:28 AM  
firescue17
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Re: Re: Re: merc window

Quote:
Originally posted by Oruatyrim
I see that you have incorporated the merc stuff in the Actions window.. But I can't find the items to set stances. If I right click on an empty hotkey slot in the page of 'merc' it asks me to assign a social or change size.


The mercenary stance selector window was removed due to the fact the display is buggy. The menu display does not sync when used in conjunction with hotbuttons. For example, if you select Passive in the window, and use a hotbutton to change the stance to reactive, the menu display still has Passive highlighted. It's poor coding on the part of SoE. There is no way for a UI author to fix it.

The set stance hotbutton was removed due to the fact its only function was to create a social in the actions window socials tab. The same effect can be accomplished by making one's own socials. I do not use any dps mercs so I'm not familiar with their stances; however, one should be able to figure them out from the Healer and Tank stances posted in this message:

HEALER
/stance balanced
/stance efficient
/stance passive
/stance reactive

TANK
/stance assist
/stance aggressive
/stance passive


Quote:
Originally posted by Oruatyrim
Also, for some reason none of my bag inventory windows aren't showing up. They're resizeable..kind of but just show the background color. Doesn't show any slots or items. The bank window shows the items, but the bags themselves are messed up.


I've not encountered any issues with the bags myself, nor have I heard any other reports of issues. I'm not sure I have enough information to troubleshoot this; however, I some additional questions and suggestions of things to check:

1: Can you see the outline of the bag windows or are they located off screen?
2: Are you using any other bag or bank mods in conjunction with Graphite?
3: Are you using the most recent version of Graphite (v2012-10-16) in a fresh folder of it's own, i.e. v2012-10-16 was not installed over and older version of Graphite?
4: Are the bag windows locked in place (right click the titlebar and check the context menu to see if Locked has an asterisk next to it)?
5: Can you post or link a screenshot of your UI layout so I can see what the bags look like on your monitor?
6: What resolution are you using (this shouldn't matter, just curious)?

Let me know. Thanks!
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Old 10-23-2012, 06:54 AM  
Oruatyrim
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Re: Re: merc window

Quote:
Originally posted by firescue17
Thank you.

Which button are you referring to that is red?

The regular merc window was replaced by the Actions window or Bandolier window. All of the normal merc controls are now in those windows. The default merc window should be completely suppressed to prevent it from popping up when un-suspending the merc from the Actions or Bandolier window.


I see that you have incorporated the merc stuff in the Actions window.. But I can't find the items to set stances. If I right click on an empty hotkey slot in the page of 'merc' it asks me to assign a social or change size.

Also, for some reason none of my bag inventory windows aren't showing up. They're resizeable..kind of but just show the background color. Doesn't show any slots or items. The bank window shows the items, but the bags themselves are messed up.

Really want to use this UI and vote, but those 2 things so far are holding me back lol.
I want to use this UI, but the
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Old 10-17-2012, 07:22 AM  
moix5th
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Re: Re: Fantastic Job

For ease of use and for a fellow Bard, can you give your .ini for the layout...please! Thanks

Quote:
Originally posted by firescue17
I'm not sure I understand your question. There is no .ini included. You will need to move the windows around to your preference. As far as loading the UI, just type /load and select Graphite from the popup menu.
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Old 10-16-2012, 01:31 PM  
firescue17
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2012-10-16 Patch

** Changed **
EQUI_Inventory.xml - Hid the display of alternate currencies you don't have. Made the alternate currency list sortable. Check the "Show alternate currencies" checkbox to display currencies you don't have.
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Old 10-11-2012, 05:45 AM  
firescue17
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Quote:
Originally posted by Rowenah
will u offer a version of this adapted for beta?


If I get in.
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Old 10-11-2012, 12:11 AM  
Rowenah
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will u offer a version of this adapted for beta?
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Old 10-08-2012, 05:47 PM  
firescue17
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2012-10-08 Update

** Changed **
EQUI_VoteWnd.xml - Fixed a display issue on poll questions with many choices.
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Old 09-26-2012, 11:25 AM  
firescue17
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2012-09-26 Patch

Hearing reports of UI failures due to the live patch this morning. Graphite UI is working fine. No update is necessary (at this time).
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Old 09-22-2012, 12:15 AM  
firescue17
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Graphite_v2012-09-21

** BE ADVISED: Updating to v2012-09-21 from a previous version will re-arrange your hotbuttons in the actions and bandolier window. You will not lose any of your socials; however, your keybinds may be off. Please plan for a few minutes of downtime to remap your secondary hotbar keys. **

* Big Bank, Inventory, and Tradeskill Windows: Expanded bag inventory slots not fully supported. Resolved; unfortunately there is a hard cap to the amount of inventory slots that may be open at one time. I was unable to place expanded bags everywhere I wanted; however, the bank and inventory are fully supported as normal.

** ADDED **
EQUI_DynamicZoneWnd.xml
EQUI_EditLabelWnd.xml

** CHANGED **
* EQUI_ActionsWindow.xml - Now supports hotbar #9. Moved the Mercenary Suspend button to the Selector Window. Removed the Mercenary timer display.
* EQUI_BandolierWnd.xml - Now supports hotbars #3 - #8 for a single bank of up to 720 Hotkeys. Removed the integrated Mercenary funtions. Moved the Mercenary Suspend button to the selector window. Bandolier Window now collapses to a fixed dimension to show only the clicky inventory slots, inventory plus the weapon set selector menu, or any combination of the clicky inventory slots and any number of up to 6 hotbars.
* EQUI_BigBankWnd.xml - Expanded bag slots now supported for all regular and shared bank slots including integrated expanded inventory bag slots.
* EQUI_CastSpellWnd.xml - Now collapses to a fixed dimension to retain view of the book button for loading and saving spell sets.
* EQUI_CombatAbilityWnd.xml - Now collapses to a fixed dimension to retain view of the cancel disc icon, the currently running disc label, and any number of Discipline Hotbuttons.
* EQUI_Container.xml - Reduced the size of the individual bag slots.
* EQUI_HotButtonWnd.xml - Reduced the size of the Hotbuttons by 2px by 4px.
* EQUI_Inventory.xml - FTP and Gold inventory slots are now fully supported.
* EQUI_LargeDialogWnd.xml - Fixed the appearance of a button to conform with the rest of the UI graphics.
* EQUI_PotionBeltWnd.xml - Resized the icons to match the new hotbutton size.

** GENERAL **
The text message on the Mercenary Suspend button should now sync with the actual state of your Mercenary somewhat better than previously. It's still buggy. That is a server-side issue with EQ.

Removed support for the Mercenary Timer display. The timer almost never stops running; therefore, I found it to be redundant. In order for the display to stop, you need to have your Mercenary unsuspended and passive for at least 30 minutes. If one hasn't noticed by that point, they're probably tabbed out of EQ, AFK, or otherwise not paying attention anyways to even notice in the first place.

/whew. [EDIT]New screenshots and the .zip file are approved.

Don't forget to vote and favorite this UI!

Last edited by firescue17 : 09-22-2012 at 05:01 AM.
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Old 09-06-2012, 03:08 PM  
firescue17
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Re: merc window

Quote:
Originally posted by brinie
Love this UI. I can not seem to get the merc window to work. The button to bring it up is red. When I click on the button it does nothing.

Thank you ever so much.


Thank you.

Which button are you referring to that is red?

The regular merc window was replaced by the Actions window or Bandolier window. All of the normal merc controls are now in those windows. The default merc window should be completely suppressed to prevent it from popping up when un-suspending the merc from the Actions or Bandolier window.
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Old 09-06-2012, 01:10 PM  
brinie
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merc window

Love this UI. I can not seem to get the merc window to work. The button to bring it up is red. When I click on the button it does nothing.

Thank you ever so much.
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Old 09-06-2012, 06:54 AM  
firescue17
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Re: Re: Re: Re: Fantastic Job

Quote:
Originally posted by Zhaann
this ui be broke yo it need fixin thank yo.


Yo, it's not broke yo. I be usin this UI and it be fine. Yo.

Post something useful.
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