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Category: CompilationsZlizUI
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Name: ZlizUI
Author:
Date: 05-23-2014 10:24 AM
Size: 1.78 MB
Version: 4


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Dimensions: 1920 x 1200
Suggested layout, everything important at the bottom of the screen
 
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Showing spellbook and spell gems with pretty icons, plus Stats page
 
Description
ZlizUI

~ By Zliz the Monk of Antonius Bayle ~

* Visit Zliz's EverQuest Compendium at http://www.zlizeq.com

This is an EverQuest UI pieced together from many other UI packages, and in part customized by me.

The base of the UI is the WatUI, which is a very sleek and minimalistic UI with a blue color tone. It is class-agnostic in the sense that the player window adapts to whether you have mana, endurance or both. I have modified the WatUI in three aspects:

1) I have deleted certain pieces that I didn't see fit or necessary to "upgrade", i.e. just using the default pieces instead.
2) I have added/replaced pieces from other UI packages (or single UI elements) from www.eqinterface.com.
3) I have modified pieces from WatUI, the default UI and from other packages to suit my own liking.

Furthermore, I have hacked a bit here and there to keep the UI compatible with the latest EQ patches, mostly in the EQUI_Animations.xml file which is quite "sensitive" to patches. Here are, as best as I can recall, the changes I have made. All pieces have been found on www.eqinterface.com.
  • EQUI_Animations.xml: Various necessary updates or hacks necessary to keep this mixed UI compatible with patches.
  • EQUI_ActionsWindow.xml: From "New World RoF", customized to show title bar and make the Socials tab the first.
  • EQUI_AggroMeterWnd.xml: From the default UI, customized to make it smaller and more compact.
  • EQUI_BazaarWnd.xml: From "Halelen's No Scroll Bazaar" (trader window).
  • EQUI_BigBankWnd.xml: From AYA UI.
  • EQUI_CastSpellWnd.xml: From WatUI, customized to center the spellbook icon. This makes it easier to separate your 12 spells into groups of 6.
  • EQUI_CombatAbilityWnd.xml: From "WL Mini 8 slot combat abilites", customized to 40x40 pixel buttons.
  • EQUI_Container.xml: From Vertblue UI.
  • EQUI_ExtendedTargetWindow.xml: From "Hal's Horizontal Extended Target".
  • EQUI_Inventory.xml: From Sparxx UI, customized.
    • Bag slots arranged in two columns instead of zig-zag.
    • Krono moved to Alt Currency tab, Claim/Reclaim buttons made smaller.
    • Weight display made as it was in Sparxx pre-RoF on the main tab.
  • EQUI_MercenaryManageWnd.xml: From Sparxx UI.
  • EQUI_PetInfoWindow.xml: From the default UI, removed minimum size restrictions.
  • EQUI_ShortDurationBuffWindow.xml: From "Geddine's buff/song window (Mini version)", resized, removed border, made movable.
  • EQUI_TradeskillWnd.xml: From "Lights Tradeskill Mod v3.01", customized
  • EQUI_TributeBenefitWnd.xml: From "Tiny Tribute Benefit Window (listboxes re-added)", slightly resized and customized.
  • window_pieces01.tga: Added Ebon/Radiant shard icons which were for some reason missing from WatUI.
Installing

Extract the directory "zliz" to your \EverQuest\uifiles directory. Fire up EQ, and load the "zliz" UI.

Version History
  • v4, May 23, 2014
    • Updated to the May 21, 2014 patch
    • The color picker (for dyes and map editing) has been fixed to properly show colors.
    • Fixed missing Call of the Forsaken button graphic in the achievements window.
  • v3, May 16, 2014
    • Updated to the latest patch.
    • ShortDurationBuffWindow now allows up to 30 buffs.
    • Added auto-combine checkbox to tradeskill UI (to the left of the Done button).
  • v2, March 13, 2014
    • Updated to the latest patch.
    • Replaced Kessi mercenary window with the one from Sparxx UI. Note that this involves having a blank page on the standard mercenary inventory page (6th tab in your inventory), and instead has the inventory in a pop-up window accessible from the mercenary management window.
    • Cleaned up the tiny Tribute Window; buttons are now aligned.
    • Cleaned up various small alignment flaws in the border for certain windows.
  • v1.5.2, 2013-04-29.
    • Fixed duplicate A_RadioBtnNormal entry in EQUI_Animations.xml.
  • v1.5.1, 2013-04-18.
    • Fixed messed up spell book icon in EQUI_Animations.xml.
  • v1.5, 2013-04-17.
    • Updated for the latest patch.
    • Added "<Escapable>false</Escapable>" to all files that contain it in the default UI, plus EQUI_TributeBenefitWnd.xml (personal preference to have the tiny Tribute Window "unescapable", change if you wish).
    • Cleaned up EQUI_Animations.xml.
    • EQUI_TrackingWnd.xml: Added tiny checkboxes for toggling mercenary and pet tracking (bottom right).
    • Added scrollbar_Hgutter.tga.
    • Auto-formatted/indented all XML files.
  • v1.4, 2013-03-22.
    • EQUI_PlayerWindow.xml: Made a little extra room so that over 100,000 hitpoints are properly shown.
  • v1.3, 2013-03-12.
    • Updated for the latest patch (MerchantWnd and dragitems*.tga references in Animations).
    • EQUI_PetInfoWindow.xml: Taken from the default UI, removed minimum size restrictions.
  • v1.2, 2013-02-18.
    • Deleted EQUI_BookWindow.xml and related .tga files so the default book is used. This fixes a bug in the UI where the custom-made book UI was transparent with no background texture and had no "Done" button visible.
  • v1.1, 2013-02-05.
    • Deleted unnecessary dragitem34.tga file.
    • Updated Animations file with missing RoF textures and fixed other inconsistencies - thanks Sparxx UI.
    • Swapped outdated WatUI's merc window with "Kessi - Mercenary Manage Window".
    • Cleaned up some duplicate / testing files in the directory.
    • Various tiny weaks.
  • v1.0, 2013-02-01.
    • Initial release
Credits
  • WatUI
  • New World RoF
  • Halelen's No Scroll Bazaar
  • AYA UI
  • WL Mini 8 slot combat abilites
  • Vertblue UI
  • Hal's Horizontal Extended Target
  • Sparxx UI
  • Geddine's buff/song window (Mini version)
  • Lights Tradeskill Mod v3.01
  • Tiny Tribute Benefit Window (listboxes re-added)

File Statistics
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Old 04-29-2013, 02:03 PM  
PilsnerDk
A Fire Beetle
 
Interface Author - Click to view interfaces
Forum posts: 3
File comments: 4
Uploads: 1
Quote:
Originally posted by dueceduece
Duplicate item A_RadioBtnNormal in EQUI_Animation.xml
Please delete the second entry so it will load properly for anyone using your UI. I was unable to load up the new animation file for you.

Thanks for the tip, I got my Test and Live directories messed up and missed that. I've uploaded a fix.
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Old 04-25-2013, 03:46 PM  
dueceduece
A Gray Wolf
 
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Forum posts: 5
File comments: 5
Uploads: 5
Duplicate item A_RadioBtnNormal in EQUI_Animation.xml
Please delete the second entry so it will load properly for anyone using your UI. I was unable to load up the new animation file for you.
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Old 02-16-2013, 06:03 AM  
firescue17
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Server: Vox
Forum posts: 113
File comments: 79
Uploads: 4
Good to see a new UI option. Thank you for the Tradeskill Window credit.

Last edited by firescue17 : 02-16-2013 at 06:03 AM.
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