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Category: CompilationsAYA EoK
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Name: AYA EoK   Popular!
Author:
Date: 09-25-2017 10:05 AM
Size: 8.45 MB
Version: AYA EoK v5

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
1.0
4.72 Kb
09-29-2017 06:36 PM
Patch
Add On 1920x120
97.59 Kb
10-31-2015 10:25 PM
Addon
1920x1200 layou
16.54 Kb
06-07-2015 10:19 AM
Addon
Advanced Loot -
36.44 Kb
02-24-2015 09:40 PM
Patch
1920x1080 FS
19.53 Kb
02-08-2015 12:45 PM
Addon
2005-DoD
1.60 MB
07-11-2014 05:46 PM
Addon
CoTF v8 TEST
21.24 Kb
04-27-2014 05:22 PM
Patch
SoFv2
29.98 Kb
04-24-2013 01:26 AM
Patch
Shadow of Fear
34.25 Kb
04-07-2013 08:34 AM
Addon
Shadow of Fear
21.32 Kb
03-31-2013 11:14 AM
Addon
1.0
18.25 Kb
02-12-2013 08:03 PM
Addon
1.0
323.47 Kb
02-02-2013 10:41 AM
Addon
1600x900 fullsc
1.63 MB
08-04-2012 11:07 AM
Addon
Full Version -
7.83 MB
05-21-2012 11:39 AM
Addon
deleted
10.61 Kb
03-22-2012 06:10 PM
Addon
1680x1050fulls
15.87 Kb
03-18-2012 09:40 PM
Addon
1920x1080 fulls
3.63 MB
03-18-2012 09:39 PM
Addon
1360x768fullscr
16.64 Kb
03-18-2012 09:37 PM
Addon
1920x1080 windo
3.63 MB
03-18-2012 09:35 PM
Addon
1.0
7.90 Kb
02-19-2012 09:35 AM
Addon
1.0
158.22 Kb
01-13-2012 10:45 PM
Addon
1.0
7.01 Kb
12-18-2011 06:36 PM
Addon
1.2
13.86 Kb
12-14-2011 06:58 PM
Addon
1360x768windowe
45.05 Kb
08-20-2011 05:37 PM
Addon
1
24.00 Kb
07-20-2011 11:57 AM
Patch
1280x1024fullsc
10.64 Kb
10-12-2010 11:03 PM
Addon
1280x1024 windo
9.71 Kb
10-12-2010 09:32 PM
Addon
1680x1050window
23.45 Kb
10-12-2010 03:10 PM
Addon
 AYA
Map Addon
5.67 Kb
07-15-2010 01:48 AM
Addon
1.0
23.23 Kb
07-14-2010 10:58 AM
Patch
1.1 Fullscreen
21.21 Kb
02-27-2010 01:48 AM
Addon

Pictures
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Dimensions: 1920 x 1080
Full AYA EoK - Finamdar Layout.
 
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Size: 29.49 Kb
Dimensions: 712 x 170
HoTT window with quick swap power sources, Target window with increased visible debuffs.
 
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Size: 26.01 Kb
Dimensions: 688 x 120
Pet, Bandolier and Compass windows with stats, item/bag slots, and XP gauges.
 
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Size: 30.70 Kb
Dimensions: 843 x 182
Windows that share a height for easier layout customization.
 
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Size: 192.49 Kb
Dimensions: 1119 x 939
Modified Turlo's Inventory with itemslots by Sparxx.
 
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Size: 22.44 Kb
Dimensions: 427 x 223
4 Tab Mercenary window by Winnowyl. 21 Item slots on page 1, less buttons to misclick on page 2.
 
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Size: 49.21 Kb
Dimensions: 624 x 438
Tribute Window shrinks down leaving just the Activate buttons and timers.
 
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Size: 7.20 Kb
Dimensions: 181 x 288
Extended Target window with numbered slots.
 
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Size: 118.83 Kb
Dimensions: 473 x 1331
Map window with dark/light background button.
 
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Size: 308.02 Kb
Dimensions: 1680 x 987
Full AYA EoK - Winnowyl Layout including Combat window with stats and bags.
 
Description
Donations are never requested or implied. All we ask is that you.....

Please add this UI to your favorites Click here ---> <--Click here
to ensure it remains on the front page of the website!


Here is the full stand alone AYAUI, a tribute to カノン the original AYA designer!
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Most UI's have elements on the left, right, top and bottom
of the screen so you end up playing EQ while looking through a tube!
This UI is the solution!


Works on 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768 resolutions!

Unrivaled and extremely rapid game play as all mouse controlled commands are aligned in the middle at the bottom of the screen.
(no more having to move your mouse all over the screen to play Everquest.)

This UI is designed for 1) CASTERS, 2) MELEE and 3) HYBRID CLASSES
There are seperate versions of windows so that you can see:
1) MANA, 2) ENDURANCE or 3) both MANA and ENDURANCE!
(check out the CASTER - MELEE- HYBRID sub folders)


Everyone is welcome to join our /join serverwide.AYAUI:AYA (Case sensitive) channel to request or discuss modifications.
I am usually online and in the AYA channel but may be afk!



Please look here for future AYAUI mods!

AYA Empires of Kunark is LIVE!!!!!


AYA Features

New with the EoK v5 update:
- Fixes for 9/20 update
- Updated Raid and Advanced Loot Windows by Cilane
- *NEW in v3* AYA Defaultish subfolder: This is a project I have been working on with Cilane. Do you have a friend that likes some AYA features but is still on the fence about using a custom UI? This version uses a more "Defaultish" Player, Group, Target, HoTT, Compass, Buff, Song, and Pet window to help ease default UI users into AYA, allowing the user to pick and choose which parts of AYA to keep and which to revert to a more familiar feel. Just replace any piece in the AYAEoK folder with the one from the AYADefaultish subfolder to give it that default UI style.



Other AYA features:
- Inventory window designed by Turlo with itemslots by Sparxx, modified by Winnowyl and Finamdar.
- Tribute window is resizable for always visible activate buttons and timers. (Shrinkable for Personal or Personal and Guild).
- Mercenary window designed by Winnowyl with 4 tabs: 1. 21 item slots. 2. Stances/Suspend, 3. Mercenary Barracks, 4. Extra buttons usually on main page.
- Target window shows all 85 debuff slots on a mob. Players bufflock at the end of the first line.
- Health of Target's Target window with power source and 3 bag slots for quick power source swapping.
- Combat Abilities window with Favor, Haste, AC, Attack, and bags designed by Winnowyl (available in the Melee and CA Window subfolders
- Modular window system - Many windows were adjusted to be the same vertical size for easier layout customization. These windows include: Tribute, Auras, Aggrometer, and Health of Targets' Target.
-- Additionally the Spellbar, Combat Abilities window, and Hotbars (button size 112) share a horizontal size so they can be used interchangeably.
- Templates redesigned by Winnowyl for thinner, more angular borders and buttons.
- Extended Target Window with numbered slots snaps to fit Vertical or Horizontal Layouts.
- Pet, Bandolier and Compass windows form mini inventory window item slots, bags, and Gauges: XP, AA, Merc XP, Vitality, and Air.
- Map/Atlas window is low profile and resizeable with dark/light background button (Thanks Halelen and Tinamin for all you help).
- Bank Window with all bags open. See all the items in your bank at once.
- Buff and Song windows with always visible labels, timers, and counters.
- Mp3 Window becomes timer window with included mp3 file.
- 4 spell gem themes (default, vivid, mystical, & WoW).


Instructions:

1) Download AYAUI

2) Open the zip file and EXTRACT the contents into your main EverQuest directory. Merge the folders when asked. Make sure AYAEoK is in the uifiles folder and UI_!AYALayout_Server is in your main EQ directory.

3) If you are running fullscreen mode in a supported resolution or Windowed Mode in 1920x1080 resolution, rename UI_!AYALayout_Server to your character and server (Example: UI_Ssdar_Firiona). Supported resolutions: 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768

4) Log into the game. If you are running a fullscreen supported resolution and did not rename your aya folder it should just load. If you are running windowed mode or an unsupported resolution, from the in game options window use the copy layout button and select the closest resolution available from the UI_!AYALayout_Server Source Layout. If everything looks in the right place, but the default UI loads, open in-game options, press the "Load UI Skin" button and find the AYAUI version you just downloaded, select that UI press "Load Skin" and you are good to go.
Enjoy!


AYA FAQ's

Q- How do I open/close the AA window?
A- Press the "V" key or press the "AA Experience" button in the inventory window.

Q- How do open/close the map window?
A- Press the "M" key

Q- I don't like the tiny map. Is there a larger map window?
A- AYA uses a resizeable map system. Just grab the edge and pull to make larger!

Q- I don't like integrated UI's and like to be able to move the window pieces all over my screen. Can I do that with AYA?
A- Yes! AYA is not integrated. It just appears that way because all the windows are designed to fit together. You can move them anywhere you like. To move them right click on an empty space in the window (these can be hard to find but they are there) and deselct the "Lock" option.

Q- I am a pure melee/caster class and have no need to see endurance/mana. What can I do?
A- Use the optional melee/caster target windows instead to remove the mana or endurance bar. They come along with the download and can be found in the sub-folder called Caster/Melee/Hybrid!
Just copy the file(s) in the optional folder then paste it into the main AYA folder allowing it to overwrite the original file(s). For casters that may want to see their endurance you can choose use the tiny endurance gauge located in the multifunctional stats/pet window. You can open that window by pressing ALT+F1.

Q- My 3 way pet/mini stats window won't unlock and I cannot move it. Can you help me?
A- There is a Daybreak issue that makes pet window remain bugged in the locked position. This is not an AYA error. Here is the fix: in the main EverQuest folder
look for the UI file that has your name and server in my case it's UI_Ssdar_Firiona. open that file and using the "find" function in the edit drop down window
type the word "pet". A few lines down you will see "locked=true" change that to "locked=false"

Q- I can't get the in-game timer to work. What am I doing wrong?
A- 1) In game press Alt+K to open timer window.
2) Then press the "A" button on the timer with your mouse cursor.
3) Open your directory and find /uifiles and open the aya folder. In that folder look for the files "Timer-Mob" Load either one of the two "Timer-Mob files.

Q- I added the new pieces from the latest AYA UI to the one I have been using previously and it won't load. What am I doing wrong?
A- Older versions of AYAUI are not compatible with new changes. Please download the newest complete version and use that one.

Q- When I load my AYAUI all the windows are scattered all over the screen. Is there and easier fix than manually moving them into their correct positions?
A- Copy the correct layout from UI_!AYALayout_Server or if you are using a supported resolution, rename the file to UI_Ssdar_Firiona (your character and server)
[Be sure the file is placed in your main EverQuest folder, and NOT in the aya file folder.]

Q- Is there a way to stop the pet window from closing every time my pet dies?
A- options, general tab, un-check the 5th check box on the left side labeled "Pet Window Auto-Popup"


AYAUI Contributors and Coders:

カノンKanon - the original AYA designer!
Danille - Long term caretaker of AYA
Winnowyl - (Texture overhaul, Mercenary and Combat windows, Design inspiration and assistance)
Cilane - (AYA Defaultish project)
Turlo - (Inventory Window)
Sparxx - (Old inventory window Kronos and new Itemslot graphics)
Drakah - (powersource type 360 mod)
Firescue17 (RoF inventory mods)
Halelen (base map window, inventory/krono mods)
Beimeith
[email protected]
Darchon
Moonfish
Wildeone
Javin/Gilthanos
Xabiel
Sailea
Oakling
Geddion
Xislaben
Myxiplx
Brighid741
Danny91643
Finamdar


Ssdar, Brikibik, Finamdar, Ssdir
Firiona Vie Server
Officer of Prosperitas

File Statistics
User Rating:
5 out of 5 with 22 votes
Downloads: 40487
Views: 437650
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Last Modified: N/A

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Old 09-30-2017, 12:17 PM  
tatanka7th
A Bat
 
Interface Author - Click to view interfaces
Forum posts: 0
File comments: 18
Uploads: 2
Quote:
Originally posted by Finamdar
Are you using the most recent version? I just redownloaded the UI and confirmed that it does not contain the EQUI_ItemDisplay.xml file which means it will revert to the default file which has the scribed/not scribed label. There was a bug a version or two ago where an old EQUI_ItemDisplay.xml file without the collected/not collected and scribed/not scribed labels slipped into the AYA folder that was uploaded but that has been fixed already.


I also replied on EQ forums:

"Works fine for me. I used the AYA EoK v4 download, which is, to my knowledge, the latest one. The EQUI_ItemDisplay.xml file is in there.

Tat "

So, I guess I'm a little confused. My download has the file, which clearly didn't support these options. When I run an alt who uses the default UI, I see a different window, which does support these options.

Note that I just returned to EQ 2 weeks ago, and had to download AYA EOK v4, because the version of AYA I was using before was no longer supported.

Update: I just checked the file I downloaded on 9/8/17. EQUI_ItemDisplay.xml is definitely in there.

I just checked the version of AYA which I downloaded on 3/15/17. No EQUI_ItemDisplay.xml in it.

I just checked the version of AYA which I downloaded on 11/18/15. It DOES have EQUI_ItemDisplay.xml in it, as do all of the earlier version I have in my downloads directory.

So, it appears that the AYA download lost the EQUI_ItemDisplay.xml file for some reason during the earlier part of the year. If your version doesn't have it, then I think you're the one with the old download

Tat

PS - LOL, I just looked above, and see there is now AYA EoK v5, newly created just earlier this week. Downloading it now to see what it looks like

PPS -You are correct, the new version from this week does not have the ItemDisplay file. So, the new version of the file I supplied is fine to use if you have AYA EOK v4, but apparently not needed if you have the brand new AYA EOK v5.

Last edited by tatanka7th : 09-30-2017 at 12:22 PM.
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Old 09-30-2017, 04:46 AM  
dega
A Fire Beetle
 
Server: tholuxe
Forum posts: 2
File comments: 7
Uploads: 0
Hi Fin

I am using classic map, normal merc, target window melee and aya old combat abilities from the subfolders.

Thx
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Old 09-29-2017, 11:55 PM  
Finamdar
A Gray Wolf
 
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Server: Firiona Vie
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File comments: 64
Uploads: 9
Quote:
Originally posted by dega
There are still issues with this latest update, advanced loot window is really hard to check need greed etc boxes. Also some xml incomp....
That said , thx for keeping this ui going

EDIT: I just deleted the advancedlootwindow, solved that problem, kinda at least still probs checking boxes. There are still some xml incompatbilities tho according to the red text coming up when i log in, I have no idea what they are, just figured IŽd mention it


I have made some adjustments to the advancedlootwindow for the next update to make them a little easier to click. I have noticed some issues with server lag that make it difficult to click them as well that is totally unrelated to AYA, but the boxes did end up a little smaller than I'd like in the recent update so that will be adjusted in the next update. As for the xml incompatibilities I'm not sure what would be causing that. Are you using the stock AYA folder or are you using any pieces from one of the subfolders in your UI version? I thought I went through and fixed everything in the subfolders as well but may have missed something.
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Old 09-29-2017, 11:50 PM  
Finamdar
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Server: Firiona Vie
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Quote:
Originally posted by tatanka7th
[B]Does the inspect window not support the collectibles "collected/not collected" tag?

I recently returned, and saw the EQ update from last year (4/20/16) supporting this, but I don't see it when in game. Lack of support for it in AYA was my first guess of where to look.

Thanks,
Bob


Are you using the most recent version? I just redownloaded the UI and confirmed that it does not contain the EQUI_ItemDisplay.xml file which means it will revert to the default file which has the scribed/not scribed label. There was a bug a version or two ago where an old EQUI_ItemDisplay.xml file without the collected/not collected and scribed/not scribed labels slipped into the AYA folder that was uploaded but that has been fixed already.

Last edited by Finamdar : 09-29-2017 at 11:51 PM.
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Old 09-29-2017, 03:23 PM  
tatanka7th
A Bat
 
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Forum posts: 0
File comments: 18
Uploads: 2
Does the inspect window not support the collectibles "collected/not collected" tag?

I recently returned, and saw the EQ update from last year (4/20/16) supporting this, but I don't see it when in game. Lack of support for it in AYA was my first guess of where to look.

Thanks,
Bob

PS - verified, it's AYA which doesn't support this, default UI shows the "collected/not collected" correctly.

If there's nobody to update this (I have no idea, or I'd do it myself), could you just point me to what files need to be swapped to allow the default inspect window to be used? Thanks

PPS - OK, I dug a bit, and found out how to do it, and it works! In the EQUI_ItemDisplay.xml file, add two things:

At the top, right after the "<Schema xmlns=....." line, add this block of code:

<Label item = "IDW_CollectedLabel">
<ScreenID>IDW_CollectedLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>95</Y>
</Location>
<Size>
<CX>100</CX>
<CY>20</CY>
</Size>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
</Label>

Then, search for this line:

<Pieces>Screen:IDW_Socket_Slot_6_Screen</Pieces>

and right after it, add this line:

<Pieces>IDW_CollectedLabel</Pieces>

That's all I did, and it seems to work fine.

I also noticed that there are other changes to the default window which the AYA window doesn't support, like a similar flag which shows if something is already scribed. I'll make those changes later and post here.

PPPS - OK, made the changes for the "scribed" and "real estate items", both copied from the standard EQ UI, just like I did for "collected". The file is uploaded above. Please, some folks check it out. I haven't seen any issues with it, looks to work fine (collectibles and recipe books, I don't have any parcels to check for real estate items). If others agree, we can include it with the next version of AYA.

Last edited by tatanka7th : 09-29-2017 at 06:48 PM.
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Old 09-27-2017, 07:45 AM  
dega
A Fire Beetle
 
Server: tholuxe
Forum posts: 2
File comments: 7
Uploads: 0
There are still issues with this latest update, advanced loot window is really hard to check need greed etc boxes. Also some xml incomp....
That said , thx for keeping this ui going

EDIT: I just deleted the advancedlootwindow, solved that problem, kinda at least still probs checking boxes. There are still some xml incompatbilities tho according to the red text coming up when i log in, I have no idea what they are, just figured IŽd mention it

Last edited by dega : 09-29-2017 at 08:15 AM.
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Old 09-25-2017, 08:36 AM  
Raidarr
A Fire Beetle
 
Server: Rathe
Forum posts: 2
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Updates from latest patch?

Any plans to update with latest patch?

I've been using this UI for so long.. I don't wanna swap!!!

Thank you in advance!
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Old 09-23-2017, 04:44 PM  
Danax
A Gray Wolf
 
Server: rallos zek
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Re: Re: Patch

Quote:
Originally posted by Finamdar
Which version of the UI are you using? I'm working on some updates for the patch, but I don't crash or revert to default with the standard AYA loaded, just get an xml error when entering world and the "highlight" item feature isn't working yet in the new find item window.


I'm running the latest version AYAEoKV4. I can log in every once in a while with just the .xml warning but if i log out / camp to the player screen, i will get booted.
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Old 09-22-2017, 12:06 PM  
fithgar
A Bat
 
Server: Prexus
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aya eok v4 not working

I'm using aya Eok v4 (latest available at this time) and it definitely wont load. I tried trimming all the files and then adding individually, but clearly the problem is with new elements in equi_animations.xml and the equi_templates. DB provides only the filenames but not the new xml nodes that need to be merged into custom UI's. Someone will have to do these diffs and figure it out, unfortunately i've spent too much time already on it.
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Old 09-21-2017, 07:23 PM  
Finamdar
A Gray Wolf
 
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Re: Patch

Quote:
Originally posted by Danax
Anyone have some patch files for the Sept-20-2017 patch? UI crashes and doesn't load if i just delete the affected files.

-Thanks


Which version of the UI are you using? I'm working on some updates for the patch, but I don't crash or revert to default with the standard AYA loaded, just get an xml error when entering world and the "highlight" item feature isn't working yet in the new find item window.
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Old 09-21-2017, 04:57 PM  
Danax
A Gray Wolf
 
Server: rallos zek
Forum posts: 4
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Patch

Anyone have some patch files for the Sept-20-2017 patch? UI crashes and doesn't load if i just delete the affected files.

-Thanks
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Old 07-19-2017, 07:41 PM  
Zakyna
A Gray Wolf
 
Forum posts: 7
File comments: 15
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Quest overlay

Hi all. Ever since I downloaded the last edition of AYA, Every time I log in or zone, the quest overlay pops up nearly in the middle of my screen. I turn off auto add task overlay as well as show only open steps, then under quests i click quest overlay to temporarily remove it only for it to return next time I zone.

Any thoughts would be greatly appreciated

Zakyna
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Old 05-18-2017, 11:50 PM  
Dsuna
A Gray Wolf
 
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Server: Rathe
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Thank you.

To Finamdar and any others who work on AYA, thank you for yet again keeping this beloved UI working properly. I logged in tonight to raid after being out of game for a while, only to find that my UI had reverted back to the default and that nothing was where I'd left it. I frantically logged in here and breathed a huge sigh of relief when I clicked into my favorite and saw the word *updated* next to the Aya UI. I quickly got everything DL'd and installed and was off to my raids. There were many deaths to be had, many rezzes to be done and I was back in my element. Thank you. I'd have been lost without you.
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Old 02-15-2017, 07:44 AM  
Finamdar
A Gray Wolf
 
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Server: Firiona Vie
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AYA EoK v3 Released!

This update includes fixes for the 2/15 patch

changelog:
- Inventory Window fix - Mercenary AC and Attack values now display Mitigation/Evasion and Offense/Accuracy as well as heroic stats. Mercenary inventory slots changed to match the 2/15 patch changes
- Map window - All buttons were moved to a bar at the top to cut down on wasted border space. The old version is still available in the MapView subfolder.
- Compass needle is now centered on the window.
- *NEW* AYADefaultish subfolder: This is a project I have been working on with Cilane. Do you have a friend that likes some AYA features but is still on the fence about using a custom UI? This version uses a more "Defaultish" Player, Group, Target, HoTT, Compass, Buff, Song, and Pet window to help ease default UI users into AYA, allowing the user to pick and choose which parts of AYA to keep and which to revert to a more familiar feel. Just replace any piece in the AYAEoK folder with the one from the AYADefaultish subfolder to give it that default UI style.
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Old 01-18-2017, 07:15 AM  
Finamdar
A Gray Wolf
 
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Server: Firiona Vie
Forum posts: 8
File comments: 64
Uploads: 9
AYA EoK v2 Released!

This update includes fixes for the 1/18 patch

changelog:
- Inventory Window fix - Heroic stats over 1000 are now fully visible.
- Updated the Inventory and Pet windows to display the new Mitigation, Evasion, Offense, Accuracy, and Velocity stats.
NOTE: I had to sacrifice the endurance bar on the pet window to add these stats. If you are a mana user you can switch to the hybrid target window if you would like an endurance bar.
- Fixed Map Window map selection drop down, search bar, and zone guide.
- Removed the item display window from the AYA folder. It will now revert to default, fixing the missing Collected and Scribed labels.
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