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Category: CompilationsAYA LS
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Name: AYA LS   Popular!
Author:
Date: 12-05-2023 01:50 PM
Size: 8.71 MB
Version: AYA LS v1

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
AYA LS v0.1
8.71 MB
11-19-2023 06:34 AM
Patch
AYA NoS v0.1
8.64 MB
11-18-2022 05:25 AM
Patch
AYA ToL v0.1
8.65 MB
10-20-2021 06:14 PM
Patch
0.2
8.62 MB
12-06-2020 04:14 AM
Patch
0.1
8.67 MB
10-31-2019 02:03 AM
Patch
0.2
8.84 MB
12-05-2018 05:15 AM
Patch
0.1
85.66 Kb
10-25-2017 04:54 PM
Patch
1.0
4.72 Kb
09-29-2017 06:36 PM
Patch
Add On 1920x120
97.59 Kb
10-31-2015 10:25 PM
Addon
1920x1200 layou
16.54 Kb
06-07-2015 10:19 AM
Addon
Advanced Loot -
36.44 Kb
02-24-2015 09:40 PM
Patch
1920x1080 FS
19.53 Kb
02-08-2015 12:45 PM
Addon
2005-DoD
1.60 MB
07-11-2014 05:46 PM
Addon
CoTF v8 TEST
21.24 Kb
04-27-2014 05:22 PM
Patch
SoFv2
29.98 Kb
04-24-2013 01:26 AM
Patch
Shadow of Fear
34.25 Kb
04-07-2013 08:34 AM
Addon
Shadow of Fear
21.32 Kb
03-31-2013 11:14 AM
Addon
1.0
18.25 Kb
02-12-2013 08:03 PM
Addon
1.0
323.47 Kb
02-02-2013 10:41 AM
Addon
1600x900 fullsc
1.63 MB
08-04-2012 11:07 AM
Addon
Full Version -
7.83 MB
05-21-2012 11:39 AM
Addon
deleted
10.61 Kb
03-22-2012 06:10 PM
Addon
1680x1050fulls
15.87 Kb
03-18-2012 09:40 PM
Addon
1920x1080 fulls
3.63 MB
03-18-2012 09:39 PM
Addon
1360x768fullscr
16.64 Kb
03-18-2012 09:37 PM
Addon
1920x1080 windo
3.63 MB
03-18-2012 09:35 PM
Addon
1.0
7.90 Kb
02-19-2012 09:35 AM
Addon
1.0
158.22 Kb
01-13-2012 10:45 PM
Addon
1.0
7.01 Kb
12-18-2011 06:36 PM
Addon
1.2
13.86 Kb
12-14-2011 06:58 PM
Addon
1360x768windowe
45.05 Kb
08-20-2011 05:37 PM
Addon
1
24.00 Kb
07-20-2011 11:57 AM
Patch
1280x1024fullsc
10.64 Kb
10-12-2010 11:03 PM
Addon
1280x1024 windo
9.71 Kb
10-12-2010 09:32 PM
Addon
1680x1050window
23.45 Kb
10-12-2010 03:10 PM
Addon
 AYA
Map Addon
5.67 Kb
07-15-2010 01:48 AM
Addon
1.0
23.23 Kb
07-14-2010 10:58 AM
Patch
1.1 Fullscreen
21.21 Kb
02-27-2010 01:48 AM
Addon

Pictures
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Size: 348.95 Kb
Dimensions: 1920 x 1040
Full AYA UI - Finamdar Layout.
 
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Size: 29.49 Kb
Dimensions: 712 x 170
HoTT window with quick swap power sources, Target window with increased visible debuffs.
 
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Size: 27.70 Kb
Dimensions: 687 x 115
Pet, Bandolier and Compass windows with stats, item/bag slots, and XP gauges.
 
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Size: 30.70 Kb
Dimensions: 843 x 182
Windows that share a height for easier layout customization.
 
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Size: 191.94 Kb
Dimensions: 810 x 922
Modified Turlo's Inventory with itemslots by Sparxx.
 
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Size: 22.44 Kb
Dimensions: 427 x 223
4 Tab Mercenary window by Winnowyl. 21 Item slots on page 1, less buttons to misclick on page 2.
 
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Size: 49.21 Kb
Dimensions: 624 x 438
Tribute Window shrinks down leaving just the Activate buttons and timers.
 
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Size: 7.20 Kb
Dimensions: 181 x 288
Click to enlarge Views: 0 Size: 7.20 Kb Dimensions: 181 x 288 Extended Target window with numbered
 
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Size: 121.31 Kb
Dimensions: 543 x 1183
Map window with dark/light background button.
 
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Size: 306.95 Kb
Dimensions: 1920 x 1017
AYA Defaultish with Winnowyl's combat window.
 
Description
Donations are never requested or implied. All we ask is that you.....

Please add this UI to your favorites Click here ---> <--Click here
to ensure it remains on the front page of the website!


Here is the full stand alone AYAUI, a tribute to カノン the original AYA designer!
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Most UI's have elements on the left, right, top and bottom
of the screen so you end up playing EQ while looking through a tube!
This UI is the solution!


Works on 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768 resolutions!

Unrivaled and extremely rapid game play as all mouse controlled commands are aligned in the middle at the bottom of the screen.
(no more having to move your mouse all over the screen to play Everquest.)

This UI is designed for 1) CASTERS, 2) MELEE and 3) HYBRID CLASSES
There are seperate versions of windows so that you can see:
1) MANA, 2) ENDURANCE or 3) both MANA and ENDURANCE!
(check out the CASTER - MELEE- HYBRID sub folders)


Everyone is welcome to join our /join serverwide.AYAUI:AYA (Case sensitive) channel to request or discuss modifications.
I am usually online and in the AYA channel but may be afk!



Please look here for future AYAUI mods!

AYA Laurion's Song is LIVE!!!!!


AYA Features

New with LS updates:

  • Various - changed image files types for most files because of some issues that some graphics cards have with DX11, transparency, and .png files. changed all .png to .dds files. Removed some unused image files, touched up some that are still in use.
  • Inventory - Persona Updates. New "Alt" tab with 2 subtabs for persona list and equipped items. Removed Shroud tab and moved Exp bars as a subtab to Stats
  • Animations - Updated with the new LS expansion achievement image. updated for .png to .dds change.



Other AYA features:
  • Inventory window designed by Turlo with itemslots by Sparxx, modified by Winnowyl and Finamdar.
  • Tribute window is resizable for always visible activate buttons and timers. (Shrinkable for Personal or Personal and Guild).
  • Mercenary window designed by Winnowyl with 4 tabs: 1. 21 item slots. 2. Stances/Suspend, 3. Mercenary Barracks, 4. Extra buttons usually on main page.
  • Target window shows all 85 debuff slots on a mob. Players bufflock at the end of the first line.
  • Health of Target's Target window with power source and 3 bag slots for quick power source swapping.
  • Combat Abilities window with Favor, Haste, AC, Attack, and bags designed by Winnowyl (available in the Melee and CA Window subfolders
  • Modular window system - Many windows were adjusted to be the same vertical size for easier layout customization. These windows include: Tribute, Auras, Aggrometer, and Health of Targets' Target.
  • Additionally the Spellbar, Combat Abilities window, and Hotbars (button size 112) share a horizontal size so they can be used interchangeably.
  • Templates redesigned by Winnowyl for thinner, more angular borders and buttons.
  • Extended Target Window with numbered slots snaps to fit Vertical or Horizontal Layouts.
  • Pet, Bandolier and Compass windows form mini inventory window item slots, bags, and Gauges: XP, AA, Merc XP, Vitality, and Air.
  • Map/Atlas window is low profile and resizeable with dark/light background button (Thanks Halelen and Tinamin for all you help).
  • Bank Window with all bags open. See all the items in your bank at once.
  • Buff and Song windows with always visible labels, timers, and counters.
  • Mp3 Window becomes timer window with included mp3 file.
  • 4 spell gem themes (default, vivid, mystical, & WoW).
  • AYA Defaultish subfolder: This is a project I have been working on with Cilane. Do you have a friend that likes some AYA features but is still on the fence about using a custom UI? This version uses a more "Defaultish" Player, Group, Target, HoTT, Compass, Buff, Song, and Pet window to help ease default UI users into AYA, allowing the user to pick and choose which parts of AYA to keep and which to revert to a more familiar feel. Just replace any piece in the AYANoS folder with the one from the AYADefaultish subfolder to give it that default UI style.

Instructions:

1) Download AYAUI

2) Open the zip file and EXTRACT the contents into your main EverQuest directory. Merge the folders when asked. Make sure AYANoS is in the uifiles folder and UI_!AYALayout_Server is in your main EQ directory.

3) If you are running fullscreen mode in a supported resolution or Windowed Mode in 1920x1080 resolution, rename UI_!AYALayout_Server to your character and server (Example: UI_Ssdar_Firiona). Supported resolutions: 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768

4) Log into the game. If you are running a fullscreen supported resolution and did not rename your aya folder it should just load. If you are running windowed mode or an unsupported resolution, from the in game options window use the copy layout button and select the closest resolution available from the UI_!AYALayout_Server Source Layout. If everything looks in the right place, but the default UI loads, open in-game options, press the "Load UI Skin" button and find the AYAUI version you just downloaded, select that UI press "Load Skin" and you are good to go.
Enjoy!


AYA FAQ's

Q- How do I open/close the AA window?
A- Press the "V" key or press the "AA Experience" button in the inventory window.

Q- How do open/close the map window?
A- Press the "M" key

Q- I don't like the tiny map. Is there a larger map window?
A- AYA uses a resizeable map system. Just grab the edge and pull to make larger!

Q- I don't like integrated UI's and like to be able to move the window pieces all over my screen. Can I do that with AYA?
A- Yes! AYA is not integrated. It just appears that way because all the windows are designed to fit together. You can move them anywhere you like. To move them right click on an empty space in the window (these can be hard to find but they are there) and deselct the "Lock" option.

Q- I am a pure melee/caster class and have no need to see endurance/mana. What can I do?
A- Use the optional melee/caster target windows instead to remove the mana or endurance bar. They come along with the download and can be found in the sub-folder called Caster/Melee/Hybrid!
Just copy the file(s) in the optional folder then paste it into the main AYA folder allowing it to overwrite the original file(s). For casters that may want to see their endurance you can choose use the tiny endurance gauge located in the multifunctional stats/pet window. You can open that window by pressing ALT+F1.

Q- My 3 way pet/mini stats window won't unlock and I cannot move it. Can you help me?
A- There is a Daybreak issue that makes pet window remain bugged in the locked position. This is not an AYA error. Here is the fix: in the main EverQuest folder
look for the UI file that has your name and server in my case it's UI_Ssdar_Firiona. open that file and using the "find" function in the edit drop down window
type the word "pet". A few lines down you will see "locked=true" change that to "locked=false"

Q- I can't get the in-game timer to work. What am I doing wrong?
A- 1) In game press Alt+K to open timer window.
2) Then press the "A" button on the timer with your mouse cursor.
3) Open your directory and find /uifiles and open the aya folder. In that folder look for the files "Timer-Mob" Load either one of the two "Timer-Mob files.

Q- I added the new pieces from the latest AYA UI to the one I have been using previously and it won't load. What am I doing wrong?
A- Older versions of AYAUI are not compatible with new changes. Please download the newest complete version and use that one.

Q- When I load my AYAUI all the windows are scattered all over the screen. Is there and easier fix than manually moving them into their correct positions?
A- Copy the correct layout from UI_!AYALayout_Server or if you are using a supported resolution, rename the file to UI_Ssdar_Firiona (your character and server)
[Be sure the file is placed in your main EverQuest folder, and NOT in the aya file folder.]

Q- Is there a way to stop the pet window from closing every time my pet dies?
A- options, general tab, un-check the 5th check box on the left side labeled "Pet Window Auto-Popup"


AYAUI Contributors and Coders:

カノンKanon - the original AYA designer!
Danille - Long term caretaker of AYA
Winnowyl - (Texture overhaul, Mercenary and Combat windows, Design inspiration and assistance)
Cilane - (AYA Defaultish project)
Turlo - (Inventory Window)
Sparxx - (Old inventory window Kronos and new Itemslot graphics)
Drakah - (powersource type 360 mod)
Firescue17 (RoF inventory mods)
Halelen (base map window, inventory/krono mods)
Leigo (Fix for Buff Templates in Buff Windows)
Beimeith
[email protected]
Darchon
Moonfish
Wildeone
Javin
Gilthanos
Xabiel
Sailea
Oakling
Geddion
Xislaben
Myxiplx
Brighid741
Danny91643
Mogui
Finamdar


Ssdar, Finamdar
Firiona Vie Server


File Statistics
User Rating:
5 out of 5 with 24 votes
Downloads: 59674
Views: 920887
Uploaded By:
 
Last Modified: N/A

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Old 12-20-2023, 01:32 PM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 138
Uploads: 19
Re: Pet window inventory slots

Quote:
Originally posted by ncskywarn
I just came across a issue that I don't know if it's just me that is having or not. On the default pet window whenever I left click on any inventory slot and hold down the left click button for more then like a second or so it crashes (totally closes out the game) and takes me to desktop. It does not happen anyplace else on the screen while in game only on the pet window inventory slots. dose anyone else have this issue or is it just me? A little bit more info I have a Razer Basilisk V3 mouse and there is nothing in the mouse software or setting that would be causing this issue.


hmm I just tested every inventory slot on the pet window and didn't get that issue on mine. I know people have been having a problem with EQ in general involving moving hotkeys for items that are already on a hotbar so could be related to that but I can't reproduce it myself.
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Old 12-18-2023, 10:48 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 42
Uploads: 0
Pet window inventory slots

I just came across a issue that I don't know if it's just me that is having or not. On the default pet window whenever I left click on any inventory slot and hold down the left click button for more then like a second or so it crashes (totally closes out the game) and takes me to desktop. It does not happen anyplace else on the screen while in game only on the pet window inventory slots. dose anyone else have this issue or is it just me? A little bit more info I have a Razer Basilisk V3 mouse and there is nothing in the mouse software or setting that would be causing this issue.

Last edited by ncskywarn : 12-18-2023 at 10:49 PM.
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Old 12-14-2023, 11:56 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 42
Uploads: 0
Quote:
Originally posted by Finamdar
hmm it's working in the version I'm running, are you using the main UI folder target window or the caster/melee/hybrid subfolder?


It was the caster version. I think mine must have gotten corrupted somehow. I didn't think about it at the time but I deleted it and copied over the caster version from the folder again and it's working fine. Sorry and thank you. And thank you for all of the work you keep putting into AYA that continuously makes it the best UI in all of Everquest.

Last edited by ncskywarn : 12-14-2023 at 11:58 PM.
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Old 12-10-2023, 01:07 AM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 138
Uploads: 19
Quote:
Originally posted by ncskywarn
Target window prior to LS release use to show color con of target when targeted. It's now not showing it.


hmm it's working in the version I'm running, are you using the main UI folder target window or the caster/melee/hybrid subfolder?
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Old 12-07-2023, 07:00 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 42
Uploads: 0
Target window prior to LS release use to show color con of target when targeted. It's now not showing it.

Last edited by ncskywarn : 12-07-2023 at 07:01 PM.
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Old 11-26-2023, 01:31 AM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 138
Uploads: 19
Quote:
Originally posted by Tanknit
working for well for me in beta using a 2080 super thanks! but for some reason the buff window on my targeting window doubled in size in the new LS update


that change went in halfway through the NoS expansion cycle. when they increased the number of buffs allowed on a mob, it made it so that you couldn't see them all in the old target window. I tried to reduce the icon size to fit them all in the same size window but the icons just became too small to be useful in any way so I had to increase the space for them instead.
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Old 11-22-2023, 02:37 AM  
Tanknit
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Quote:
Originally posted by Finamdar
AYA LS Beta is up at https://www.eqinterface.com/downloa...nfo.php?id=6950

please test it if you're on beta. I made some changes to image file types because there were issues with the AYA transparency and dx11 with some graphics cards. I've tested it with a few computers myself but want to make sure it works with everyone's before the expansion goes live. also updated for the standard achievement addition and the inventory window for personas. they've been regularly making changes to the inventory window though so this may not be the final update before live.


working for well for me in beta using a 2080 super thanks! but for some reason the buff window on my targeting window doubled in size in the new LS update

Last edited by Tanknit : 11-25-2023 at 04:26 PM.
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Old 11-19-2023, 04:42 PM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 138
Uploads: 19
AYA LS Beta is up at https://www.eqinterface.com/downloa...nfo.php?id=6950

please test it if you're on beta. I made some changes to image file types because there were issues with the AYA transparency and dx11 with some graphics cards. I've tested it with a few computers myself but want to make sure it works with everyone's before the expansion goes live. also updated for the standard achievement addition and the inventory window for personas. they've been regularly making changes to the inventory window though so this may not be the final update before live.

Last edited by Finamdar : 11-19-2023 at 04:43 PM.
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Old 11-14-2023, 07:11 PM  
Tanknit
A Bat
 
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Re: Re: LAURIAN SONG

Quote:
Originally posted by Finamdar
this is currently an issue on beta with all UIs, even default. I am working on an inventory though, just the issues with beta have slowed me down. I have the basics for personas done, was just getting around to optimizing the buttons when the server instability and inventory window crash issues started so I'll likely push the beta UI out sometime later this week if the EQ devs fix the server.


Outstanding! Thank you for your hard work
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Old 11-13-2023, 06:40 AM  
Finamdar
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Server: Firiona Vie
Forum posts: 10
File comments: 138
Uploads: 19
Re: LAURIAN SONG

Quote:
Originally posted by Tanknit
just hopped in the beta to try personas and i crash trying to open my inventory i hope some saint out there is gonna update this ui for another expansion i dont what i would do if i lost this ui after using it over a decade lol also since i started streaming everquest people ask me everyday about this ui so it might become more popular since i link it on my channel


this is currently an issue on beta with all UIs, even default. I am working on an inventory though, just the issues with beta have slowed me down. I have the basics for personas done, was just getting around to optimizing the buttons when the server instability and inventory window crash issues started so I'll likely push the beta UI out sometime later this week if the EQ devs fix the server.
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Old 11-12-2023, 12:48 PM  
Tanknit
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LAURIAN SONG

just hopped in the beta to try personas and i crash trying to open my inventory i hope some saint out there is gonna update this ui for another expansion i dont what i would do if i lost this ui after using it over a decade lol also since i started streaming everquest people ask me everyday about this ui so it might become more popular since i link it on my channel

Last edited by Tanknit : 11-12-2023 at 12:55 PM.
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Old 06-04-2023, 06:04 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
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Re: Re: All Bags Open Big Bank Window

Quote:
Originally posted by Finamdar
this is an issue on EQ's side. the powersource power gauges in your bank are rendering with the UI for some reason. if you remove all powersources from the bank it fixes the issue until EQ comes up with a real fix for it.


Good to know thanks
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Old 05-31-2023, 05:43 PM  
Finamdar
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Server: Firiona Vie
Forum posts: 10
File comments: 138
Uploads: 19
Re: All Bags Open Big Bank Window

Quote:
Originally posted by ncskywarn
I'm sure it related to the FLASHING quantity issue. But when using the all bags open big bank window. I've noticed a continuous green flashing in the background. It's mostly in the upper right quarter of the screen. This is occurring in all zones whether or not any bank windows are open. I've swapped back and forth between the new default big bank window (That's what I've defaulted to now) which works with no issues, and the all bags open but to no avail the all bags open has the same green flashing issues. I was wondering if it's possible to get a fix. If so and when it's convenient for you it would be awesome and greatly appreciated.


this is an issue on EQ's side. the powersource power gauges in your bank are rendering with the UI for some reason. if you remove all powersources from the bank it fixes the issue until EQ comes up with a real fix for it.
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Old 05-30-2023, 11:31 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 42
Uploads: 0
All Bags Open Big Bank Window

I'm sure it related to the FLASHING quantity issue. But when using the all bags open big bank window. I've noticed a continuous green flashing in the background. It's mostly in the upper right quarter of the screen. This is occurring in all zones whether or not any bank windows are open. I've swapped back and forth between the new default big bank window (That's what I've defaulted to now) which works with no issues, and the all bags open but to no avail the all bags open has the same green flashing issues. I was wondering if it's possible to get a fix. If so and when it's convenient for you it would be awesome and greatly appreciated.

Last edited by ncskywarn : 05-30-2023 at 11:56 PM.
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Old 05-26-2023, 09:54 PM  
Koosey
A Bat
 
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Re: Re: Re: Re: Stuttering when in game

Quote:
Originally posted by Finamdar
try the BigBank fix I mentioned in the previous thread (either deleting the EQUI_BigBankWnd.xml from your AYANoS directory or replacing it with the one from the Big Bank > Default subfolder) and see if that fixes it.


This worked, thank you!
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