EQInterface.comEQUI_PlayerWindow.xml Compare
Live Server : Patch : 10\7\08


Produced: 10/7/2008 2:07:11 PM
   
Mode:  Differences with Context  
   
Left file: d:\games\EverQuest\uifiles\10.6.08\EQUI_PlayerWindow.xml  
Right file: d:\games\EverQuest\uifiles\default\EQUI_PlayerWindow.xml  
4     <TextureInfo item="AttackIndicator.tga"> = 4     <TextureInfo item="AttackIndicator.tga">
5         <Size>   5         <Size>
6             <CX>128</CX>   6             <CX>128</CX>
7             <CY>32</CY>   7             <CY>32</CY>
8         </Size>   8         </Size>
9     </TextureInfo>   9     </TextureInfo>
    -+ 10     <Ui2DAnimation item="A_AttackIndicatorTop">
      11         <Cycle>false</Cycle>
      12         <Frames>
      13             <Texture>AttackIndicator.tga</Texture>
      14             <Location>
      15                 <X>0</X>
      16                 <Y>0</Y>
      17             </Location>
      18             <Size>
      19                 <CX>112</CX>
      20                 <CY>2</CY>
      21             </Size>
      22         </Frames>
      23     </Ui2DAnimation>
      24     <Ui2DAnimation item="A_AttackIndicatorBottom">
      25         <Cycle>false</Cycle>
      26         <Frames>
      27             <Texture>AttackIndicator.tga</Texture>
      28             <Location>
      29                 <X>0</X>
      30                 <Y>29</Y>
      31             </Location>
      32             <Size>
      33                 <CX>112</CX>
      34                 <CY>3</CY>
      35             </Size>
      36         </Frames>
      37     </Ui2DAnimation>
      38     <Ui2DAnimation item="A_AttackIndicatorLeft">
      39         <Cycle>false</Cycle>
      40         <Frames>
      41             <Texture>AttackIndicator.tga</Texture>
      42             <Location>
      43                 <X>0</X>
      44                 <Y>2</Y>
      45             </Location>
      46             <Size>
      47                 <CX>3</CX>
      48                 <CY>27</CY>
      49             </Size>
      50         </Frames>
      51     </Ui2DAnimation>
      52     <Ui2DAnimation item="A_AttackIndicatorRight">
      53         <Cycle>false</Cycle>
      54         <Frames>
      55             <Texture>AttackIndicator.tga</Texture>
      56             <Location>
      57                 <X>111</X>
      58                 <Y>3</Y>
      59             </Location>
      60             <Size>
      61                 <CX>1</CX>
      62                 <CY>26</CY>
      63             </Size>
      64         </Frames>
      65     </Ui2DAnimation>
      66     <Ui2DAnimation item="A_AttackIndicatorFill">
      67         <Cycle>false</Cycle>
      68         <Frames>
      69             <Texture>AttackIndicator.tga</Texture>
      70             <Location>
      71                 <X>4</X>
      72                 <Y>4</Y>
      73             </Location>
      74             <Size>
      75                 <CX>104</CX>
      76                 <CY>24</CY>
      77             </Size>
      78         </Frames>
      79     </Ui2DAnimation>
      80     <StaticAnimation item="A_AttackIndicatorAnimTop">
      81         <ScreenID>A_AttackIndicatorAnimTop</ScreenID>
      82         <Animation>A_AttackIndicatorTop</Animation>
      83         <AutoDraw>false</AutoDraw>
      84         <AutoStretch>true</AutoStretch>
      85         <TopAnchorOffset>0</TopAnchorOffset>
      86         <BottomAnchorOffset>3</BottomAnchorOffset>
      87         <LeftAnchorOffset>0</LeftAnchorOffset>
      88         <RightAnchorOffset>0</RightAnchorOffset>
      89         <TopAnchorToTop>true</TopAnchorToTop>
      90         <BottomAnchorToTop>true</BottomAnchorToTop>
      91         <LeftAnchorToLeft>true</LeftAnchorToLeft>
      92         <RightAnchorToLeft>false</RightAnchorToLeft>
      93     </StaticAnimation>
      94     <StaticAnimation item="A_AttackIndicatorAnimBottom">
      95         <ScreenID>A_AttackIndicatorAnimBottom</ScreenID>
      96         <Animation>A_AttackIndicatorBottom</Animation>
      97         <AutoDraw>false</AutoDraw>
      98         <AutoStretch>true</AutoStretch>
      99         <TopAnchorOffset>28</TopAnchorOffset>
      100         <BottomAnchorOffset>32</BottomAnchorOffset>
      101         <LeftAnchorOffset>0</LeftAnchorOffset>
      102         <RightAnchorOffset>0</RightAnchorOffset>
      103         <TopAnchorToTop>true</TopAnchorToTop>
      104         <BottomAnchorToTop>true</BottomAnchorToTop>
      105         <LeftAnchorToLeft>true</LeftAnchorToLeft>
      106         <RightAnchorToLeft>false</RightAnchorToLeft>
      107     </StaticAnimation>
      108     <StaticAnimation item="A_AttackIndicatorAnimLeft">
      109         <ScreenID>A_AttackIndicatorAnimLeft</ScreenID>
      110         <Animation>A_AttackIndicatorLeft</Animation>
      111         <AutoDraw>false</AutoDraw>
      112         <AutoStretch>true</AutoStretch>
      113         <TopAnchorOffset>3</TopAnchorOffset>
      114         <BottomAnchorOffset>28</BottomAnchorOffset>
      115         <LeftAnchorOffset>0</LeftAnchorOffset>
      116         <RightAnchorOffset>4</RightAnchorOffset>       
      117         <TopAnchorToTop>true</TopAnchorToTop>
      118         <BottomAnchorToTop>true</BottomAnchorToTop>
      119         <LeftAnchorToLeft>true</LeftAnchorToLeft>
      120         <RightAnchorToLeft>true</RightAnchorToLeft>
      121     </StaticAnimation>
      122     <StaticAnimation item="A_AttackIndicatorAnimRight">
      123         <ScreenID>A_AttackIndicatorAnimRight</ScreenID>
      124         <Animation>A_AttackIndicatorRight</Animation>
      125         <AutoDraw>false</AutoDraw>
      126         <AutoStretch>true</AutoStretch>
      127         <TopAnchorOffset>3</TopAnchorOffset>
      128         <BottomAnchorOffset>28</BottomAnchorOffset>
      129         <LeftAnchorOffset>4</LeftAnchorOffset>
      130         <RightAnchorOffset>0</RightAnchorOffset>
      131         <TopAnchorToTop>true</TopAnchorToTop>
      132         <BottomAnchorToTop>true</BottomAnchorToTop>
      133         <LeftAnchorToLeft>false</LeftAnchorToLeft>
      134         <RightAnchorToLeft>false</RightAnchorToLeft>
      135     </StaticAnimation>
      136     <StaticAnimation item="A_AttackIndicatorAnimFill">
      137         <ScreenID>A_AttackIndicatorAnimFill</ScreenID>
      138         <Animation>A_AttackIndicatorFill</Animation>
      139         <AutoDraw>false</AutoDraw>
      140         <AutoStretch>true</AutoStretch>
      141         <LeftAnchorOffset>4</LeftAnchorOffset>
      142         <TopAnchorOffset>3</TopAnchorOffset>
      143         <RightAnchorOffset>5</RightAnchorOffset>
      144         <BottomAnchorOffset>28</BottomAnchorOffset>
      145         <BottomAnchorToTop>true</BottomAnchorToTop>
      146         <RightAnchorToLeft>false</RightAnchorToLeft>
      147     </StaticAnimation>
10     <Ui2DAnimation item="A_PWCSInCombat"> = 148     <Ui2DAnimation item="A_PWCSInCombat">
11         <Cycle>true</Cycle>   149         <Cycle>true</Cycle>
12         <Frames>   150         <Frames>
13             <Texture>window_pieces06.tga</Texture>   151             <Texture>window_pieces06.tga</Texture>
14             <Location>   152             <Location>
15                 <X>200</X>   153                 <X>200</X>
 
113             <Size> = 251             <Size>
114                 <CX>114</CX>   252                 <CX>114</CX>
115                 <CY>32</CY>   253                 <CY>32</CY>
116             </Size>   254             </Size>
117         </Frames>   255         </Frames>
118     </Ui2DAnimation>   256     </Ui2DAnimation>
119     <StaticAnimation item="A_AttackIndicatorAnim"> +-    
120         <ScreenID>A_AttackIndicatorAnim</ScreenID>      
121         <Animation>A_AttackIndicator</Animation>      
122     </StaticAnimation>      
123     <Gauge item="Player_CombatTimer"> = 257     <Gauge item="Player_CombatTimer">
124         <ScreenID>Player_CombatTimer</ScreenID>   258         <ScreenID>Player_CombatTimer</ScreenID>
125         <!--<Font>3</Font>-->      
126         <RelativePosition>true</RelativePosition>   259         <RelativePosition>true</RelativePosition>
127         <Location> +-    
128             <X>4</X>      
129             <Y>80</Y>      
130         </Location>      
131         <Size>      
132             <CX>108</CX>      
133             <CY>10</CY>      
134         </Size>      
135         <GaugeOffsetY>0</GaugeOffsetY> = 260         <GaugeOffsetY>0</GaugeOffsetY>
136         <Style_VScroll>false</Style_VScroll> +-    
137         <Style_HScroll>false</Style_HScroll>      
138         <Style_Transparent>false</Style_Transparent>      
139         <!--<TooltipReference/>--> =    
140         <FillTint>   261         <FillTint>
141             <R>169</R>   262             <R>169</R>
142             <G>169</G>   263             <G>169</G>
143             <B>169</B>   264             <B>169</B>
144         </FillTint>   265         </FillTint>
145         <LinesFillTint> +-    
146             <R>0</R>      
147             <G>220</G>      
148             <B>0</B>      
149         </LinesFillTint>      
150         <DrawLinesFill>false</DrawLinesFill>      
151         <EQType>29</EQType> = 266         <EQType>29</EQType>
152         <GaugeDrawTemplate>   267         <GaugeDrawTemplate>
153             <Background>A_GaugeBackground</Background>   268             <Background>A_GaugeBackground</Background>
154             <Fill>A_GaugeFill</Fill>   269             <Fill>A_GaugeFill</Fill>
155             <Lines>A_GaugeLines</Lines>   270             <Lines>A_GaugeLines</Lines>
156             <LinesFill>A_GaugeLinesFill</LinesFill> +-    
157             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> = 271             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
158             <EndCapRight>A_GaugeEndCapRight</EndCapRight>   272             <EndCapRight>A_GaugeEndCapRight</EndCapRight>
159         </GaugeDrawTemplate>   273         </GaugeDrawTemplate>
    -+ 274         <AutoStretch>true</AutoStretch>
      275         <TopAnchorOffset>62</TopAnchorOffset>
      276         <BottomAnchorOffset>72</BottomAnchorOffset>
      277         <LeftAnchorOffset>2</LeftAnchorOffset>
      278         <RightAnchorOffset>0</RightAnchorOffset>
      279         <RightAnchorToLeft>false</RightAnchorToLeft>
160     </Gauge> = 280     </Gauge>
161     <Label item="Player_CombatTimerLabel">   281     <Label item="Player_CombatTimerLabel">
162         <ScreenID>Player_CombatTimerLabel</ScreenID>   282         <ScreenID>Player_CombatTimerLabel</ScreenID>
163         <EQType>137</EQType>   283         <EQType>137</EQType>
164         <RelativePosition>true</RelativePosition>   284         <RelativePosition>true</RelativePosition>
165         <Location> <>    
166             <X>4</X>      
167             <Y>80</Y>      
168         </Location>      
169         <Size>      
170             <CX>108</CX>      
171             <CY>12</CY>      
172         </Size>      
173         <Text>100</Text>   285         <Text>00:30</Text>
174         <TextColor> = 286         <TextColor>
175             <R>255</R>   287             <R>255</R>
176             <G>255</G>   288             <G>255</G>
177             <B>255</B>   289             <B>255</B>
178         </TextColor>   290         </TextColor>
179         <NoWrap>true</NoWrap>   291         <NoWrap>true</NoWrap>
180         <AlignCenter>true</AlignCenter>   292         <AlignCenter>true</AlignCenter>
181         <AlignRight>false</AlignRight>   293         <AlignRight>false</AlignRight>
182         <Font>1</Font>   294         <Font>1</Font>
    -+ 295         <AutoStretch>true</AutoStretch>
      296         <TopAnchorOffset>62</TopAnchorOffset>
      297         <BottomAnchorOffset>72</BottomAnchorOffset>
      298         <LeftAnchorOffset>2</LeftAnchorOffset>
      299         <RightAnchorToLeft>false</RightAnchorToLeft>
183     </Label> = 300     </Label>
184     <Button item="PW_CombatStateAnim">   301     <Button item="PW_CombatStateAnim">
185         <ScreenID>PW_CombatStateAnim</ScreenID>   302         <ScreenID>PW_CombatStateAnim</ScreenID>
186         <RelativePosition>true</RelativePosition>   303         <RelativePosition>true</RelativePosition>
187         <Location> +-    
188             <X>85</X>      
189             <Y>2</Y>      
190         </Location>      
191         <Size>      
192             <CX>26</CX>      
193             <CY>26</CY>      
194         </Size>      
195         <Style_Transparent>false</Style_Transparent> = 304         <Style_Transparent>false</Style_Transparent>
196         <Style_Checkbox>false</Style_Checkbox>   305         <Style_Checkbox>false</Style_Checkbox>
197         <DecalOffset> +-    
198             <X>0</X>      
199             <Y>0</Y>      
200         </DecalOffset>      
201         <DecalSize> = 306         <DecalSize>
202             <CX>26</CX>   307             <CX>26</CX>
203             <CY>26</CY>   308             <CY>26</CY>
204         </DecalSize>   309         </DecalSize>
    -+ 310         <AutoStretch>true</AutoStretch>
      311         <BottomAnchorOffset>26</BottomAnchorOffset>
      312         <LeftAnchorOffset>27</LeftAnchorOffset>
      313         <RightAnchorOffset>1</RightAnchorOffset>
      314         <LeftAnchorToLeft>false</LeftAnchorToLeft>
      315         <RightAnchorToLeft>false</RightAnchorToLeft>
205     </Button> = 316     </Button>
206     <Gauge item="Player_HP">   317     <Gauge item="Player_HP">
207         <ScreenID>PlayerHP</ScreenID>   318         <ScreenID>PlayerHP</ScreenID>
208         <!--<Font>3</Font>-->      
209         <TextColor>   319         <TextColor>
210             <R>240</R>   320             <R>240</R>
211             <G>240</G>   321             <G>240</G>
212             <B>240</B>   322             <B>240</B>
213         </TextColor>   323         </TextColor>
214         <RelativePosition>true</RelativePosition>   324         <RelativePosition>true</RelativePosition>
215         <Location> <>    
216             <X>4</X>      
217             <Y>3</Y>      
218         </Location>      
219         <Size>      
220             <CX>108</CX>      
221             <CY>41</CY>      
222         </Size>      
223         <TextOffsetX>8</TextOffsetX>   325         <TextOffsetX>1</TextOffsetX>
224         <GaugeOffsetY>31</GaugeOffsetY> = 326         <GaugeOffsetY>31</GaugeOffsetY>
225         <Style_VScroll>false</Style_VScroll> +-    
226         <Style_HScroll>false</Style_HScroll>      
227         <Style_Transparent>false</Style_Transparent>      
228         <!--<TooltipReference/>--> =    
229         <FillTint>   327         <FillTint>
230             <R>240</R>   328             <R>240</R>
231             <G>0</G>   329             <G>0</G>
232             <B>0</B>   330             <B>0</B>
233         </FillTint>   331         </FillTint>
234         <LinesFillTint> +-    
235             <R>220</R>      
236             <G>220</G>      
237             <B>0</B>      
238         </LinesFillTint>      
239         <DrawLinesFill>false</DrawLinesFill>      
240         <EQType>1</EQType> = 332         <EQType>1</EQType>
241         <GaugeDrawTemplate>   333         <GaugeDrawTemplate>
242             <Background>A_GaugeBackground</Background>   334             <Background>A_GaugeBackground</Background>
243             <Fill>A_GaugeFill</Fill>   335             <Fill>A_GaugeFill</Fill>
244             <Lines>A_GaugeLines</Lines>   336             <Lines>A_GaugeLines</Lines>
245             <LinesFill>A_GaugeLinesFill</LinesFill> +-    
246             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> = 337             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
247             <EndCapRight>A_GaugeEndCapRight</EndCapRight>   338             <EndCapRight>A_GaugeEndCapRight</EndCapRight>
248         </GaugeDrawTemplate>   339         </GaugeDrawTemplate>
    -+ 340         <AutoStretch>true</AutoStretch>
      341         <TopAnchorOffset>1</TopAnchorOffset>
      342         <BottomAnchorOffset>42</BottomAnchorOffset>
      343         <LeftAnchorOffset>2</LeftAnchorOffset>
      344         <RightAnchorToLeft>false</RightAnchorToLeft>
249     </Gauge> = 345     </Gauge>
250     <Label item="Player_HPLabel">   346     <Label item="Player_HPLabel">
251         <ScreenID>HPLabel</ScreenID>   347         <ScreenID>HPLabel</ScreenID>
252         <EQType>19</EQType>   348         <EQType>19</EQType>
253         <RelativePosition>true</RelativePosition>   349         <RelativePosition>true</RelativePosition>
254         <Location> +-    
255             <X>32</X>      
256             <Y>34</Y>      
257         </Location>      
258         <Size>      
259             <CX>31</CX>      
260             <CY>12</CY>      
261         </Size>      
262         <Text>100</Text> = 350         <Text>100</Text>
263         <TextColor>   351         <TextColor>
264             <R>255</R>   352             <R>255</R>
265             <G>255</G>   353             <G>255</G>
266             <B>255</B>   354             <B>255</B>
267         </TextColor>   355         </TextColor>
268         <NoWrap>true</NoWrap>   356         <NoWrap>true</NoWrap>
269         <AlignCenter>false</AlignCenter> <> 357         <AlignCenter>true</AlignCenter>
270         <AlignRight>true</AlignRight>      
271         <Font>1</Font> = 358         <Font>1</Font>
    -+ 359         <AutoStretch>true</AutoStretch>
      360         <TopAnchorOffset>32</TopAnchorOffset>
      361         <BottomAnchorOffset>42</BottomAnchorOffset>
      362         <LeftAnchorOffset>2</LeftAnchorOffset>
      363         <RightAnchorToLeft>false</RightAnchorToLeft>
272     </Label> = 364     </Label>
273     <Label item="Player_HPPercLabel">   365     <Label item="Player_HPPercLabel">
274         <ScreenID>HPPerLabel</ScreenID>   366         <ScreenID>HPPerLabel</ScreenID>
275         <RelativePosition>true</RelativePosition>   367         <RelativePosition>true</RelativePosition>
276         <Location> +-    
277             <X>61</X>      
278             <Y>34</Y>      
279         </Location>      
280         <Size>      
281             <CX>16</CX>      
282             <CY>12</CY>      
283         </Size>      
284         <Text>%</Text> = 368         <Text>%</Text>
285         <TextColor>   369         <TextColor>
286             <R>255</R>   370             <R>255</R>
287             <G>255</G>   371             <G>255</G>
288             <B>255</B>   372             <B>255</B>
289         </TextColor>   373         </TextColor>
290         <NoWrap>true</NoWrap>   374         <NoWrap>true</NoWrap>
291         <AlignCenter>false</AlignCenter> <> 375         <AlignCenter>true</AlignCenter>
292         <AlignRight>false</AlignRight>      
293         <Font>1</Font> = 376         <Font>1</Font>
    -+ 377         <AutoStretch>true</AutoStretch>
      378         <TopAnchorOffset>32</TopAnchorOffset>
      379         <BottomAnchorOffset>42</BottomAnchorOffset>
      380         <LeftAnchorOffset>24</LeftAnchorOffset>
      381         <RightAnchorToLeft>false</RightAnchorToLeft>
294     </Label> = 382     </Label>
295     <Gauge item="Pet_HP">   383     <Gauge item="Pet_HP">
296         <ScreenID>PetHP</ScreenID>   384         <ScreenID>PetHP</ScreenID>
297         <!--<Font>3</Font>-->      
298         <TextColor>   385         <TextColor>
299             <R>0</R>   386             <R>0</R>
300             <G>0</G>   387             <G>0</G>
301             <B>0</B>   388             <B>0</B>
302         </TextColor>   389         </TextColor>
303         <RelativePosition>true</RelativePosition>   390         <RelativePosition>true</RelativePosition>
304         <Location> +-    
305             <X>8</X>      
306             <Y>41</Y>      
307         </Location>      
308         <Size>      
309             <CX>108</CX>      
310             <CY>2</CY>      
311         </Size>      
312         <TextOffsetY>-50</TextOffsetY> = 391         <TextOffsetY>-50</TextOffsetY>
313         <GaugeOffsetY>-2</GaugeOffsetY>   392         <GaugeOffsetY>-2</GaugeOffsetY>
314         <Style_VScroll>false</Style_VScroll> +-    
315         <Style_HScroll>false</Style_HScroll>      
316         <Style_Transparent>false</Style_Transparent>      
317         <!--<TooltipReference/>--> =    
318         <FillTint>   393         <FillTint>
319             <R>51</R>   394             <R>51</R>
320             <G>192</G>   395             <G>192</G>
321             <B>51</B>   396             <B>51</B>
322         </FillTint>   397         </FillTint>
323         <LinesFillTint> +-    
324             <R>0</R>      
325             <G>0</G>      
326             <B>0</B>      
327         </LinesFillTint>      
328         <DrawLinesFill>false</DrawLinesFill>      
329         <EQType>16</EQType> = 398         <EQType>16</EQType>
330         <GaugeDrawTemplate>   399         <GaugeDrawTemplate>
331             <Background>A_GaugeBackground</Background> +-    
332             <Fill>A_GaugeFill</Fill> = 400             <Fill>A_GaugeFill</Fill>
333             <!--<Lines>A_GaugeLines</Lines>-->      
334             <LinesFill>A_GaugeLinesFill</LinesFill> +-    
335             <!--<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>--> =    
336             <!--<EndCapRight>A_GaugeEndCapRight</EndCapRight>-->      
337         </GaugeDrawTemplate>   401         </GaugeDrawTemplate>
    -+ 402         <AutoStretch>true</AutoStretch>
      403         <TopAnchorOffset>38</TopAnchorOffset>
      404         <BottomAnchorOffset>42</BottomAnchorOffset>
      405         <LeftAnchorOffset>6</LeftAnchorOffset>
      406         <RightAnchorOffset>4</RightAnchorOffset>
      407         <RightAnchorToLeft>false</RightAnchorToLeft>
338     </Gauge> = 408     </Gauge>
339     <Gauge item="Player_Mana">   409     <Gauge item="Player_Mana">
340         <ScreenID>PlayerMana</ScreenID>   410         <ScreenID>PlayerMana</ScreenID>
341         <!--<Font>3</Font>-->      
342         <RelativePosition>true</RelativePosition>   411         <RelativePosition>true</RelativePosition>
343         <Location> +-    
344             <X>4</X>      
345             <Y>49</Y>      
346         </Location>      
347         <Size>      
348             <CX>108</CX>      
349             <CY>10</CY>      
350         </Size>      
351         <GaugeOffsetY>0</GaugeOffsetY> = 412         <GaugeOffsetY>0</GaugeOffsetY>
352         <Style_VScroll>false</Style_VScroll> +-    
353         <Style_HScroll>false</Style_HScroll>      
354         <Style_Transparent>false</Style_Transparent>      
355         <!--<TooltipReference/>--> =    
356         <FillTint>   413         <FillTint>
357             <R>0</R>   414             <R>0</R>
358             <G>0</G> <> 415             <G>128</G>
359             <B>240</B>   416             <B>255</B>
360         </FillTint> = 417         </FillTint>
361         <LinesFillTint> +-    
362             <R>0</R>      
363             <G>220</G>      
364             <B>220</B>      
365         </LinesFillTint>      
366         <DrawLinesFill>false</DrawLinesFill>      
367         <EQType>2</EQType> = 418         <EQType>2</EQType>
368         <GaugeDrawTemplate>   419         <GaugeDrawTemplate>
369             <Background>A_GaugeBackground</Background>   420             <Background>A_GaugeBackground</Background>
370             <Fill>A_GaugeFill</Fill>   421             <Fill>A_GaugeFill</Fill>
371             <Lines>A_GaugeLines</Lines>   422             <Lines>A_GaugeLines</Lines>
372             <LinesFill>A_GaugeLinesFill</LinesFill> +-    
373             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> = 423             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
374             <EndCapRight>A_GaugeEndCapRight</EndCapRight>   424             <EndCapRight>A_GaugeEndCapRight</EndCapRight>
375         </GaugeDrawTemplate>   425         </GaugeDrawTemplate>
    -+ 426         <AutoStretch>true</AutoStretch>
      427         <TopAnchorOffset>42</TopAnchorOffset>
      428         <BottomAnchorOffset>52</BottomAnchorOffset>
      429         <LeftAnchorOffset>2</LeftAnchorOffset>
      430         <RightAnchorToLeft>false</RightAnchorToLeft>
376     </Gauge> = 431     </Gauge>
377     <Label item="Player_ManaLabel">   432     <Label item="Player_ManaLabel">
378         <ScreenID>ManaLabel</ScreenID>   433         <ScreenID>ManaLabel</ScreenID>
379         <EQType>20</EQType>   434         <EQType>20</EQType>
380         <Font>1</Font>   435         <Font>1</Font>
381         <RelativePosition>true</RelativePosition>   436         <RelativePosition>true</RelativePosition>
382         <Location> +-    
383             <X>32</X>      
384             <Y>49</Y>      
385         </Location>      
386         <Size>      
387             <CX>31</CX>      
388             <CY>12</CY>      
389         </Size>      
390         <Text>100</Text> = 437         <Text>100</Text>
391         <TextColor>   438         <TextColor>
392             <R>255</R>   439             <R>255</R>
393             <G>255</G>   440             <G>255</G>
394             <B>255</B>   441             <B>255</B>
395             <Alpha>255</Alpha> +-    
396         </TextColor> = 442         </TextColor>
397         <NoWrap>true</NoWrap>   443         <NoWrap>true</NoWrap>
398         <AlignCenter>false</AlignCenter> <> 444         <AlignCenter>true</AlignCenter>
399         <AlignRight>true</AlignRight>   445         <AutoStretch>true</AutoStretch>
      446         <TopAnchorOffset>42</TopAnchorOffset>
      447         <BottomAnchorOffset>52</BottomAnchorOffset>
      448         <LeftAnchorOffset>2</LeftAnchorOffset>
400         <AlignLeft>false</AlignLeft>   449         <RightAnchorToLeft>false</RightAnchorToLeft>
401     </Label> = 450     </Label>
402     <Label item="Player_ManaPercLabel">   451     <Label item="Player_ManaPercLabel">
403         <ScreenID>ManPercLabel</ScreenID>   452         <ScreenID>ManPercLabel</ScreenID>
404         <Font>1</Font>   453         <Font>1</Font>
405         <Text>%</Text>   454         <Text>%</Text>
406         <TextColor>   455         <TextColor>
407             <R>255</R>   456             <R>255</R>
408             <G>255</G>   457             <G>255</G>
409             <B>255</B>   458             <B>255</B>
410         </TextColor>   459         </TextColor>
411         <Size> <>    
412             <CX>16</CX>      
413             <CY>12</CY>      
414         </Size>      
415         <AlignCenter>false</AlignCenter>   460         <AlignCenter>true</AlignCenter>
416         <Location>   461         <AutoStretch>true</AutoStretch>
417             <X>61</X>   462         <TopAnchorOffset>42</TopAnchorOffset>
418             <Y>49</Y>   463         <BottomAnchorOffset>52</BottomAnchorOffset>
419         </Location>   464         <LeftAnchorOffset>24</LeftAnchorOffset>
      465         <RightAnchorToLeft>false</RightAnchorToLeft>
420     </Label> = 466     </Label>
421     <Gauge item="Player_Fatigue">   467     <Gauge item="Player_Fatigue">
422         <ScreenID>PlayerFatigue</ScreenID>   468         <ScreenID>PlayerFatigue</ScreenID>
423         <!--<Font>3</Font>-->      
424         <RelativePosition>true</RelativePosition>   469         <RelativePosition>true</RelativePosition>
425         <Location> +-    
426             <X>4</X>      
427             <Y>62</Y>      
428         </Location>      
429         <Size>      
430             <CX>108</CX>      
431             <CY>10</CY>      
432         </Size>      
433         <GaugeOffsetY>0</GaugeOffsetY> = 470         <GaugeOffsetY>0</GaugeOffsetY>
434         <Style_VScroll>false</Style_VScroll> +-    
435         <Style_HScroll>false</Style_HScroll>      
436         <Style_Transparent>false</Style_Transparent>      
437         <!--<TooltipReference/>--> =    
438         <FillTint>   471         <FillTint>
439             <R>240</R>   472             <R>240</R>
440             <G>240</G>   473             <G>240</G>
441             <B>0</B>   474             <B>0</B>
442         </FillTint>   475         </FillTint>
443         <LinesFillTint> +-    
444             <R>0</R>      
445             <G>220</G>      
446             <B>0</B>      
447         </LinesFillTint>      
448         <DrawLinesFill>false</DrawLinesFill>      
449         <EQType>3</EQType> = 476         <EQType>3</EQType>
450         <GaugeDrawTemplate>   477         <GaugeDrawTemplate>
451             <Background>A_GaugeBackground</Background>   478             <Background>A_GaugeBackground</Background>
452             <Fill>A_GaugeFill</Fill>   479             <Fill>A_GaugeFill</Fill>
453             <Lines>A_GaugeLines</Lines>   480             <Lines>A_GaugeLines</Lines>
454             <LinesFill>A_GaugeLinesFill</LinesFill> +-    
455             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft> = 481             <EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
456             <EndCapRight>A_GaugeEndCapRight</EndCapRight>   482             <EndCapRight>A_GaugeEndCapRight</EndCapRight>
457         </GaugeDrawTemplate>   483         </GaugeDrawTemplate>
    -+ 484         <AutoStretch>true</AutoStretch>
      485         <TopAnchorOffset>52</TopAnchorOffset>
      486         <BottomAnchorOffset>62</BottomAnchorOffset>
      487         <LeftAnchorOffset>2</LeftAnchorOffset>
      488         <RightAnchorToLeft>false</RightAnchorToLeft>
458     </Gauge> = 489     </Gauge>
459     <Label item="Player_FatigueLabel">   490     <Label item="Player_FatigueLabel">
460         <ScreenID>FatigueLabel</ScreenID>   491         <ScreenID>FatigueLabel</ScreenID>
461         <EQType>21</EQType>   492         <EQType>21</EQType>
462         <Font>1</Font>   493         <Font>1</Font>
463         <RelativePosition>true</RelativePosition>   494         <RelativePosition>true</RelativePosition>
464         <Location> +-    
465             <X>32</X>      
466             <Y>62</Y>      
467         </Location>      
468         <Size>      
469             <CX>31</CX>      
470             <CY>12</CY>      
471         </Size>      
472         <Text>100</Text> = 495         <Text>100</Text>
473         <TextColor>   496         <TextColor>
474             <R>255</R>   497             <R>255</R>
475             <G>255</G>   498             <G>255</G>
476             <B>255</B>   499             <B>255</B>
477             <Alpha>255</Alpha> +-    
478         </TextColor> = 500         </TextColor>
479         <NoWrap>true</NoWrap>   501         <NoWrap>true</NoWrap>
480         <AlignCenter>false</AlignCenter> <> 502         <AlignCenter>true</AlignCenter>
481         <AlignRight>true</AlignRight>   503         <AutoStretch>true</AutoStretch>
      504         <TopAnchorOffset>52</TopAnchorOffset>
      505         <BottomAnchorOffset>62</BottomAnchorOffset>
      506         <LeftAnchorOffset>2</LeftAnchorOffset>
482         <AlignLeft>false</AlignLeft>   507         <RightAnchorToLeft>false</RightAnchorToLeft>
483     </Label> = 508     </Label>
484     <Label item="Player_FatiguePercLabel">   509     <Label item="Player_FatiguePercLabel">
485         <ScreenID>FatiguePercLabel</ScreenID>   510         <ScreenID>FatiguePercLabel</ScreenID>
486         <Font>1</Font>   511         <Font>1</Font>
487         <Text>%</Text>   512         <Text>%</Text>
488         <TextColor>   513         <TextColor>
489             <R>255</R>   514             <R>255</R>
490             <G>255</G>   515             <G>255</G>
491             <B>255</B>   516             <B>255</B>
492         </TextColor>   517         </TextColor>
493         <Size> <>    
494             <CX>16</CX>      
495             <CY>12</CY>      
496         </Size>      
497         <AlignCenter>false</AlignCenter>   518         <AlignCenter>true</AlignCenter>
498         <Location>   519         <AutoStretch>true</AutoStretch>
499             <X>61</X>   520         <TopAnchorOffset>52</TopAnchorOffset>
500             <Y>62</Y>   521         <BottomAnchorOffset>62</BottomAnchorOffset>
501         </Location>   522         <LeftAnchorOffset>24</LeftAnchorOffset>
      523         <RightAnchorToLeft>false</RightAnchorToLeft>
502     </Label> = 524     </Label>
503     <Button item="PW_VoiceVolume">   525     <Button item="PW_VoiceVolume">
504         <!--<EQType>openwnd VAB_VoiceVolumeWindow</EQType>--> <> 526         <ScreenID>PW_VoiceVolume</ScreenID>
505         <EQType>voicechat/SpeakingIndicator</EQType> = 527         <EQType>voicechat/SpeakingIndicator</EQType>
506         <RelativePosition>true</RelativePosition>   528         <RelativePosition>true</RelativePosition>
    <> 529         <Style_Transparent>false</Style_Transparent>
      530         <Style_Checkbox>false</Style_Checkbox>
      531         <ButtonDrawTemplate>
      532             <Normal>A_CheckBoxNormal</Normal>
      533         </ButtonDrawTemplate>
      534         <AutoStretch>true</AutoStretch>
      535         <BottomAnchorOffset>15</BottomAnchorOffset>
      536         <LeftAnchorOffset>42</LeftAnchorOffset>
      537         <RightAnchorOffset>27</RightAnchorOffset>
      538         <LeftAnchorToLeft>false</LeftAnchorToLeft>
      539         <RightAnchorToLeft>false</RightAnchorToLeft>
507         <Location>   540     </Button>
      541     <Button item="GW_GroupRoleTank">
      542         <ScreenID>GroupRoleTank</ScreenID>
      543         <RelativePosition>true</RelativePosition>
      544         <Style_Transparent>false</Style_Transparent>
      545         <Style_Checkbox>false</Style_Checkbox>
      546         <ButtonDrawTemplate>
      547             <NormalDecal>A_Tank</NormalDecal>
      548         </ButtonDrawTemplate>
      549         <DecalSize>
508             <X>90</X>   550             <CX>15</CX>
509             <Y>75</Y>   551             <CY>15</CY>
      552         </DecalSize>
      553         <AutoStretch>true</AutoStretch>
      554         <BottomAnchorOffset>15</BottomAnchorOffset>
      555         <LeftAnchorOffset>87</LeftAnchorOffset>
      556         <RightAnchorOffset>72</RightAnchorOffset>
      557         <LeftAnchorToLeft>false</LeftAnchorToLeft>
      558         <RightAnchorToLeft>false</RightAnchorToLeft>
510         </Location>   559     </Button>
      560     <Button item="GW_GroupRoleAssist">
      561         <ScreenID>GroupRoleAssist</ScreenID>
      562         <RelativePosition>true</RelativePosition>
      563         <Style_Transparent>false</Style_Transparent>
      564         <Style_Checkbox>false</Style_Checkbox>
      565         <ButtonDrawTemplate>
      566             <NormalDecal>A_Assist</NormalDecal>
      567         </ButtonDrawTemplate>
511         <Size>   568         <DecalSize>
512             <CX>15</CX> = 569             <CX>15</CX>
513             <CY>15</CY>   570             <CY>15</CY>
514         </Size> <> 571         </DecalSize>
      572         <AutoStretch>true</AutoStretch>
      573         <BottomAnchorOffset>15</BottomAnchorOffset>
      574         <LeftAnchorOffset>72</LeftAnchorOffset>
      575         <RightAnchorOffset>57</RightAnchorOffset>
      576         <LeftAnchorToLeft>false</LeftAnchorToLeft>
      577         <RightAnchorToLeft>false</RightAnchorToLeft>
      578     </Button>
      579     <Button item="GW_GroupRolePuller">
      580         <ScreenID>GroupRolePuller</ScreenID>
      581         <RelativePosition>true</RelativePosition>
515         <Style_Transparent>false</Style_Transparent> = 582         <Style_Transparent>false</Style_Transparent>
516         <Style_Checkbox>false</Style_Checkbox>   583         <Style_Checkbox>false</Style_Checkbox>
517         <ButtonDrawTemplate>   584         <ButtonDrawTemplate>
518             <Normal>A_CheckBoxNormal</Normal> <> 585             <NormalDecal>A_Puller</NormalDecal>
519         </ButtonDrawTemplate> = 586         </ButtonDrawTemplate>
    -+ 587         <DecalSize>
      588             <CX>15</CX>
      589             <CY>15</CY>
      590         </DecalSize>
      591         <AutoStretch>true</AutoStretch>
      592         <BottomAnchorOffset>15</BottomAnchorOffset>
      593         <LeftAnchorOffset>57</LeftAnchorOffset>
      594         <RightAnchorOffset>42</RightAnchorOffset>
      595         <LeftAnchorToLeft>false</LeftAnchorToLeft>
      596         <RightAnchorToLeft>false</RightAnchorToLeft>
520     </Button> = 597     </Button>
521     <Screen item="PlayerWindow">   598     <Screen item="PlayerWindow">
522         <!--<ScreenID/>-->      
523         <RelativePosition>false</RelativePosition>   599         <RelativePosition>false</RelativePosition>
524         <Location>   600         <Location>
525             <X>516</X> <> 601             <X>3</X>
526             <Y>0</Y> = 602             <Y>0</Y>
527         </Location>   603         </Location>
528         <Size>   604         <Size>
529             <CX>147</CX> <> 605             <CX>160</CX>
530             <CY>107</CY>   606             <CY>90</CY>
531         </Size> = 607         </Size>
532         <Style_VScroll>false</Style_VScroll>   608         <Style_VScroll>false</Style_VScroll>
533         <Style_HScroll>false</Style_HScroll>   609         <Style_HScroll>false</Style_HScroll>
534         <Style_Transparent>false</Style_Transparent>   610         <Style_Transparent>false</Style_Transparent>
535         <DrawTemplate>WDT_Filigree3</DrawTemplate>   611         <DrawTemplate>WDT_Filigree3</DrawTemplate>
536         <Style_Titlebar>true</Style_Titlebar>   612         <Style_Titlebar>true</Style_Titlebar>
537         <Style_Closebox>false</Style_Closebox>   613         <Style_Closebox>false</Style_Closebox>
538         <Style_Minimizebox>false</Style_Minimizebox>   614         <Style_Minimizebox>false</Style_Minimizebox>
539         <Style_Border>true</Style_Border>   615         <Style_Border>true</Style_Border>
540         <Style_Sizable>false</Style_Sizable> <> 616         <Style_Sizable>true</Style_Sizable>
541         <Pieces>Player_HP</Pieces> = 617         <Pieces>Player_HP</Pieces>
    -+ 618         <Pieces>Pet_HP</Pieces>
542         <Pieces>Player_Mana</Pieces> = 619         <Pieces>Player_Mana</Pieces>
543         <Pieces>Player_Fatigue</Pieces>   620         <Pieces>Player_Fatigue</Pieces>
544         <Pieces>Pet_HP</Pieces> <> 621         <Pieces>Player_CombatTimer</Pieces>
545         <Pieces>Player_HPLabel</Pieces> = 622         <Pieces>Player_HPLabel</Pieces>
546         <Pieces>Player_HPPercLabel</Pieces>   623         <Pieces>Player_HPPercLabel</Pieces>
547         <Pieces>A_AttackIndicatorAnim</Pieces> +-    
548         <Pieces>Player_ManaLabel</Pieces> = 624         <Pieces>Player_ManaLabel</Pieces>
549         <Pieces>Player_FatigueLabel</Pieces> +-    
550         <Pieces>Player_ManaPercLabel</Pieces> = 625         <Pieces>Player_ManaPercLabel</Pieces>
    -+ 626         <Pieces>Player_FatigueLabel</Pieces>
551         <Pieces>Player_FatiguePercLabel</Pieces> = 627         <Pieces>Player_FatiguePercLabel</Pieces>
552         <Pieces>Player_CombatTimer</Pieces> +-    
553         <Pieces>Player_CombatTimerLabel</Pieces> = 628         <Pieces>Player_CombatTimerLabel</Pieces>
554         <Pieces>PW_CombatStateAnim</Pieces>   629         <Pieces>PW_CombatStateAnim</Pieces>
555         <Pieces>PW_VoiceVolume</Pieces>   630         <Pieces>PW_VoiceVolume</Pieces>
    -+ 631         <Pieces>GW_GroupRoleTank</Pieces>
      632         <Pieces>GW_GroupRoleAssist</Pieces>
      633         <Pieces>GW_GroupRolePuller</Pieces>
      634         <Pieces>A_AttackIndicatorAnimTop</Pieces>
      635         <Pieces>A_AttackIndicatorAnimBottom</Pieces>
      636         <Pieces>A_AttackIndicatorAnimLeft</Pieces>
      637         <Pieces>A_AttackIndicatorAnimRight</Pieces>
      638         <Pieces>A_AttackIndicatorAnimFill</Pieces>
556     </Screen> = 639     </Screen>
557 </XML>   640 </XML>