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Default  Game Update Notes: April 21, 2021
Posted By: Cairenn - 04-21-2021 01:04 PM - Replies (0)
  • Corrected a typo in the /usurp command.
  • Corrected an issue where the Message of the Day would display each time you zoned.
  • Adjusted the position of the 'Not Scribed / Scribed' and 'Collected' labels in the Item Display window to not overlap with the tribute values.
  • Added weapon ratio to the Item Display Window.
  • Added weapon ratio, damage, and delay to the Find Item and Bazaar search.
  • Adjusted the default column widths in the Aura Window to reduce the likelihood that aura names will be cut short by the aura slot value.
  • Pet hold and ghold now correctly keep their states after logging out of the game.
Source and full patch notes.

Default  Our Holiday Wishes For All
Posted By: Cairenn - 11-30-2020 06:15 PM - Replies (0)

As we enter December and look forward to the coming New Year, this is a time when many religions and cultures around the world celebrate major holidays. 2020 has been a really hard year all across the world. From pandemic to social unrest, from economic downturn to the food and housing insecurities created by all of, it has been an exceptionally trying time.

Now is when kindness, empathy, compassion, and understanding are more important than ever. We all need to try to come together, in spirit, to support one another. While most of us are having to stay physically apart to help protect each other from this deadly pandemic, it doesnít mean that we canít still be there to help one another. So many right now are suffering more than ever: fear of catching this horrible disease, anxiety over how to pay the bills due to lost jobs, loneliness at being isolated.

Unlike in the past, our global community is more connected than ever. Reach out to one another. Let people know that you care. Check on your family and friends. And if youíre one of the ones that is struggling, reach out to others* and ask for help. There is no shame in it. This is hard on everyone. Be kind and gentle with yourself as much as you can, because right now no one is at their best.

If you are able, donate. Donate money to your local food banks. Donate gently used items to local good works organizations. Donate your time to places that you have the ability to assist. There are many places that you can help while still remaining within your own home if it isnít safe to go out (whether for yourself or for the community at large). Check with local volunteer organizations, they are more than happy to help match you up with somewhere that will suit your unique circumstances and abilities.

Please be kind. Be patient. Show grace. Understand that it isnít the cashierís fault that the store is out of the item you need. Realize that the delivery driver is just trying to survive, the same as you. Recognize that your favorite restaurant has had to pivot, and pivot, and pivot yet again to try to remain open in one fashion or another so they can continue to serve you. Support local businesses as much as possible.

Listen to the public health experts. Follow the advice of the scientists and medical personnel that are working at a feverish pace to understand and find treatments for this new disease. Yes, the advice changes from time to time. Thatís because this is brand new. Thatís how science works. As they learn about it, they figure out what works and what doesnít. They are doing their best. Help them.

And please, hold a thought for our front line health care workers. They are exhausted. Please do your part. Stay home if you can. Wear a mask if you need to go out. Donít gather in large groups. Wash your hands.

We will get through this, together. For the pandemic, hope is on the horizon. There are so many different vaccines that are showing great promise, at this point. As for the rest, if we hold to one another, if we care about each other, we can pull through. Humanity has always shown its best when things have been really tough but weíve helped each other. Hold on. Weíll make it.

Dolby, myself, and all of our moderators, wish you and yours a safe and happy holiday season. May the new year treat us all well.

#Happy Holidays
#No School Snowdays
#Joyous Kwanzaa
#Merry Christmas
#Happy Hanukkah
#Blessed Yule
#Happy Krampusnacht
#Blessed Solstice
#Happy New Year
#Howly Wolfenoot
#Touched By His Noodly Appendage
#Joyous Saturnalia
#Happy Festivus

* If you are struggling with your mental health and feel like you donít have anyone else you feel like you can reach out to, reach out to me (Cairenn). I am very open about my own mental illnesses (anxiety and clinical depression) and thus you neednít worry that I will judge you for your own struggles. My PMs are always open.

Default  Brad "Aradune" McQuaid
Posted By: Cairenn - 11-20-2019 09:55 AM - Replies (1)
It is with incredible sadness that we join the rest of the gaming community in mourning the passing of Brad "Aradune" McQuaid. As one of the lead designers, programmers and later the Producer of EverQuest, it was his and John Smedley's "Vision" that introduced so many of us to the world of MMORPGs. On a personal note from Dolby and I, you changed our lives. Without you, our sites wouldn't exist. Thank you. We will miss you. Rest in peace, Aradune.

Default  Game Update Notes: 18 Sept 2019
Posted By: Cairenn - 09-18-2019 11:10 AM - Replies (0)
  • Made improvements to taunt messages:
  • Taunt messages are sent to all players in the area, and include the name of the NPC being taunted.
  • Added a new chat filter for taunt messages.
  • Failing to capture your target's attention is more clearly indicated as a partial success.
  • Added a message when a player obtains aggro using an aggro lock ability (Ex: Undivided Attention).
  • Taunt spells are no longer blocked by spells locking an NPC's aggro.
  • Sends a single message to players in the area when someone uses an area effect taunt (Ex: Area Taunt).
  • NPC tells are now formatted as 'Soandso told you' while player tells (including cross server tells) appear as 'Soandso tells you.'
  • Removed an extra space from raid chat messages.
  • Changed the format of tells from tell windows when writing to the log. They now use the same format as regular tells.

Source and full patch notes.

Default  Game Update Notes: 19 June 2019
Posted By: Cairenn - 06-19-2019 10:58 AM - Replies (1)
  • Fixed an issue that caused formatting data to be printed to log files when considering a rare creature.
  • Fixed a bug with the advanced loot window that prevented 'Link All' from functioning.
  • The Spell Damage filter should be working again.
  • Spell damage messages from NPCs casting on others now display resist type and the spell name, and the spell emote is displayed on a separate line, similar to player direct damage spells.
  • Scripted spell damage dealt to other players is now visible.
  • The chat filter for Pet Spells now respects if you have Pet Spells set to hide in the options.
  • Corrected an issue where kill shots were not being reported.
  • The 'Highlight New Messages' chat tab option will now persist between logging in and out.
  • Increased the displayed precision of self-only hit points, mana, endurance, and experience.
  • EQUI_AAWindow.xml
  • EQUI_Inventory.xml
  • EQUI_PlayerWindow.xml

Source and full patch notes.

Default  Game Update Notes: 15 May 2019
Posted By: Cairenn - 05-15-2019 10:24 AM - Replies (0)
  • Mounts now show their speed in the item display window.
  • Progression servers that have not reached Underfoot now allow players at level 20 and higher to use the Extended Target Window.
  • Track now indicates whether your target is above or below you.
  • Adjusted the Tribute Master window to allow the description pane to be resized.
  • Items with limited charges will now display the remaining number of charges when placed in a keyring.
  • Hotbuttons made from keyring items will now display recast time and remaining number of charges.
  • Added a message in the chat window when players are invited to an instance.
  • EQUI_TributeMasterWnd.xml

Source and full patch notes.

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