Swap Slots Tutorial

I will walk you through how to swap the top left or right slots
for a different inventory slot in my container modification.

...Modify the specified code, inbetween the tags shown below,
in the EQUI_Container.xml file with the given code...
Top Left Slot
<!-- START = TOP LEFT SLOT --> and
<!-- END = TOP LEFT SLOT -->
Top Right Slot
<!-- START = TOP RIGHT SLOT --> and
<!-- END = TOP RIGHT SLOT -->
Bottom Left Slot
<!-- START = BOTTOM LEFT SLOT --> and
<!-- END = BOTTOM LEFT SLOT -->
Bottom Right Slot
<!-- START = BOTTOM RIGHT SLOT --> and
<!-- END = BOTTOM RIGHT SLOT -->

Example Walkthrough
Say I wanted to put my Singing Steel Boots in the top right slot...  I would:
(1) Open the EQUI_Container.xml file included in the zip file with Notepad.

(How do I open it in Notepad?)
Usually Notepad is located in:  Start Menu > Programs > Accessories
So, open Notepad and then click on:  File > Open
Now navigate yourself to wherever you installed Everquest.
The default Everquest folder is located in:  C:\Program Files\Everquest (or trilogy whatever /shrug)
You'll want to go to the folder you unzipped my files into.
That is usually located at:  C:\Program Files\Everquest\uifiles\containermod
or whatever folder you named it
Then open EQUI_Container.xml located in that folder

Now I want to put my feet slot in the top right slot...
(2) I'd scroll down to where I see <!-- START = TOP RIGHT SLOT -->
and I would NOT go past <!-- END = TOP RIGHT SLOT -->
Now I'll replace where it says...
<Background>A_InvEar</Background>
<EQType>4</EQType>
With the given code from below...
<Background>A_InvFeet</Background>
<EQType>19</EQType>

(What did you just say?  I'm LOST!)
This is what I'm talking about...  Replace the code in yellow.

<InvSlot item = "Container_TopRightSlot">
<ScreenID>Container_TopRightSlot</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>46</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>

<!-- START = TOP RIGHT SLOT -->

<Background>A_InvEar</Background>
<EQType>4</EQType>


<!-- END = TOP RIGHT SLOT -->

<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
</InvSlot>

It should now look like...

<InvSlot item = "Container_TopRightSlot">
<ScreenID>Container_TopRightSlot</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>46</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>

<!-- START = TOP RIGHT SLOT -->

<Background>A_InvFeet</Background>
<EQType>19</EQType>


<!-- END = TOP RIGHT SLOT -->

<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
</InvSlot>

Now I want to save my work...
(3) Click on...
File > Save
All done =D

Codes!
AMMO
<Background>A_InvAmmo</Background>
<EQType>21</EQType>

ARMS
<Background>A_InvArms</Background>
<EQType>7</EQType>

BACK
<Background>A_InvAboutBody</Background>
<EQType>8</EQType>

CHEST
<Background>A_InvChest</Background>
<EQType>17</EQType>

FACE
<Background>A_InvFace</Background>
<EQType>3</EQType>

FEET
<Background>A_InvFeet</Background>
<EQType>19</EQType>

HANDS
<Background>A_InvHands</Background>
<EQType>12</EQType>

HEAD
<Background>A_InvHead</Background>
<EQType>2</EQType>

LEFT EAR
<Background>A_InvEar</Background>
<EQType>1</EQType>

LEFT FINGER
<Background>A_InvRing</Background>
<EQType>15</EQType>

LEFT WRIST
<Background>A_InvWrist</Background>
<EQType>9</EQType>

LEGS
<Background>A_InvLegs</Background>
<EQType>18</EQType>

NECK
<Background>A_InvNeck</Background>
<EQType>5</EQType>

PRIMARY WEAPON
<Background>A_InvPrimary</Background>
<EQType>13</EQType>

RANGE WEAPON
<Background>A_InvRange</Background>
<EQType>11</EQType>

RIGHT EAR
<Background>A_InvEar</Background>
<EQType>4</EQType>

RIGHT FINGER
<Background>A_InvRing</Background>
<EQType>16</EQType>

RIGHT WRIST
<Background>A_InvWrist</Background>
<EQType>10</EQType>

SECONDARY WEAPON
<Background>A_InvSecondary</Background>
<EQType>14</EQType>

SHOULDERS
<Background>A_InvShoulders</Background>
<EQType>6</EQType>

WAIST
<Background>A_InvWaist</Background>
<EQType>20</EQType>

Container Modification and Tutorial coded by:
Tage Shadoww
54 Minstrel
Tarew Marr