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Old 09-15-2004, 08:45 PM  
rejected
A Bat
 
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Quote:
Originally posted by pinkfloydx33
If enough peopel want to see it for this resolution, I'll see what I can do. This is NOT my UI. But I'm one of the few that update it come patch time.


1024 X 768 would be very nice of you.
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Old 09-15-2004, 08:41 AM  
pinkfloydx33
A Gray Wolf
 
Interface Author - Click to view interfaces
Server: Povar
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anyone else getting the issue with the white backgroun on the buff bar like atom suggested? Here's the pic he sent me



notice behind the text it is slightly white. Anyone?
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Old 09-15-2004, 08:38 AM  
pinkfloydx33
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Thanks for all the input guys. My main goal was to get something working out here so that people would be able to take advanatage of it. Give me a few days (I'm kind of sick IRL) and I'll address everyone's issues. PVP I had left out cuz I don't play on PVP. Just add the include lines to your equi.xml file. That will fix the problem for you.

Augment sealer... is that it's own window does anyone know? or does it work off of the container window? If so that could be why.
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Old 09-15-2004, 06:34 AM  
atomhead
A Ghoul
 
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Just noticed, PvP window (ctrl-P) isn't showing up..
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Old 09-15-2004, 02:40 AM  
fergussen
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Server: prexus
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targeting window

i know you just put this out, just wanted to put up my post so i can check back when you have time to putz with it.

i love this version of the ui, taking me a lil getting used to from the way older version i used, but in the end i'm liking it a lot more. i couldn't get kiera's files to work with this, but, in the same thread, nefarious methods files did work quite well. they add the con color around the target name and as a puller, definately helps me. however, using his files i lose the mana numbers and am left with only the hp numbers.

anywho, if you get that fixed, i'd love to know =) thanks for the work you've put into this
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Old 09-15-2004, 01:30 AM  
Jaraxel
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Server: Erollisi Marr
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my weight in the hotbutton window shows as 701, not sure if its something I messed up or if the UI's bug, can anyone confirm? (I was toying with EQType slots earlier)
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Old 09-14-2004, 11:57 PM  
Treizsog
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Yes

1024x768 would be Godly if you were able to.
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Old 09-14-2004, 10:36 PM  
Webslinger
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Quote:
Originally posted by pinkfloydx33
the problem is, in the default ui the whole target windows background changes. the gauge is still there but on top of the color box. I am not too sure how/where I would do this given the actual graphics involved. Personally I never found it hard to just right-click the mob as I targetted it (or use target rings to see con color). I'm not rejecting this idea, but I really need an idea as to how you would do it, because personally I have no ide how I would incorporate it in without making the UI look messy.


Your UI is good, but the color con in the target window does need to be addressed, and Tiarra Kai did manage to fix this for Delta 3 users:

http://www.eqgui.com/showthread.php...2&page=20&pp=15

Basically, the border area around the health in the target area would switch colors, and it worked great! Actually, I just tried the 1280x1024 files that Tiarra Kai made, and it works with your UI, so I'm happy now.

The poster, below, who mentioned the issue with the augmentation window is also correct.

Last edited by Webslinger : 09-14-2004 at 10:53 PM.
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Old 09-14-2004, 10:23 PM  
Temaculim
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The Augmentation Sealer window doesn't show the new combine/remove buttons.
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Old 09-14-2004, 09:56 PM  
pinkfloydx33
A Gray Wolf
 
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the problem is, in the default ui the whole target windows background changes. the gauge is still there but on top of the color box. I am not too sure how/where I would do this given the actual graphics involved. Personally I never found it hard to just right-click the mob as I targetted it (or use target rings to see con color). I'm not rejecting this idea, but I really need an idea as to how you would do it, because personally I have no ide how I would incorporate it in without making the UI look messy.
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Old 09-14-2004, 09:51 PM  
Webslinger
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The con color needs to to show up
somewhere in the target window, like the defualt UI does. It doesn't
seem usefull to actually lose functionality when moving to a new UI.
Hopefully a future update will address this.

Last edited by Webslinger : 09-14-2004 at 09:51 PM.
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Old 09-14-2004, 09:46 PM  
pinkfloydx33
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Quote:
Originally posted by Rob24man
is this available for 1024x768 ?


If enough peopel want to see it for this resolution, I'll see what I can do. This is NOT my UI. But I'm one of the few that update it come patch time.
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Old 09-14-2004, 09:45 PM  
pinkfloydx33
A Gray Wolf
 
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Server: Povar
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Quote:
Originally posted by atomhead
Thanks for the update. Couple things though..

1) The buff bar background behind the text is white, not the little halo from Delta 4.. not sure how to fix that

2) the spell book icon on the horizontal bar is insanely tiny .. any way to increase size?

3) all the windows were faded out when i loaded this, i had to change them all manually



The spell book icon was brought to my attention. I'm gong to work on something new for it, but I'm not too sure what. I hate editing the graphics files. Hehe.

The window fades I had completely forgotten about, I'm used to playing with them slightly faded (its how I like it). Next update I'll have them in at 100%.

Not sure what you mean about the buff bar and white backgrounds? I'm not seeing this. Send me a picture in a PM.

Last edited by pinkfloydx33 : 09-14-2004 at 09:47 PM.
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Old 09-14-2004, 07:17 PM  
Rob24man
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is this available for 1024x768 ?
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Old 09-14-2004, 06:32 PM  
atomhead
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Server: Tallon Zek
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Thanks for the update. Couple things though..

1) The buff bar background behind the text is white, not the little halo from Delta 4.. not sure how to fix that

2) the spell book icon on the horizontal bar is insanely tiny .. any way to increase size?

3) all the windows were faded out when i loaded this, i had to change them all manually
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