08-17-2012, 05:57 PM
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A Bat
Forum posts: 0
File comments: 7
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You are the greatest man that ever lived!!! The incredible response time !! The freakin Obi Wan Kanobi of mods,thanks so so much. Ive ripped thru so many UI's the last 30 hours and im totally hooked on yours. Just one more thing i need to know and i hope it doesnt inconvienence you, how do i get the short duration buffs to display to the right instead of left? i like to split the buffs and short duration buffs on opposite side of my screen. If its a total pain i can live with it just the way it is. Im still thrilled about the compass window you just did! Thanks so much, you rock! Truely sorry for posting in both places again. Im not sure which tread your reading.
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08-17-2012, 06:39 PM
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A Bat
Forum posts: 0
File comments: 7
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One more question how do i switch between Mercs? i cant seem to find a switch tab
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08-18-2012, 11:39 AM
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A Treant
Server: Antonious Bayle
Forum posts: 20
File comments: 16
Uploads: 0
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Cheers as always. I can confirm that the 100k HP upgrade now works on the Alt-Y window.
Also, can the mercenary switch patch be added into the main download as an optional piece, makes it easier to remember to install after a clean install of SARS.
Thanks
Haz!
Last edited by hazimil : 08-18-2012 at 11:42 AM.
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08-24-2012, 10:29 PM
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A Bat
Forum posts: 0
File comments: 7
Uploads: 0
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Is there anyway to resize the extended target window? right now its huge and noway to reduce the size. thanks in advance
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09-12-2012, 01:09 PM
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A Fire Beetle
Server: karana
Forum posts: 2
File comments: 9
Uploads: 0
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done button solved.
by editing EQUI_container.xml in notebook, changing the value of
<TopAnchorOffset>15</TopAnchorOffset>
to be 0 like this,
<TopAnchorOffset>0</TopAnchorOffset>
the done button does not show, and the bags work perfectly now after the patch.
that was all that was neccesary to change.
I have my bags stretched out horizontally when open, like a stack of pancakes to keep them from filling the whole screen. the done button took up too much place, and i use hotbutton Shift+b to open and close them anyway.
As usual, thanks for keeping my favorite UI alive!
~Seafarer~
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09-26-2012, 03:29 PM
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Long LIVE SARS!
Server: STROMM
Forum posts: 57
File comments: 43
Uploads: 27
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10-08-2012, 03:06 AM
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Long LIVE SARS!
Server: STROMM
Forum posts: 57
File comments: 43
Uploads: 27
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RoF coming out soon, if there are any minor patches that need to be done I will use teh quick patch link. Otherwise look for a complete worked up release aound time NDA is lefted for that which we don't speak of.
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10-21-2012, 03:16 PM
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A Bat
Forum posts: 0
File comments: 2
Uploads: 0
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Quote:
Originally posted by Duesama
RoF coming out soon, if there are any minor patches that need to be done I will use teh quick patch link. Otherwise look for a complete worked up release aound time NDA is lefted for that which we don't speak of.
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Hi Duesama,
Not a big deal but the 10/15 patch added a hide / show alt currencies check box that is not displaying.
Also is there an option to make the aura window look like the vertical buff windows?
Thanks!
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10-27-2012, 11:30 PM
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A Fire Beetle
Server: Tribunal
Forum posts: 3
File comments: 4
Uploads: 0
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Excellent UI Mod
Really like the way everything works in this UI Mod. Have used SARS UI mods for years and they are always very good. Appreciate the effort required to produce this mod - thanks)
One thing that I am noticing after extended use though is that for some reason, I get geometric flashing artifacts when using a GTX570 video card with latest drivers under Windows 7 x64 Ultimate...
Last edited by jmiles : 11-10-2012 at 03:07 PM.
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11-28-2012, 12:04 PM
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A Fire Beetle
Server: karana
Forum posts: 2
File comments: 9
Uploads: 0
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Re: Excellent UI Mod
Quote:
Originally posted by jmiles
One thing that I am noticing after extended use though is that for some reason, I get geometric flashing artifacts when using a GTX570 video card with latest drivers under Windows 7 x64 Ultimate...
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Happens to me also sometimes when i return to game from another window, on a Nvidia Quadro card. Usually resolves itself by switching to windowed mode and back. not entirely sure this has anything to do with the UI.
Thanks for having the RoF update ready before launch, hope they don't make too many last minute changes
And As of last update: Extended player window, is there a way of making it even smaller? I still get that irritating empty bottom half of it when i make it as small as I can. (Could it be fixed now? hoping...)
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11-29-2012, 04:43 AM
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Long LIVE SARS!
Server: STROMM
Forum posts: 57
File comments: 43
Uploads: 27
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Seems there was an update after Beta concluded. Patched in Bazaar buy confirmation dialogue. Should be all set now...
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12-08-2012, 04:08 AM
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A Gray Wolf
Forum posts: 4
File comments: 1
Uploads: 0
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how do i get the buff timers back?
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12-15-2012, 10:38 PM
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A Treant
Server: Bertox
Forum posts: 27
File comments: 35
Uploads: 13
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Sars
What are the chances of getting some stand alone windows?
1. Group Horizontal/Vertical
2. Target & HOTT
3. Ext Target Horz/Vert
4. Aggro Window
5. Combat Window
Would love to add these to my Sha'Kar Steel UI.
Last edited by wwarwolf : 12-15-2012 at 10:38 PM.
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12-29-2012, 05:22 PM
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A Gray Wolf
Forum posts: 8
File comments: 24
Uploads: 0
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buff window is jacked up icons poof text poof, but besides that thanks for keeping this updated.
Last edited by newports : 12-31-2012 at 11:44 AM.
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01-13-2013, 12:31 AM
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A Bat
Server: Bristlebane
Forum posts: 1
File comments: 3
Uploads: 0
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Re: Excellent UI Mod
I am experiencing the same video artifacts, only they are not flashing, they are persistent. I'm using an NVIDIA GTX 550 Ti cadrd w/ latest drivers in Windows 7 Home Premium 64-bit.
One thing that I am noticing after extended use though is that for some reason, I get geometric flashing artifacts when using a GTX570 video card with latest drivers under Windows 7 x64 Ultimate...
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