Category: FuturisticDelta X |
Interface Information |
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Name: |
Delta X |
Author: |
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Date: |
03-05-2007 11:45 AM |
Size: |
4.99 MB |
Version: |
3.5.07 |
Patch & Add-on List |
File Name |
Version |
Size |
Author |
Date |
Type |
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v.5.18 |
3.64 MB |
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05-18-2011 03:49 PM |
Patch |
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5.0b |
3.69 MB |
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10-12-2010 08:26 PM |
Patch |
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1 |
2.12 Kb |
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11-15-2007 08:17 PM |
Patch |
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1.0 |
10.31 Kb |
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08-15-2007 10:06 PM |
Patch |
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1 |
9.21 Kb |
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08-14-2007 09:12 PM |
Patch |
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2.01a |
292.06 Kb |
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02-21-2007 12:10 AM |
Addon |
XGA (1024x768) Version
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SXGA(1280x1024) w/Comments
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DeltaX Homepage
Resolutions Currently Supported:
XGA
SXGA
WUXGA
To find your resolution go to: Video Resolution
Next update:
*Work on a SpellCast window that leaves cast timer where it is, and displays name of spell in the window somewhere (prob near spells, and in font like when you beat ikkinz stuff hehe)
*Potion/Aura Windows
Last update:
Added ~ on Hotkey sets to manage saved sets.
Added CombatAbilityWindow button to open the window showing all abilities timers.
Previous Updates:
Update for Pirates, added powersource slot, and Pirate Coin (not that gimp alt currency)tab in inventory window
Fixed Hotkey Banks to show ammo and correct slots
Included 21 and 22 Buffwindows for total of 23 buffs now (untested not 75 yet =p).
Made 3 sets of Hotbuttons xmls.
Added pet HP bar on top edge of Target HP gauge.
Added Corruption Resist to inventory and to group window.
Added the rest icon/timer to player window
Finally added 1920x1200 resolution group window.
Added newer spell icon/gemset from tking to fix the missing icons.
Added 1024x768 resolution (had to change buff window type, used raynebow's Buff/Short Duration Windows) (then fixed hott bar)
Added directory structure based on resolution with UI files preset for that resolution.
Moved hotkey banks folder outside of deltax for less confusion
*Credit for the original DeltaX goes to Tekyn
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File Statistics |
User Rating: |
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Downloads: |
4423 |
Views: |
79738 |
Uploaded By: |
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Last Modified: |
N/A |
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10-13-2008, 11:05 PM
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Premium Member
Forum posts: 204
File comments: 21
Uploads: 7
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Sorry on the Long Delay for the re-release of this fantastic UI. T
he past few updates kinda threw a wrench in the works but all is up and running, and stable.
DeltaX (1280x1024)
is the new thread, it has incorperated as best as possible.
Dimencia
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10-12-2008, 07:46 PM
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A Treant
Forum posts: 25
File comments: 12
Uploads: 0
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Hope the patch comes out soon.
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09-12-2008, 11:05 AM
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A Treant
Forum posts: 25
File comments: 12
Uploads: 0
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Re: Update / Rebirth Coming!
Quote:
Originally posted by Dimencia
Hi, I have just returned to EQ after a rather long time...
(the auther of the Add On Pack)
I've reworked this UI, (1280x1024) resolution.
Due to the aquardness of patching on a broke / non updated UI, ill post a totaly new thread based on resolution.
Time is Limited so im sorry to say for the time being, I will only be releasing Delta X (1280x1024)
if i get froggy, i may consider other resolutions...
Currently Im stuck banging my head on trying to fix a buff / short buff issue that I almost want to point fingers at Sony for this "Unknown Spell" text.
I have gone back and read some of the request (for example the Spell Book will be avail in 3 styles, the T shaped one, a vert one, or a Horz, one fairly compact.
I belive by sticking to 1 rez too, it will be easier/faster to update issues as the are pointed out.
If some one else wishes to pick up other rez's please have at it.
Dim
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YAY!!!!!
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08-22-2008, 07:46 AM
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Premium Member
Forum posts: 204
File comments: 21
Uploads: 7
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Update / Rebirth Coming!
Hi, I have just returned to EQ after a rather long time...
(the auther of the Add On Pack)
I've reworked this UI, (1280x1024) resolution.
Due to the aquardness of patching on a broke / non updated UI, ill post a totaly new thread based on resolution.
Time is Limited so im sorry to say for the time being, I will only be releasing Delta X (1280x1024)
if i get froggy, i may consider other resolutions...
Currently Im stuck banging my head on trying to fix a buff / short buff issue that I almost want to point fingers at Sony for this "Unknown Spell" text.
I have gone back and read some of the request (for example the Spell Book will be avail in 3 styles, the T shaped one, a vert one, or a Horz, one fairly compact.
I belive by sticking to 1 rez too, it will be easier/faster to update issues as the are pointed out.
If some one else wishes to pick up other rez's please have at it.
Dim
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07-11-2008, 06:38 PM
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A Treant
Forum posts: 25
File comments: 12
Uploads: 0
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I love this UI. I wish someone can update this UI as well.
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12-30-2007, 05:14 AM
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A Gray Wolf
Forum posts: 8
File comments: 3
Uploads: 0
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Quote:
Originally posted by eulaviper
i agree =/ wish someone would update this
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I agree aswell, just returning to the game and loved this UI, wish it was updated. Id donate for an update!
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12-29-2007, 08:44 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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Quote:
Originally posted by Soloni
please update this one.. i hate every other single UI and this one don't work for me anymore
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i agree =/ wish someone would update this
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09-22-2007, 04:22 AM
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A Bat
Forum posts: 1
File comments: 1
Uploads: 0
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please update this one.. i hate every other single UI and this one don't work for me anymore
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09-10-2007, 11:15 PM
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A Bat
Forum posts: 0
File comments: 3
Uploads: 0
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Re: Ok here is the fix
I'm using 1280 x 1024 but since i went to default it's messed up any other UI i try to go back to so if anyone would post the full ini for me i would greatly appreciate it.
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09-09-2007, 03:13 PM
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A Gray Wolf
Server: zex
Forum posts: 4
File comments: 9
Uploads: 3
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sorry
Sorry web I was tired last night when I posted that. I forgot that you needed to have the 1900 until this morning when I was heading to work.
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09-09-2007, 11:43 AM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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Re: Ok here is the fix
Quote:
Originally posted by sprine
[B]I believe I have the Fix.. I have only tested it for a hour but seems to work ok.. Please if any find a bug or problem let me know and I will try to fix it for you..
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Fades=true
Delay=2000
Duration=500
should be
Fades=false (and I just delete the delay and duration lines., but they appear to have been recreated when I exited EQ). Otherwise those windows will fade unless you cursor over them (depends on preference, I guess).
What I did was simply delete the [BuffWindow] and [ShortDurationBuffWindow] in the ui_charname__server.ini, and started the game. Then I moved those windows to where I wanted and exited. The [ShortDurationBuffWindow] and [BuffWindows] are automatically recreated in the .ini file.
I then went in and changed Fades=true to fades=false (and deleted the delay and duration lines in both the [ShortDurationBuffWindow] and [BuffWindow]--which I now realize was pointless) and saved. Doing so works fine.
Last edited by Webslinger : 09-09-2007 at 11:46 AM.
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09-09-2007, 11:36 AM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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Re: Re: Re: Ok here is the fix
This is what works for 1920x1200
[BuffWindow]
INIVersion=1
Minimized1920x1200=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=false
Alpha=255
FadeToAlpha=1
Locked=false
XPos1920x1200=1738
YPos1920x1200=1
Width1920x1200=183
Height1920x1200=621
RestoreXPos1920x1200=0
RestoreYPos1920x1200=0
RestoreWidth1920x1200=0
RestoreHeight1920x1200=0
Delay=2000
Duration=500
[ShortDurationBuffWindow]
INIVersion=1
Minimized1920x1200=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=false
Alpha=255
FadeToAlpha=1
Locked=false
Show=1
XPos1920x1200=-1
YPos1920x1200=28
Width1920x1200=183
Height1920x1200=405
RestoreXPos1920x1200=0
RestoreYPos1920x1200=0
RestoreWidth1920x1200=0
RestoreHeight1920x1200=0
Delay=2000
Duration=500
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09-08-2007, 09:41 PM
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A Gray Wolf
Server: zex
Forum posts: 4
File comments: 9
Uploads: 3
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Re: Re: Ok here is the fix
[QUOTE]Originally posted by Webslinger
If you can get a fix for 1920x1200, I'd appreciate it. [/QUOTE
The one I posted should work for you. I checked numbers and it should work.. Try it and let me know if it does..
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09-08-2007, 06:07 PM
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A Treant
Forum posts: 26
File comments: 34
Uploads: 0
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Re: Ok here is the fix
Quote:
. If you are using a different res let me know what one and I will find right size for you
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If you can get a fix for 1920x1200, I'd appreciate it.
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09-08-2007, 11:30 AM
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A Gray Wolf
Server: zex
Forum posts: 4
File comments: 9
Uploads: 3
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Ok here is the fix
I believe I have the Fix.. I have only tested it for a hour but seems to work ok.. Please if any find a bug or problem let me know and I will try to fix it for you..
What you need to do is goto where everquest is located. For every Char. you have you will need to locate the INI file for them it will look something like this UI_Saylor_druzzil.ini but will have your char name and server on it.
Now you will need to open it and find this [BuffWindow] now tricky part.. You need to Delete everything from [BuffWindow] down to the next [ ] witch should be [ShortDurationBuffWindow] then delete everything from [ShortDurationBuffWindow] down to next [ ] in mine it was this [CastSpellWnd].
Now the easy part Copy what I have here below and past it in the Sections You just deleted.
[BuffWindow]
INIVersion=1
Minimized1280x1024=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=1
Locked=false
XPos1280x1024=931
YPos1280x1024=42
Width1280x1024=183
Height1280x1024=621
RestoreXPos1280x1024=0
RestoreYPos1280x1024=0
RestoreWidth1280x1024=0
RestoreHeight1280x1024=0
[ShortDurationBuffWindow]
INIVersion=1
Minimized1280x1024=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=1
Locked=false
XPos1280x1024=131
YPos1280x1024=198
Width1280x1024=183
Height1280x1024=405
RestoreXPos1280x1024=0
RestoreYPos1280x1024=0
RestoreWidth1280x1024=0
RestoreHeight1280x1024=0
It should look just like that. This will fix 1280x1024 res.. If you are using a different res let me know what one and I will find right size for you
Also remember I am useing a edited Ver of Deltax so this may not work for everyone. But I am thinking of posting my ver of Delta-X.
Last edited by sprine : 09-08-2007 at 11:48 AM.
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