09-14-2008, 04:21 PM
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A Bat
Forum posts: 0
File comments: 1
Uploads: 0
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just wondering if the loot window is correct mine cuts off and u can see the loot all button thanks
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09-05-2008, 01:45 AM
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Skinning Guru
Server: Xegony
Forum posts: 1084
File comments: 802
Uploads: 37
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Updated, and also has better VChat icons.
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09-04-2008, 06:21 AM
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A Bat
Forum posts: 0
File comments: 2
Uploads: 0
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Quick fix for patch September 3rd, 2008
Copy the EQUI_Animations.xml from the default directory to your custom ui directory (e.g. drakah_intg_eq2). Open a texteditor and load the just copied EQUI_Animations.xml from your custom ui directory. At the 4th line copy&paste the following (under the <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> line):
<!-- Custom Files -->
<TextureInfo item="buff.bmp">
<Size>
<CX>256</CX>
<CY>64</CY>
</Size>
</TextureInfo>
<!-- End Custom Files -->
Save and close your editor. Go into your custom ui directory and delete the file EQUI_BreathWindow.xml.
Log into EQ and have fun
Attention - this is not an update to have all the new features, only just to make the UI work again.
EDIT: Just noticed - the EQUI_Animations.xml is not a file from Drakah - i think I mixed 2 UIs
Last edited by Kirara : 09-05-2008 at 03:02 AM.
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06-11-2008, 05:53 PM
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A Bat
Server: Firiona Vie
Forum posts: 0
File comments: 1
Uploads: 0
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I have the loot window not showing fully problem as well. My resolution is not the same as the one in the uni drakah file, will the fix posted here of copying the lootwindow code from the drakah uni file to my uni file work?
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04-23-2008, 08:27 AM
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Skinning Guru
Server: Xegony
Forum posts: 1084
File comments: 802
Uploads: 37
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Re: 10 Slot Spell Bar?
Quote:
Originally posted by Queenla
Is there an updated 10 Spell slot for this UI?
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Yes, I use this UI all the time.
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04-23-2008, 08:27 AM
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Skinning Guru
Server: Xegony
Forum posts: 1084
File comments: 802
Uploads: 37
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Something is up with the cursor thingy, someone else told me about that but I no longer use custom pointers. I know the files used are .ani and .cur and need to be placed within the custom UI for it to work. If it doesnt, then maybe sony got rid of that idea all together.
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04-20-2008, 08:58 PM
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A Bat
Server: Tunare
Forum posts: 0
File comments: 1
Uploads: 0
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Excellent UI Drakah, just having a problem with the Mouse Cursor, works fine with the default EQ UI as the goldish mouse, but once I turn on your UI, it becomes the regular Windows mouse... any suggestions?
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04-17-2008, 11:03 AM
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A Gray Wolf
Forum posts: 9
File comments: 5
Uploads: 0
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10 Slot Spell Bar?
Is there an updated 10 Spell slot for this UI?
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12-28-2007, 07:32 PM
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Skinning Guru
Server: Xegony
Forum posts: 1084
File comments: 802
Uploads: 37
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Small update... the windowpieces 7 and 8 were not matching the brightness, so I fixed both of them.
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11-23-2007, 03:24 AM
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A Bat
Forum posts: 0
File comments: 2
Uploads: 0
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Quote:
Originally posted by Drakah
You may want to try removing the [LootWnd] information within your UI INI file, and make sure the XML file is updated.
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Deleted the [LootWnd] information, but with no effect.
How to fix this bug:
Open the file UI_Drakah_druzzil.ini in the UI-Directory and search for the [LootWnd] information. Copy the entire section.
Open your UI_%Charname%_%Servname%.ini and search for [LootWnd] information. Mark the entire section and replace it.
Ciao
Kirara
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11-16-2007, 08:17 AM
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A Bat
Server: Cazic Thule
Forum posts: 0
File comments: 1
Uploads: 0
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Re: EQ2 Integrated UI launched for Public
Hi Drakah,
The EQ2 integrated UI looks great and i am using it as of today...in stead of the old Legacy one which served me for many years!
There is one thing i always wondered about tho:
Is it possible for me to change the buttons Pet Die and Pet sit to Pet Hold e.g.? I never use the pet die or sit command.
Any info on that would be great!!!
Cheers,
Dargorx
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11-15-2007, 12:25 PM
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Skinning Guru
Server: Xegony
Forum posts: 1084
File comments: 802
Uploads: 37
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Quote:
Originally posted by Maylian
Don't know if its my resolution (1280 x 1024) but I can't see the "loot all" button on corpses and only have 1/2 the link button. I can't alter the window size at the moment either.
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Well I checked the window in-game and I see it as it should be. You may want to try removing the [LootWnd] information within your UI INI file, and make sure the XML file is updated. There should be no reason why you would have any issues with the way it parses data.
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11-15-2007, 09:21 AM
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Skinning Guru
Server: Xegony
Forum posts: 1084
File comments: 802
Uploads: 37
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I will check that when I get home and will let you know, thanks for letting me know.
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11-15-2007, 08:16 AM
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A Bat
Server: Veeshan
Forum posts: 0
File comments: 1
Uploads: 0
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Thanks for all the updates Drakkah, always appreciate the speed you update the UI's.
Don't know if its my resolution (1280 x 1024) but I can't see the "loot all" button on corpses and only have 1/2 the link button. I can't alter the window size at the moment either.
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11-14-2007, 11:49 PM
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Skinning Guru
Server: Xegony
Forum posts: 1084
File comments: 802
Uploads: 37
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Updated file today... I forgot to show the 2 buff slots even though they were coded already.
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