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Old 12-09-2008, 06:02 PM  
elliot69
A Bat
 
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Instant crash on 4 different computers and 7 accounts.
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Old 12-09-2008, 05:48 PM  
tuathadendannan
A Bat
 
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not sure if this was intended but the spell icons are the new ones now and the hotbars are longways X10.

Last edited by tuathadendannan : 12-09-2008 at 05:59 PM.
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Old 12-09-2008, 05:43 PM  
wiznut
A Tundra Mammoth
 
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Interface Author - Click to view interfaces
Server: Stromm
Forum posts: 62
File comments: 26
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Updated for the 12/9/08 patch now
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Old 12-09-2008, 04:21 PM  
tuathadendannan
A Bat
 
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I looked for an animation file but couldnt find one, can you guide me as I am pretty much comp illeriate, I tried to paste this into the aqnimation part of the UI above but I couldn't for some reason.
thanks
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Old 12-09-2008, 02:44 PM  
Kamilya
A Gray Wolf
 
Server: TP
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11-9 patch

Koodoes to JChan for a hot fix, copy and paste this into your animation file

<!-- Border for highlighted windows -->
<Ui2DAnimation item="A_HighlightTopLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>48</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>186</X>
<Y>48</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>148</X>
<Y>48</Y>
</Location>
<Size>
<CX>40</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>52</Y>
</Location>
<Size>
<CX>4</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightRight">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>188</X>
<Y>52</Y>
</Location>
<Size>
<CX>4</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>144</X>
<Y>92</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>188</X>
<Y>92</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>Class.tga</Texture>
<Location>
<X>148</X>
<Y>92</Y>
</Location>
<Size>
<CX>40</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Border for highlighted windows -->
<Ui2DAnimation item="A_HighlightThinTopLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>132</X>
<Y>172</Y>
</Location>
<Size>
<CX>3</CX>
<CY>3</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightThinTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>172</X>
<Y>172</Y>
</Location>
<Size>
<CX>3</CX>
<CY>3</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightThinTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>137</X>
<Y>172</Y>
</Location>
<Size>
<CX>34</CX>
<CY>3</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightThinLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>132</X>
<Y>177</Y>
</Location>
<Size>
<CX>3</CX>
<CY>34</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightThinRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>172</X>
<Y>177</Y>
</Location>
<Size>
<CX>3</CX>
<CY>34</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightThinBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>132</X>
<Y>213</Y>
</Location>
<Size>
<CX>3</CX>
<CY>3</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightThinBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>172</X>
<Y>213</Y>
</Location>
<Size>
<CX>3</CX>
<CY>3</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HighlightThinBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>137</X>
<Y>213</Y>
</Location>
<Size>
<CX>34</CX>
<CY>3</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
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Old 10-29-2008, 01:19 PM  
wiznut
A Tundra Mammoth
 
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Interface Author - Click to view interfaces
Server: Stromm
Forum posts: 62
File comments: 26
Uploads: 14
Re: General Player window

Quote:
Originally posted by Elgor01
Hi Wiz,
I really like your work amoung the best I have ever seen in 10 yrs playing, was wondering if you are going to update the general and melee player windows.


They already have been
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Old 10-29-2008, 03:36 AM  
Elgor01
Premium Member
 
Server: Quellious
Forum posts: 2
File comments: 2
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Red face General Player window

Hi Wiz,
I really like your work amoung the best I have ever seen in 10 yrs playing, was wondering if you are going to update the general and melee player windows.
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Old 10-22-2008, 04:52 PM  
Kamilya
A Gray Wolf
 
Server: TP
Forum posts: 5
File comments: 6
Uploads: 0
i have it on...... MN i got it

Last edited by Kamilya : 10-22-2008 at 04:53 PM.
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Old 10-22-2008, 03:08 PM  
wiznut
A Tundra Mammoth
 
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Interface Author - Click to view interfaces
Server: Stromm
Forum posts: 62
File comments: 26
Uploads: 14
Quote:
Originally posted by Kamilya
cant see pet in group window


Turn it on =p.. the pet guage is right below mana / endurance when a player has a pet.
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Old 10-22-2008, 02:59 PM  
Kamilya
A Gray Wolf
 
Server: TP
Forum posts: 5
File comments: 6
Uploads: 0
cant see pet in group window
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Old 10-22-2008, 12:58 PM  
zeldafan230
A Bat
 
Server: Quellious
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File comments: 4
Uploads: 0
Thanks Wiz for the quick update
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Old 10-21-2008, 08:08 PM  
locazanda
A Bat
 
Server: 7th hammer
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File comments: 1
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Thank you so much for updating this UI so quickly....

Realy appreciate the work and time you and so many other take to make gaming so much better for everyone.
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Old 10-21-2008, 05:33 PM  
zarqor
A Bat
 
Server: stromm
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File comments: 3
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thank you so much for doing that so quickly. much appreciated.
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Old 10-21-2008, 03:35 PM  
wiznut
A Tundra Mammoth
 
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Interface Author - Click to view interfaces
Server: Stromm
Forum posts: 62
File comments: 26
Uploads: 14
Quote:
Originally posted by zarqor
equi_animations file messed up.

if you remove it from your ui file, you will be able to use this, its just a little messed up graphic wise. works though till there is an update.

which i hope it is soon. i love the ui wiz, keep it up man.


Just got home from class. Sitting down to look at it now
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Old 10-21-2008, 02:41 PM  
zarqor
A Bat
 
Server: stromm
Forum posts: 0
File comments: 3
Uploads: 0
equi_animations file messed up.

if you remove it from your ui file, you will be able to use this, its just a little messed up graphic wise. works though till there is an update.

which i hope it is soon. i love the ui wiz, keep it up man.
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