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Old 01-25-2022, 05:20 AM  
Finamdar
A Ghoul
 
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Re: Update

Quote:
Originally posted by ncskywarn
What changed with the 1/12/22 update?


A couple things were causing red XML error text, not UI breaking stuff, but enough to generate an error. There was a feature added to the DZwindow as well to show minimum players for the instance along with max/current. the other change was just a backend change to some raid window layout stuff that I'd already made available for AYA but with different element names so I changed them to meet up with how Default had them. Nothing will have visibly changed on the raid window for users though.
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Old 01-19-2022, 10:32 PM  
ncskywarn
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Update

What changed with the 1/12/22 update?
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Old 11-09-2021, 11:00 PM  
clearbrooke
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Quote:
Originally posted by lessawoman
Thanks for the explanation, I didn't realize the bank UI was also adding to the issue. I guess I'll play around with doing something similar and putting clickies and things I don't need regularly in those bag slots. I'd hate to give up the convenience of the big bank window.


My final two bags are nothing but tradeskill stuff, in part because of that. I can get to my clickies in bag 1 and 8 (because I was pretty set in my ways before slots 9 and 10 were introduced) and rarely need access to the tradeskill stuff. Makes it easier for me. I also 'seed' my tradeskill bags. Those always have at least 1 of an item in the slots, for the stuff I see a lot and keep. Everything else falls where it may.
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Old 10-22-2021, 03:30 PM  
lessawoman
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Quote:
Originally posted by Finamdar
this is a known issue on EQ's end. they have a render limit on item slots so using the bags open bigbank causes this problem. I've been experimenting trying to find some fixes but even switching to a tabbed version of the bank won't help. This issue was first reported about 3-4 years ago and they haven't done anything about it. I may release a bank window with less visible slots to try and slow the issue but as the bags get bigger and with the added slots the problem is only getting worse. Personally I just stashed items that I have hotkeys for/potion stocks in those bags so when they don't display the items it's not an issue. If you open only those bags instead of all your bags at once it will still show the contents.


Thanks for the explanation, I didn't realize the bank UI was also adding to the issue. I guess I'll play around with doing something similar and putting clickies and things I don't need regularly in those bag slots. I'd hate to give up the convenience of the big bank window.
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Old 10-22-2021, 03:15 PM  
Finamdar
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Quote:
Originally posted by lessawoman
There seems to be an issue with bags since the new slots were added.

The first 10 bags I open have no issues, but the 11th bag I open doesn't show all slots and the 12th bag I open is just a blank bag window with no slots.

This isn't just limited to the last two inventory slots, I can open the bags in a random order and whichever ones I open 11th and 12th have this issue.

This is what my last two bags look like when just opening all of them at once with Shift + B, the first one is a 44 slot bag and the second one is a 42 slot bag.



this is a known issue on EQ's end. they have a render limit on item slots so using the bags open bigbank causes this problem. I've been experimenting trying to find some fixes but even switching to a tabbed version of the bank won't help. This issue was first reported about 3-4 years ago and they haven't done anything about it. I may release a bank window with less visible slots to try and slow the issue but as the bags get bigger and with the added slots the problem is only getting worse. Personally I just stashed items that I have hotkeys for/potion stocks in those bags so when they don't display the items it's not an issue. If you open only those bags instead of all your bags at once it will still show the contents.

Last edited by Finamdar : 10-22-2021 at 03:16 PM.
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Old 10-22-2021, 12:16 PM  
lessawoman
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There seems to be an issue with bags since the new slots were added.

The first 10 bags I open have no issues, but the 11th bag I open doesn't show all slots and the 12th bag I open is just a blank bag window with no slots.

This isn't just limited to the last two inventory slots, I can open the bags in a random order and whichever ones I open 11th and 12th have this issue.

This is what my last two bags look like when just opening all of them at once with Shift + B, the first one is a 44 slot bag and the second one is a 42 slot bag.

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Old 10-20-2021, 05:49 PM  
Finamdar
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AYA CoV v4 released with Names button added on Map window.

Last edited by Finamdar : 10-20-2021 at 05:50 PM.
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Old 09-16-2021, 05:29 PM  
Finamdar
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AYA CoV v3 released with both inventory slots added.

Last edited by Finamdar : 09-22-2021 at 03:38 AM.
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Old 09-16-2021, 01:12 PM  
Finamdar
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Quote:
Originally posted by clearbrooke
Rut roh, raggy!

They're now making it 2 inventory slots, instead of just 1 for the perk.


Oops, well that makes a bit more sense why there was another slot added to the loot window on live after I had updated it on Test. Hmm may have to rethink inventory window layout a bit.
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Old 09-16-2021, 03:44 AM  
clearbrooke
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Quote:
Originally posted by Finamdar
AYA CoV v2 now available, quite a few updates/fixes that have been in the pipeline for a while. Finally released them since today's EQ patch caused ui errors.

The target window isn't 100% tested since it was only displaying 96 of the 97 target buffs my last raid night and I haven't had a chance to see a fully debuffed mob since adjusting it but it should be fixed.


Rut roh, raggy!

They're now making it 2 inventory slots, instead of just 1 for the perk.
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Old 09-15-2021, 05:31 PM  
Finamdar
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AYA CoV v2 now available, quite a few updates/fixes that have been in the pipeline for a while. Finally released them since today's EQ patch caused ui errors.

The target window isn't 100% tested since it was only displaying 96 of the 97 target buffs my last raid night and I haven't had a chance to see a fully debuffed mob since adjusting it but it should be fixed.
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Old 09-15-2021, 05:24 PM  
Finamdar
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Quote:
Originally posted by Rowenah
what is the most recent version of Aya? With the COVv1, I'm getting this weird issue with not being able to click on popups (ie. inventory window, quest window, etc) unless I move the window to the far right hand of my screen. Even then, sometimes, I cannot move the windows at all. Never had this issue before, but i'm thinking I may not be using the most current version.


I haven't heard of this issue. CoV v1 was the most recent version until today. CoV v2 is available now. my guess is maybe you have your quest overlay covering that part of the screen? I believe it's set to click through by default but if that's not selected it could be causing an issue as it's a large, mostly invisible window.
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Old 09-01-2021, 09:42 AM  
Rowenah
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what is the most recent version of Aya? With the COVv1, I'm getting this weird issue with not being able to click on popups (ie. inventory window, quest window, etc) unless I move the window to the far right hand of my screen. Even then, sometimes, I cannot move the windows at all. Never had this issue before, but i'm thinking I may not be using the most current version.
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Old 07-22-2021, 12:22 AM  
Finamdar
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New version will be coming next week with more debuff slots added to the target window and an updated animations file for the upcoming overseer achievement category next month. This update is ready now, I just want to see a fully debuffed raid mob to make sure all the slots are working correctly, which I won't see until Monday. I'm also removing the Caster-Melee-Hybrid subfolder as I don't really see a need in supporting the target windows without mana or endurance. If anyone horribly objects, let me know and I can bring them back.
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Old 06-09-2021, 12:32 PM  
Finamdar
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Re: Patch Broke the UI

Quote:
Originally posted by Conelder
Finamdar,

I have used your UI for many Expan now and now I can't use it after the 5/19 patch :Sad: I would very much like to continue to use your UI and will once it is fixed.


I haven't had any issues with the 5/19 patch. You're using the most recent version? AYA runs fine on both live and test as of the June test patch. I will likely be releasing an update soon for the target window so all debuff slots will be visible, but the current version will not error out or crash.

Last edited by Finamdar : 06-09-2021 at 12:50 PM.
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