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Old 07-03-2022, 02:35 PM  
Finamdar
A Ghoul
 
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Re: Re: Re: Re: AYA patch needed?

Quote:
Originally posted by tatanka7th
Any update on this?


Oops completely forgot to upload it. Doing that now.
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Old 07-02-2022, 08:54 AM  
tatanka7th
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Re: Re: Re: AYA patch needed?

Quote:
Originally posted by Finamdar
I have an update ready for this. I just didn't have it tested with a group until today to make sure the button was appearing properly and was thinking about possibly doing something about the target buffs, I'll probably just release the loot window tonight after raids. Target window is still a problem I don't want to deal with yet.


Any update on this?
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Old 06-20-2022, 08:11 PM  
Finamdar
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Re: Re: AYA patch needed?

Quote:
Originally posted by ncskywarn
It's the change they made to the Advance loot window.

- Added 'Leave All' buttons to the Advanced Loot window for both Personal and Shared Loot.


I have an update ready for this. I just didn't have it tested with a group until today to make sure the button was appearing properly and was thinking about possibly doing something about the target buffs, I'll probably just release the loot window tonight after raids. Target window is still a problem I don't want to deal with yet.

Last edited by Finamdar : 06-20-2022 at 08:12 PM.
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Old 06-20-2022, 06:42 PM  
ncskywarn
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Re: AYA patch needed?

Quote:
Originally posted by tatanka7th
With the 6/15 patch, I now get a UI warning when I log in. The UI looks fine to me, so whatever the warning is about, it's not obvious.



It's the change they made to the Advance loot window.

- Added 'Leave All' buttons to the Advanced Loot window for both Personal and Shared Loot.
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Old 06-19-2022, 05:17 PM  
tatanka7th
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AYA patch needed?

With the 6/15 patch, I now get a UI warning when I log in. The UI looks fine to me, so whatever the warning is about, it's not obvious.
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Old 05-25-2022, 03:16 PM  
clearbrooke
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Quote:
Originally posted by Finamdar
AYA is still working on the test server. I haven't made up my mind what to do about the target window yet. there's no way I can make 200 buffs fit in the current space available so I'm left with a few options:

1. make the target window taller but not adjust any other windows. this will mess up how it fits with the pet window, bandolier, exp gauge, and possibly xtar.
2. make the target window taller and adjust the pet window, bandolier, and exp gauge to fit the size too
3. put a vertical scroll bar on the current target window so you can scroll to see all the buffs (I don't like this option because I don't like having to interact with the window to see all the buffs on the target)
4. leave it as is with 100something buffs showing and hope nothing in the last slots matters. For now this is what I'm doing til I can take some screenshots with a fully debuffed raid boss and figure out just how many aren't visible.

If anyone has any preferences/input comment and let me know. I'm not thrilled with these changes as it's hard enough to visually parse through all the debuffs on a mob with the current number to find a specific spell you're looking for, now it'll be over twice as hard and I can't imagine what default UIs are going to look like with target windows big enough to allow for 200 debuffs, but we'll see I guess.


I can see if I can shave a few pixels off the rest of the window, like we did before, and see if we can scrape up enough that combined with perhaps smaller icons, we can get them all on there?

The addition of them using a yellow border to find our own stuff was amazing, and helps me a lot. I'm not sure if others search for others spells on there. That's gotta be a nightmare, no matter how many buffs are in place.
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Old 05-12-2022, 02:35 AM  
Finamdar
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AYA is still working on the test server. I haven't made up my mind what to do about the target window yet. there's no way I can make 200 buffs fit in the current space available so I'm left with a few options:

1. make the target window taller but not adjust any other windows. this will mess up how it fits with the pet window, bandolier, exp gauge, and possibly xtar.
2. make the target window taller and adjust the pet window, bandolier, and exp gauge to fit the size too
3. put a vertical scroll bar on the current target window so you can scroll to see all the buffs (I don't like this option because I don't like having to interact with the window to see all the buffs on the target)
4. leave it as is with 100something buffs showing and hope nothing in the last slots matters. For now this is what I'm doing til I can take some screenshots with a fully debuffed raid boss and figure out just how many aren't visible.

If anyone has any preferences/input comment and let me know. I'm not thrilled with these changes as it's hard enough to visually parse through all the debuffs on a mob with the current number to find a specific spell you're looking for, now it'll be over twice as hard and I can't imagine what default UIs are going to look like with target windows big enough to allow for 200 debuffs, but we'll see I guess.

Last edited by Finamdar : 05-12-2022 at 02:35 AM.
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Old 04-14-2022, 05:00 AM  
Finamdar
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A new version of AYA will be released early next week for the 4/20 patch when the changes they made to the pet window buffs that are currently on Test go live (basically the same changes as the buff/target window last month). I've already made the updates, just haven't uploaded it yet since the new version won't work on Live until the update. This applies to both AYA and AYA Defaultish. Unlike the Target/Buff window changes which had no real front end modifications, I also shrunk/consolidated the pet buffs to all fit in the always visible field and removed the 3rd tab of the pet window that contained buff overflow and added back in the buff color backgrounds that have been missing for I have no idea how long. This may require some testing from pet classes to make sure everything's working properly as I don't raid a pet class any more so can't do it myself.
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Old 03-15-2022, 02:11 AM  
Finamdar
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Re: Buff and Song windows

Quote:
Originally posted by SHmuck284
Hello, my spell and song window are still not showing any icons, names or durations. I am still seeing the pearl necklaces for everything. Is someone able to update this part of the UI or am I missing something? Can someone please help?

Thank you!


The current uploaded version has the fix for this. If you are using standard AYA or AYA Defaultish just download the UI from this page and the buffs will be fixed.
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Old 03-13-2022, 02:42 PM  
SHmuck284
A Bat
 
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Buff and Song windows

Hello, my spell and song window are still not showing any icons, names or durations. I am still seeing the pearl necklaces for everything. Is someone able to update this part of the UI or am I missing something? Can someone please help?

Thank you!

Last edited by SHmuck284 : 03-13-2022 at 02:47 PM.
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Old 03-08-2022, 06:40 PM  
tatanka7th
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Re: Re: AYA patch needed for 3/8/22 EQ patch?

Quote:
Originally posted by WaringMcMarrin
There appears to be a new version that was uploaded today. And the updated version appears to be working on test.

Need to give thanks for having the fix up before the patch!


Yep, thanks to TPTB!!!
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Old 03-08-2022, 05:53 PM  
WaringMcMarrin
A Hill Giant
 
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Re: AYA patch needed for 3/8/22 EQ patch?

Quote:
Originally posted by tatanka7th
There's talk that custom UIs need an update due to changes in this month's EQ patch. Do we know if that's needed for AYA?


There appears to be a new version that was uploaded today. And the updated version appears to be working on test.

Need to give thanks for having the fix up before the patch!

Last edited by WaringMcMarrin : 03-08-2022 at 05:58 PM.
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Old 03-08-2022, 10:27 AM  
Vladoz
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Re: AYA patch needed for 3/8/22 EQ patch?

Quote:
Originally posted by tatanka7th
There's talk that custom UIs need an update due to changes in this month's EQ patch. Do we know if that's needed for AYA?


Most definitely. Any UI that altered how buffs/songs/target buffs are displayed now show as pearl necklaces.
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Old 03-07-2022, 07:03 PM  
tatanka7th
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AYA patch needed for 3/8/22 EQ patch?

There's talk that custom UIs need an update due to changes in this month's EQ patch. Do we know if that's needed for AYA?
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Old 01-25-2022, 05:20 AM  
Finamdar
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Re: Update

Quote:
Originally posted by ncskywarn
What changed with the 1/12/22 update?


A couple things were causing red XML error text, not UI breaking stuff, but enough to generate an error. There was a feature added to the DZwindow as well to show minimum players for the instance along with max/current. the other change was just a backend change to some raid window layout stuff that I'd already made available for AYA but with different element names so I changed them to meet up with how Default had them. Nothing will have visibly changed on the raid window for users though.
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