Category: Mouse pointersPaladin's Fiery Avenger Cursor |
I decided to make myself a new cursor for my paladin I started when I found the present offerings lacking. This cursor doesn't have a weak little candle-stick flame like another similar one, it outright blazes.
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12-08-2008, 08:14 PM
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A Bat
Forum posts: 0
File comments: 3
Uploads: 0
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Can't get it to work
I've tried everything I could think of to try to get it to work for me but nothing works. I may be doing this wrong too. This is my first time dealing with changing XML files. I went into the original file and went to the end of the </TextureInfo> list and put in the new info. Then I went to the cursor section and first I deleted the original then added straight from the downloaded file to the original. Saved the file. Put in the .tga file into the customUI folder. Went to load the UI in EQ and it's still the original cursor. I tried putting in in - between the </Frames> and <Frames> the info like
<Ui2DAnimation item="A_CursorResizeEW">
<Cycle>true</Cycle>
that seemed like it might have been left out in the code but, there also seemed to be more code in your file then there were the ,I was guessing, missing bits of code in yours. Anyways I still couldn't get it to work. Please tell me what I'm doing wrong. You may have to walk me through completely on how to do this because I like the way the mouse looks and would like to give it a try
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12-29-2007, 11:59 AM
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High Priestesse of Tunare
Server: Xegony
Forum posts: 40
File comments: 13
Uploads: 0
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coolio
Fantastic O.o!
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12-26-2007, 08:05 PM
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A Bat
Server: Brell Serilis
Forum posts: 0
File comments: 1
Uploads: 3
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I forgot to include a link to the video of this one... of course, if you followed the link for the monk animation, the paladin cursor is there as well... but for purposes of clarity:
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