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Old 09-26-2012, 11:25 AM  
firescue17
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2012-09-26 Patch

Hearing reports of UI failures due to the live patch this morning. Graphite UI is working fine. No update is necessary (at this time).
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Old 10-08-2012, 05:47 PM  
firescue17
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2012-10-08 Update

** Changed **
EQUI_VoteWnd.xml - Fixed a display issue on poll questions with many choices.
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Old 10-11-2012, 12:11 AM  
Rowenah
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will u offer a version of this adapted for beta?
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Old 10-11-2012, 05:45 AM  
firescue17
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Quote:
Originally posted by Rowenah
will u offer a version of this adapted for beta?


If I get in.
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Old 10-16-2012, 01:31 PM  
firescue17
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2012-10-16 Patch

** Changed **
EQUI_Inventory.xml - Hid the display of alternate currencies you don't have. Made the alternate currency list sortable. Check the "Show alternate currencies" checkbox to display currencies you don't have.
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Old 10-17-2012, 07:22 AM  
moix5th
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Re: Re: Fantastic Job

For ease of use and for a fellow Bard, can you give your .ini for the layout...please! Thanks

Quote:
Originally posted by firescue17
I'm not sure I understand your question. There is no .ini included. You will need to move the windows around to your preference. As far as loading the UI, just type /load and select Graphite from the popup menu.
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Old 10-23-2012, 06:54 AM  
Oruatyrim
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Re: Re: merc window

Quote:
Originally posted by firescue17
Thank you.

Which button are you referring to that is red?

The regular merc window was replaced by the Actions window or Bandolier window. All of the normal merc controls are now in those windows. The default merc window should be completely suppressed to prevent it from popping up when un-suspending the merc from the Actions or Bandolier window.


I see that you have incorporated the merc stuff in the Actions window.. But I can't find the items to set stances. If I right click on an empty hotkey slot in the page of 'merc' it asks me to assign a social or change size.

Also, for some reason none of my bag inventory windows aren't showing up. They're resizeable..kind of but just show the background color. Doesn't show any slots or items. The bank window shows the items, but the bags themselves are messed up.

Really want to use this UI and vote, but those 2 things so far are holding me back lol.
I want to use this UI, but the
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Old 10-24-2012, 02:28 AM  
firescue17
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Re: Re: Re: merc window

Quote:
Originally posted by Oruatyrim
I see that you have incorporated the merc stuff in the Actions window.. But I can't find the items to set stances. If I right click on an empty hotkey slot in the page of 'merc' it asks me to assign a social or change size.


The mercenary stance selector window was removed due to the fact the display is buggy. The menu display does not sync when used in conjunction with hotbuttons. For example, if you select Passive in the window, and use a hotbutton to change the stance to reactive, the menu display still has Passive highlighted. It's poor coding on the part of SoE. There is no way for a UI author to fix it.

The set stance hotbutton was removed due to the fact its only function was to create a social in the actions window socials tab. The same effect can be accomplished by making one's own socials. I do not use any dps mercs so I'm not familiar with their stances; however, one should be able to figure them out from the Healer and Tank stances posted in this message:

HEALER
/stance balanced
/stance efficient
/stance passive
/stance reactive

TANK
/stance assist
/stance aggressive
/stance passive


Quote:
Originally posted by Oruatyrim
Also, for some reason none of my bag inventory windows aren't showing up. They're resizeable..kind of but just show the background color. Doesn't show any slots or items. The bank window shows the items, but the bags themselves are messed up.


I've not encountered any issues with the bags myself, nor have I heard any other reports of issues. I'm not sure I have enough information to troubleshoot this; however, I some additional questions and suggestions of things to check:

1: Can you see the outline of the bag windows or are they located off screen?
2: Are you using any other bag or bank mods in conjunction with Graphite?
3: Are you using the most recent version of Graphite (v2012-10-16) in a fresh folder of it's own, i.e. v2012-10-16 was not installed over and older version of Graphite?
4: Are the bag windows locked in place (right click the titlebar and check the context menu to see if Locked has an asterisk next to it)?
5: Can you post or link a screenshot of your UI layout so I can see what the bags look like on your monitor?
6: What resolution are you using (this shouldn't matter, just curious)?

Let me know. Thanks!
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Old 11-02-2012, 02:49 AM  
firescue17
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v2012-11-02 Update

Another massive update. Almost all the windows are done.

** Added
EQUI_RaidOptionsWindow.xml
EQUI_RespawnWnd.xml
EQUI_TradeWnd.xml

** Changed
EQUI_Container.xml: Added the minimize button.
EQUI_ExtendedTargetWindow.xml: Now supports all 10 extended targets gauges.
EQUI_FellowshipWnd.xml
EQUI_GroupWindow.xml
EQUI_GuildManagementWnd.xml: Reordered the Guild Banner buttons layout to minimize mouse travel.
EQUI_NewPointMerchantWnd.xml: Critical fix to display the Buy button.
EQUI_PlayerWindow.xml
EQUI_RaidWindow.xml
EQUI_TargetWindow.xml

* Group Window has layering issues with the Pet Gauge interfering with point and click targeting. Functions fine with F-key targeting. RESOLVED.
* Raid Window is incomplete. RESOLVED.
* Target Window is fully functional, but in design stage. RESOLVED.

Last edited by firescue17 : 11-02-2012 at 03:16 AM.
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Old 11-02-2012, 06:36 PM  
odiopopulis
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Re: v2012-11-02 Update

!!!

Best UI out there hands down.

So happy for these updates, thank you so much!
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Old 11-02-2012, 10:04 PM  
firescue17
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Re: Re: v2012-11-02 Update

Quote:
Originally posted by odiopopulis
!!!

Best UI out there hands down.

So happy for these updates, thank you so much!


Glad you saw the update. I tried to send you a cross server tell, but our play times didn't seem to cross.

Last edited by firescue17 : 11-02-2012 at 10:04 PM.
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Old 11-07-2012, 08:19 PM  
firescue17
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2012-11-07 Patch

Going to put off uploading this patch until I have enough content changes to make re-packaging worthwhile. Nothing is broken, the UI works fine. We've gotten by for years without the item level in the merchant window and individual toggles for audio triggers.

Thanks!

Last edited by firescue17 : 11-14-2012 at 06:47 PM.
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Old 11-27-2012, 08:09 PM  
firescue17
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RoF Patch Incoming

Graphite is going to blow up tomorrow. It will be fixed as soon as possible.
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Old 11-28-2012, 05:31 AM  
Ithildin
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Re: RoF Patch Incoming

Quote:
Originally posted by firescue17
Graphite is going to blow up tomorrow. It will be fixed as soon as possible.


Please! I'd love to try this UI out
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Old 11-29-2012, 07:00 PM  
firescue17
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Graphite_v2012-11-29 - RoF Compatible

** NOTE:
The aggrometer has not been implemented at this time. Please post any UIErrors which may be unresolved.

** CHANGED:
EQUI_AchievementsWnd.xml - The Achievements Window now resizes horizontally.
EQUI_ActionsWindow.xml - Rearranged the buttons on the Actions Tab. Changed the Run and Walk text to more accurately reflect your character's current state.
EQUI_AudioTriggersWindow.xml - Added a checkbox for audio triggers so that players may turn them on and off without deleting them.
EQUI_BandolierWnd.xml - Trimmed the Bandolier Window by moving the buttons back to the main page and removing the page tabs.
EQUI_BazaarSearchWnd.xml - Updated for RoF.
EQUI_BigBankWnd.xml - The Bank Window is now slightly smaller and collapses horizontally if you do not need all 40 slots visible. 40 slot bags are still fully supported in all bank, shared bank and inventory slots.
EQUI_Container.xml - Updated graphics.
EQUI_GuildBankWnd.xml - The Guild Bank Window now resizes vertically.
EQUI_Inventory.xml - Stats display now supports 4 digit Stats and 3 digit Heroics. Trimmed the Inventory Window slightly by moving the AA and XP gauges. Updated graphics.
EQUI_ItemDisplay.xml - Updated graphics.
EQUI_MapViewWnd.xml - Resolved a button display sorting issue with the "End Find" button.
EQUI_MerchantWnd.xml - Added a "required level" column to the Merchant Window.
EQUI_OptionsWindow.xml - Updated for RoF.
EQUI_PetInfoWindow.xml - Finished all the Buff Icons.
EQUI_SelectorWnd.xml - Resist displays now support 4 digit Resists. Relocated the Merc Auto Assist button from the Actions Window to the Selector Window for always-on visibility. Removed Leadership Gauges due to space limitations. Updated graphics.
EQUI_TradeskillWnd.xml - Updated graphics.

** ADDED:
TargetRole.tga - Added custom graphics for various target role indicators to match the group window indicators and overall UI theme.

Last edited by firescue17 : 11-29-2012 at 09:22 PM.
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