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Category: VertNumerical mana/end mod for July 14th patch
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Name: Numerical mana/end mod for July 14th patch   Popular!
Author:
Date: 07-09-2004 07:45 AM
Size: 9.61 Kb
Version: N/A


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Caster Player Window With numerical Mana
 
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Caster Player Window With numerical Mana - Horizontal
 
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Melee Player Window with numerical endurance
 
Description
A Nice Numerical mod made by Odastre Perceflanc, on Karana Server.

If there are any problems with these or other Vert/Solaria Mods feel free to email me at [email protected]


-Sokol

File Statistics
User Rating:
5 out of 5 with 1 votes
Downloads: 9035
Views: 46663
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Last Modified: N/A

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Old 08-26-2004, 12:50 PM  
yandidari
A Fire Beetle
 
Server: karana
Forum posts: 2
File comments: 1
Uploads: 0
augment container

i removed the file eq.container from the ui and the augment container still only has a done button. i cant make any combines or removals still.
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Old 08-22-2004, 04:15 PM  
Rapture
A Bat
 
Forum posts: 1
File comments: 1
Uploads: 0
Download the zip, place the contents into your UI interface folder with the other Vert files.

Go to that folder and renamed EQUI_PlayerWindow.xml to EQUI_PlayerWindow_backup.xml for safekeeping.

Then rename one of the files that you downloaded to EQUI_PlayerWindow.xml. Which one is dependent upon your class. Simply remove the "_pure.caster", "_pure.melee", etc. and you're done.
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Old 08-06-2004, 06:33 AM  
alawi
A Bat
 
Server: druzzil ro
Forum posts: 0
File comments: 1
Uploads: 0
Tried everything, i still dont get mana bar.
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Old 08-01-2004, 04:04 PM  
Alosius
A Bat
 
Server: Zebuxoruk
Forum posts: 0
File comments: 2
Uploads: 0
Thanks for keeping this interface updated. I am not a big fan of the "airplane cockpit" UIs that are so popular now, and stick with this because it's clean and conveys the info I need without cluttering up my screen.

I am using the hybrid player window for my bard, and notice that the bottom of the player window cuts off a portion of the numerical data for endurance and mana. Is there a way to mod the window so it does not cut these off?

Thanks for any help, and, again, thank you for keeping this UI up to date for us.
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Old 07-31-2004, 05:29 PM  
Kelinye
A Bat
 
Server: lanys t'vyl
Forum posts: 0
File comments: 2
Uploads: 0
Alright /...

Quote:
Originally posted by Sokol
Yes, rename then overwrite the existing. However I've added mana to the pet info window in the mod dir here, and added it to the horizontal Hotkey window too.

-Sokol


I dont get it.....I downloaded it then renamed it to EQUI_PlayerWindow and deleted my old one but once i refresh my ui its the exact same no mana or anything--im confused....also Augmenter isnt working. only shows the done button but no insert..Please help. confused necro in distress lol
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Old 07-28-2004, 11:52 AM  
Sokol
 
Interface Author - Click to view interfaces
Server: Ayonae Ro
Forum posts: 548
File comments: 4
Uploads: 51
Quote:
Originally posted by larry1024
ok rename what you want to EQUI_PlayerWindow.xml? didn't work for me.


Yes, rename then overwrite the existing. However I've added mana to the pet info window in the mod dir here, and added it to the horizontal Hotkey window too.

-Sokol

Last edited by Sokol : 07-28-2004 at 11:52 AM.
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Old 07-28-2004, 11:50 AM  
Sokol
 
Interface Author - Click to view interfaces
Server: Ayonae Ro
Forum posts: 548
File comments: 4
Uploads: 51
Re: Re: Problems with the auguments removal

Quote:
Originally posted by chaesy
Yeah, same problem happened to me too.
You need to cory EQ_Container.xml file from default UI folder to your custom UI folder.


Just remove it, never copy a file from default to the dir, removing it accomplishes the same thing.

-Sokol
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Old 07-27-2004, 03:50 PM  
larry1024
A Ghoul
 
Interface Author - Click to view interfaces
Server: Therris-Thul
Forum posts: 15
File comments: 2
Uploads: 1
ok rename what you want to EQUI_PlayerWindow.xml? didn't work for me.
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Old 07-22-2004, 01:53 AM  
Bruin
A Bat
 
Server: Xegony
Forum posts: 1
File comments: 1
Uploads: 0
I can't seem to get this to work. *edit* nm I figured it out, you have to rename the one you want to use to EQUI_Container.

Last edited by Bruin : 07-22-2004 at 02:04 AM.
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Old 07-20-2004, 03:18 PM  
chaesy
A Bat
 
Server: MT
Forum posts: 0
File comments: 1
Uploads: 0
Re: Problems with the auguments removal

Yeah, same problem happened to me too.
You need to cory EQ_Container.xml file from default UI folder to your custom UI folder.
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Old 07-20-2004, 02:56 AM  
saerdna
A Fire Beetle
 
Server: brell
Forum posts: 3
File comments: 2
Uploads: 0
Problems with the auguments removal

Tried the other day to remove an augument but the remove key etc does not exist. I had to load default UI to get my aug removed and then reload my vert UI.

Any fixes on this please?
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