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Category: CompilationsAYA TBL
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Name: AYA TBL   Popular!
Author:
Date: 06-19-2019 03:53 AM
Size: 8.67 MB
Version: AYA TBL v5

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
0.1
8.67 MB
10-31-2019 02:03 AM
Patch
0.2
8.84 MB
12-05-2018 05:15 AM
Patch
0.1
85.66 Kb
10-25-2017 04:54 PM
Patch
1.0
4.72 Kb
09-29-2017 06:36 PM
Patch
Add On 1920x120
97.59 Kb
10-31-2015 10:25 PM
Addon
1920x1200 layou
16.54 Kb
06-07-2015 10:19 AM
Addon
Advanced Loot -
36.44 Kb
02-24-2015 09:40 PM
Patch
1920x1080 FS
19.53 Kb
02-08-2015 12:45 PM
Addon
2005-DoD
1.60 MB
07-11-2014 05:46 PM
Addon
CoTF v8 TEST
21.24 Kb
04-27-2014 05:22 PM
Patch
SoFv2
29.98 Kb
04-24-2013 01:26 AM
Patch
Shadow of Fear
34.25 Kb
04-07-2013 08:34 AM
Addon
Shadow of Fear
21.32 Kb
03-31-2013 11:14 AM
Addon
1.0
18.25 Kb
02-12-2013 08:03 PM
Addon
1.0
323.47 Kb
02-02-2013 10:41 AM
Addon
1600x900 fullsc
1.63 MB
08-04-2012 11:07 AM
Addon
Full Version -
7.83 MB
05-21-2012 11:39 AM
Addon
deleted
10.61 Kb
03-22-2012 06:10 PM
Addon
1680x1050fulls
15.87 Kb
03-18-2012 09:40 PM
Addon
1920x1080 fulls
3.63 MB
03-18-2012 09:39 PM
Addon
1360x768fullscr
16.64 Kb
03-18-2012 09:37 PM
Addon
1920x1080 windo
3.63 MB
03-18-2012 09:35 PM
Addon
1.0
7.90 Kb
02-19-2012 09:35 AM
Addon
1.0
158.22 Kb
01-13-2012 10:45 PM
Addon
1.0
7.01 Kb
12-18-2011 06:36 PM
Addon
1.2
13.86 Kb
12-14-2011 06:58 PM
Addon
1360x768windowe
45.05 Kb
08-20-2011 05:37 PM
Addon
1
24.00 Kb
07-20-2011 11:57 AM
Patch
1280x1024fullsc
10.64 Kb
10-12-2010 11:03 PM
Addon
1280x1024 windo
9.71 Kb
10-12-2010 09:32 PM
Addon
1680x1050window
23.45 Kb
10-12-2010 03:10 PM
Addon
 AYA
Map Addon
5.67 Kb
07-15-2010 01:48 AM
Addon
1.0
23.23 Kb
07-14-2010 10:58 AM
Patch
1.1 Fullscreen
21.21 Kb
02-27-2010 01:48 AM
Addon

Pictures
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Full AYA EoK - Finamdar Layout.
 
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Dimensions: 712 x 170
HoTT window with quick swap power sources, Target window with increased visible debuffs.
 
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Dimensions: 688 x 120
Pet, Bandolier and Compass windows with stats, item/bag slots, and XP gauges.
 
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Dimensions: 843 x 182
Windows that share a height for easier layout customization.
 
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Dimensions: 1119 x 939
Modified Turlo's Inventory with itemslots by Sparxx.
 
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Size: 22.44 Kb
Dimensions: 427 x 223
4 Tab Mercenary window by Winnowyl. 21 Item slots on page 1, less buttons to misclick on page 2.
 
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Size: 49.21 Kb
Dimensions: 624 x 438
Tribute Window shrinks down leaving just the Activate buttons and timers.
 
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Size: 7.20 Kb
Dimensions: 181 x 288
Extended Target window with numbered slots.
 
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Size: 118.83 Kb
Dimensions: 473 x 1331
Map window with dark/light background button.
 
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Size: 306.95 Kb
Dimensions: 1920 x 1017
AYA Defaultish with Winnowyl's combat window
 
Description
Donations are never requested or implied. All we ask is that you.....

Please add this UI to your favorites Click here ---> <--Click here
to ensure it remains on the front page of the website!


Here is the full stand alone AYAUI, a tribute to カノン the original AYA designer!
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

Most UI's have elements on the left, right, top and bottom
of the screen so you end up playing EQ while looking through a tube!
This UI is the solution!


Works on 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768 resolutions!

Unrivaled and extremely rapid game play as all mouse controlled commands are aligned in the middle at the bottom of the screen.
(no more having to move your mouse all over the screen to play Everquest.)

This UI is designed for 1) CASTERS, 2) MELEE and 3) HYBRID CLASSES
There are seperate versions of windows so that you can see:
1) MANA, 2) ENDURANCE or 3) both MANA and ENDURANCE!
(check out the CASTER - MELEE- HYBRID sub folders)


Everyone is welcome to join our /join serverwide.AYAUI:AYA (Case sensitive) channel to request or discuss modifications.
I am usually online and in the AYA channel but may be afk!



Please look here for future AYAUI mods!

AYA The Burning Lands is LIVE!!!!!


AYA Features

New with the TBL updates:
  • Player/Inventory/Target/Compass/AA Windows - added decimal places to HP/Mana/Endurance/XP percents.
  • Chat windows - There are now 3 versions of the chat window in the Chat Windows subfolder. One with tabs and titlebars, one with only tabs, and one with only titlebars. The one with tabs, but no titlebars is in the main AYA folder as well.
  • Map window - cleaned up borders, removed titlebar so there are no more black titlebars in the main always visible AYA interface.
  • Inventory Window - Added Luck stat to the Stats page > Attributes > Miscellaneous section (v1), the reclaim all button to the currency page (v2), and removed the evolving item section/modified the currency section for the 2/20 update (v3)
  • Big Bank Window - Added 2 new shared bank slots, increased amount of bag slots that can be displayed in the main bank section to 50 and shared bank to 44 for each bag. Shared bank slots were also added to the Tabbed version in the subfolder, but bag size is still limited to 40 slots visible in the window per bag (all 44 can still be seen by opening the bag)
  • Animations - Added TBL achievement decals
  • Tracking Window - fix for scroll bar dragging



Other AYA features:
  • Inventory window designed by Turlo with itemslots by Sparxx, modified by Winnowyl and Finamdar.
  • Tribute window is resizable for always visible activate buttons and timers. (Shrinkable for Personal or Personal and Guild).
  • Mercenary window designed by Winnowyl with 4 tabs: 1. 21 item slots. 2. Stances/Suspend, 3. Mercenary Barracks, 4. Extra buttons usually on main page.
  • Target window shows all 85 debuff slots on a mob. Players bufflock at the end of the first line.
  • Health of Target's Target window with power source and 3 bag slots for quick power source swapping.
  • Combat Abilities window with Favor, Haste, AC, Attack, and bags designed by Winnowyl (available in the Melee and CA Window subfolders
  • Modular window system - Many windows were adjusted to be the same vertical size for easier layout customization. These windows include: Tribute, Auras, Aggrometer, and Health of Targets' Target.
  • Additionally the Spellbar, Combat Abilities window, and Hotbars (button size 112) share a horizontal size so they can be used interchangeably.
  • Templates redesigned by Winnowyl for thinner, more angular borders and buttons.
  • Extended Target Window with numbered slots snaps to fit Vertical or Horizontal Layouts.
  • Pet, Bandolier and Compass windows form mini inventory window item slots, bags, and Gauges: XP, AA, Merc XP, Vitality, and Air.
  • Map/Atlas window is low profile and resizeable with dark/light background button (Thanks Halelen and Tinamin for all you help).
  • Bank Window with all bags open. See all the items in your bank at once.
  • Buff and Song windows with always visible labels, timers, and counters.
  • Mp3 Window becomes timer window with included mp3 file.
  • 4 spell gem themes (default, vivid, mystical, & WoW).
  • AYA Defaultish subfolder: This is a project I have been working on with Cilane. Do you have a friend that likes some AYA features but is still on the fence about using a custom UI? This version uses a more "Defaultish" Player, Group, Target, HoTT, Compass, Buff, Song, and Pet window to help ease default UI users into AYA, allowing the user to pick and choose which parts of AYA to keep and which to revert to a more familiar feel. Just replace any piece in the AYAEoK folder with the one from the AYADefaultish subfolder to give it that default UI style.

Instructions:

1) Download AYAUI

2) Open the zip file and EXTRACT the contents into your main EverQuest directory. Merge the folders when asked. Make sure AYAEoK is in the uifiles folder and UI_!AYALayout_Server is in your main EQ directory.

3) If you are running fullscreen mode in a supported resolution or Windowed Mode in 1920x1080 resolution, rename UI_!AYALayout_Server to your character and server (Example: UI_Ssdar_Firiona). Supported resolutions: 1920x1080; 1680x1050; 1600x900; 1280x1024; or 1360x768

4) Log into the game. If you are running a fullscreen supported resolution and did not rename your aya folder it should just load. If you are running windowed mode or an unsupported resolution, from the in game options window use the copy layout button and select the closest resolution available from the UI_!AYALayout_Server Source Layout. If everything looks in the right place, but the default UI loads, open in-game options, press the "Load UI Skin" button and find the AYAUI version you just downloaded, select that UI press "Load Skin" and you are good to go.
Enjoy!


AYA FAQ's

Q- How do I open/close the AA window?
A- Press the "V" key or press the "AA Experience" button in the inventory window.

Q- How do open/close the map window?
A- Press the "M" key

Q- I don't like the tiny map. Is there a larger map window?
A- AYA uses a resizeable map system. Just grab the edge and pull to make larger!

Q- I don't like integrated UI's and like to be able to move the window pieces all over my screen. Can I do that with AYA?
A- Yes! AYA is not integrated. It just appears that way because all the windows are designed to fit together. You can move them anywhere you like. To move them right click on an empty space in the window (these can be hard to find but they are there) and deselct the "Lock" option.

Q- I am a pure melee/caster class and have no need to see endurance/mana. What can I do?
A- Use the optional melee/caster target windows instead to remove the mana or endurance bar. They come along with the download and can be found in the sub-folder called Caster/Melee/Hybrid!
Just copy the file(s) in the optional folder then paste it into the main AYA folder allowing it to overwrite the original file(s). For casters that may want to see their endurance you can choose use the tiny endurance gauge located in the multifunctional stats/pet window. You can open that window by pressing ALT+F1.

Q- My 3 way pet/mini stats window won't unlock and I cannot move it. Can you help me?
A- There is a Daybreak issue that makes pet window remain bugged in the locked position. This is not an AYA error. Here is the fix: in the main EverQuest folder
look for the UI file that has your name and server in my case it's UI_Ssdar_Firiona. open that file and using the "find" function in the edit drop down window
type the word "pet". A few lines down you will see "locked=true" change that to "locked=false"

Q- I can't get the in-game timer to work. What am I doing wrong?
A- 1) In game press Alt+K to open timer window.
2) Then press the "A" button on the timer with your mouse cursor.
3) Open your directory and find /uifiles and open the aya folder. In that folder look for the files "Timer-Mob" Load either one of the two "Timer-Mob files.

Q- I added the new pieces from the latest AYA UI to the one I have been using previously and it won't load. What am I doing wrong?
A- Older versions of AYAUI are not compatible with new changes. Please download the newest complete version and use that one.

Q- When I load my AYAUI all the windows are scattered all over the screen. Is there and easier fix than manually moving them into their correct positions?
A- Copy the correct layout from UI_!AYALayout_Server or if you are using a supported resolution, rename the file to UI_Ssdar_Firiona (your character and server)
[Be sure the file is placed in your main EverQuest folder, and NOT in the aya file folder.]

Q- Is there a way to stop the pet window from closing every time my pet dies?
A- options, general tab, un-check the 5th check box on the left side labeled "Pet Window Auto-Popup"


AYAUI Contributors and Coders:

カノンKanon - the original AYA designer!
Danille - Long term caretaker of AYA
Winnowyl - (Texture overhaul, Mercenary and Combat windows, Design inspiration and assistance)
Cilane - (AYA Defaultish project)
Turlo - (Inventory Window)
Sparxx - (Old inventory window Kronos and new Itemslot graphics)
Drakah - (powersource type 360 mod)
Firescue17 (RoF inventory mods)
Halelen (base map window, inventory/krono mods)
Beimeith
[email protected]
Darchon
Moonfish
Wildeone
Javin/Gilthanos
Xabiel
Sailea
Oakling
Geddion
Xislaben
Myxiplx
Brighid741
Danny91643
Finamdar


Ssdar, Finamdar, Ghad, Brikibik, Ssdir
Firiona Vie Server


File Statistics
User Rating:
5 out of 5 with 23 votes
Downloads: 45659
Views: 588527
Uploaded By:
 
Last Modified: N/A

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Old 10-31-2019, 11:21 AM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 20
Uploads: 0
Smile Re: Re: ToV Beta UI

Quote:
Originally posted by Finamdar
AYA ToV Beta is now up!
https://www.eqinterface.com/downloa...nfo.php?id=6806


Awesome!!!! Thank you very much for all the work that you do to make and keep this as the very best UI in all of Everquest.
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Old 10-31-2019, 04:06 AM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 93
Uploads: 14
Re: ToV Beta UI

Quote:
Originally posted by ncskywarn
Will there be a ToV Beta UI? I tried to copy over the TBL version and it wouldn't work.


AYA ToV Beta is now up!
https://www.eqinterface.com/downloa...nfo.php?id=6806
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Old 10-30-2019, 06:07 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 20
Uploads: 0
Quote:
Originally posted by clearbrooke
I took a look at the errors, and frankly, I have no idea what's triggering them, unless it's something with the new "Overseer" window. I sent Finamdar an email, including the errors. When I know something, I'll let you know. <3

Awesome thank you
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Old 10-30-2019, 06:02 PM  
clearbrooke
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Povar
Forum posts: 15
File comments: 43
Uploads: 1
I took a look at the errors, and frankly, I have no idea what's triggering them, unless it's something with the new "Overseer" window. I sent Finamdar an email, including the errors. When I know something, I'll let you know. <3

Last edited by clearbrooke : 11-03-2019 at 05:22 PM.
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Old 10-29-2019, 10:22 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 20
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ToV Beta UI

Will there be a ToV Beta UI? I tried to copy over the TBL version and it wouldn't work.

Last edited by ncskywarn : 10-29-2019 at 10:23 PM.
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Old 06-19-2019, 03:52 AM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 93
Uploads: 14
Added decimal places to HP/Mana/Endurance/XP percents with the June 2019 patch on all windows that have them in the main UI folder, Caster/Melee/Hybrid subfolder, and Defaultish subfolder. Did some minor cleanup of a few other windows.

There's currently a bug with the mana percent for classes without a mana pool. instead of displaying 0 like it previously would, it displays -nan(ind). I'm pretty sure this is an EQ bug and have reported it, but it may not be fixed before it goes live.
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Old 05-14-2019, 05:01 PM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
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File comments: 93
Uploads: 14
Re: different map packs

Quote:
Originally posted by stormsryder
Is this UI (which I have always used) set up to choose different map pack providers ? for some reason I cannot get it to give me an option to select a choice between map providers... say I have over written the default with "brewall" and want to have an option to choose "goods" ? even tho I have it all set up in the correct folder in shows in the map folder correctly in game the ui only shows default on the world atlas map it never shows and option to choose "good" ??? Thanks


This UI 100% works with custom map packs, although in general the map installations can be a little finicky. First thing I'd suggest is to delete your map folder, repatch, and reinstall Brewall's and Good's each to their own folders inside the "maps" folder within the eq directory as EQ by default will overwrite some maps in the main "maps" folder.

The drop down to select the map pack you want to use is on the main map window below the "Zone Guide" button. You may need to make the window a little wider to see it depending on how big you like to keep your map window.

One other thing to note is that if you install a new map pack while the game is running, you may need to select "default" a couple times before other map packs appear in the drop down. Doing this forces the client to check the folder again for updated maps.
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Old 05-12-2019, 03:56 PM  
stormsryder
A Fire Beetle
 
Forum posts: 2
File comments: 9
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different map packs

Is this UI (which I have always used) set up to choose different map pack providers ? for some reason I cannot get it to give me an option to select a choice between map providers... say I have over written the default with "brewall" and want to have an option to choose "goods" ? even tho I have it all set up in the correct folder in shows in the map folder correctly in game the ui only shows default on the world atlas map it never shows and option to choose "good" ??? Thanks
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Old 04-02-2019, 09:05 PM  
bkmvl
A Fire Beetle
 
Server: Antonius Bayle
Forum posts: 3
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Quote:
Originally posted by Finamdar
yeah, they added all the functions of the potion belt to hotbuttons so they removed the potionbelt and added another hotbar


Thanks, that open area is bit disturbing but i can live with it
Now to play with scaling, 1920*1080 windowed is rough on a 27" 5k monitor,
the window is tiny and the text even smaller, and i'm not 16 any more
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Old 04-02-2019, 06:18 PM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
Forum posts: 10
File comments: 93
Uploads: 14
Quote:
Originally posted by bkmvl
Thanks for the update of the best UI in my opinion

Reinstalled EQ since my first attempt caused the UI to be dead and after a short moment the game died to.

Did they remove the potion belt? seems that slot is missing in the UI so i assume they did at some point.


yeah, they added all the functions of the potion belt to hotbuttons so they removed the potionbelt and added another hotbar
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Old 04-02-2019, 04:01 AM  
bkmvl
A Fire Beetle
 
Server: Antonius Bayle
Forum posts: 3
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Thanks for the update of the best UI in my opinion

Reinstalled EQ since my first attempt caused the UI to be dead and after a short moment the game died to.

Did they remove the potion belt? seems that slot is missing in the UI so i assume they did at some point.
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Old 04-02-2019, 02:19 AM  
dega
A Fire Beetle
 
Server: tholuxe
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Thx
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Old 03-31-2019, 04:22 PM  
Finamdar
A Ghoul
 
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Server: Firiona Vie
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Uploads: 14
Re: just a quick question

Quote:
Originally posted by dega
First off, thx for keeping this UI going its been my goto for many yrs I was wondering if there is any way to increse the text size in the tracking window

Thx


yep! You have to modify the xml file EQUI_TrackingWnd.xml in your aya directory.

<Listbox item="TRW_TrackingList">
<ScreenID>TRW_TrackingList</ScreenID>
<Font>2.5</Font>

Change the 2.5 to 3 or 4 and save, reload your UI and the font should be bigger in the tracking list. The other buttons in the window is a bit more complicated since those are all spaced out for their current size.
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Old 03-30-2019, 08:51 AM  
dega
A Fire Beetle
 
Server: tholuxe
Forum posts: 2
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just a quick question

First off, thx for keeping this UI going its been my goto for many yrs I was wondering if there is any way to increse the text size in the tracking window

Thx
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Old 03-18-2019, 10:43 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 20
Uploads: 0
Re: Re: Modified Turlo's Inventory Window

Quote:
Originally posted by Finamdar
Modified Turlo's is the one in the main aya folder by default, it's just an updated version to work with the new EQ code and looks like I forgot to put the update in the subfolder (should actually probably just delete the inventory subfolder entirely as aya old is no longer supported). The expansions on the coin tab are hardcoded into EQ now, so unfortunately there's no way to not have them appear any more other than reducing the width of that column down to the point of only showing the first letter or two of the expansion.


Got it thanks and ty for all the work you do to make and keep AYA the best UI on the game.
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