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Old 01-21-2021, 03:45 PM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 107
Uploads: 16
Quote:
Originally posted by intered
awesome to see this is still alive!

Is there a way to make this skin work for higher resolution that 1920? Myself using a a 1440P screen


You can move the windows around and space them however you want to fit on a larger resolution screen. My highest resolution screen is 1080p so I can't make a layout designed for anything higher myself, but if anyone has one to submit I would be happy to add it.

I have heard some people have issues reading some of the text in windows at higher resolutions because it just gets too small, but that's an issue with EQ in general, not any specific custom UI.
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Old 01-15-2021, 06:45 AM  
intered
A Ghoul
 
Interface Author - Click to view interfaces
Server: Ayonae Ro
Forum posts: 15
File comments: 13
Uploads: 1
awesome to see this is still alive!

Is there a way to make this skin work for higher resolution that 1920? Myself using a a 1440P screen
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Old 12-08-2020, 06:13 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 25
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CoV

Thank you for the update and all of the work you do to make and keep AYA the best UI in all of Everquest.
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Old 11-01-2020, 10:41 AM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 107
Uploads: 16
Re: Re: CoV

Quote:
Originally posted by Finamdar
It's likely the new Dragon Hoard buttons. Honestly with how terrible of an expansion ToV was I haven't been that excited to check out ToV2 but I'll probably have a beta update ready soon since I need to get my UI raid ready this week.


had some time so got it ready for CoV.

AYA CoV Beta

Dragon's Hoard still isn't available yet but the UI should support it when it is.
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Old 11-01-2020, 04:53 AM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 107
Uploads: 16
Re: CoV

Quote:
Originally posted by ncskywarn
I know it's early but was wondering is there going to be a CoV beta update? Not sure what is causing i but I'm getting a XML error message when I log into beta.


It's likely the new Dragon Hoard buttons. Honestly with how terrible of an expansion ToV was I haven't been that excited to check out ToV2 but I'll probably have a beta update ready soon since I need to get my UI raid ready this week.
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Old 10-29-2020, 11:40 AM  
clearbrooke
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Interface Author - Click to view interfaces
Server: Povar
Forum posts: 15
File comments: 49
Uploads: 1
Re: Changing the Clickies page in the Merc Management Window

Quote:
Originally posted by Aeralisk
Is it possible to change what bag is used in the merc window for clickies?


I coded it for how I use it - if you want different slots, send me a message with what ones you want, and I'll change it for you and send it back.
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Old 10-27-2020, 03:41 PM  
Aeralisk
A Bat
 
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Changing the Clickies page in the Merc Management Window

Is it possible to change what bag is used in the merc window for clickies?
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Old 10-26-2020, 05:57 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 25
Uploads: 0
CoV

I know it's early but was wondering is there going to be a CoV beta update? Not sure what is causing i but I'm getting a XML error message when I log into beta.
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Old 08-19-2020, 07:49 AM  
clearbrooke
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Povar
Forum posts: 15
File comments: 49
Uploads: 1
Re: Removed Window

Quote:
Originally posted by Trice74
I've somehow removed the window that has the three top bag slots for the second to last bag, target and powersource %. For the life of me I can't figure out how to bring it back up.


It's the player window. I can't remember the command in game for the life of me, because I unmapped them years ago to prevent doing exactly that.

But you can find it in the EQ Menu. I *think* it's under Character, but I could be mistaken. Alternately, you can check in Options -> Keys, select UI from the drop down menu, and look for Player Window or Toggle Player Window, or however it's listed. I'm not logged in right now due to patch, so I can't double check.
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Old 08-16-2020, 06:44 AM  
Trice74
A Bat
 
Forum posts: 0
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Removed Window

I've somehow removed the window that has the three top bag slots for the second to last bag, target and powersource %. For the life of me I can't figure out how to bring it back up.

Last edited by Trice74 : 08-16-2020 at 11:14 AM.
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Old 07-26-2020, 03:35 PM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 25
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Re: Re: All access days remaining.

Quote:
Originally posted by Finamdar
I've been stubbornly refusing to change it hoping that they revert next patch. I know it's unlikely, but I'm going to wait a little longer to release a new version to see if they show any signs of changing their mind on this one, but assuming they don't I'll release one sometime in the next month.


Sounds like a plan thanks for all the good work you do to make this the best UI in all of Everquest.
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Old 07-19-2020, 05:07 PM  
Finamdar
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Firiona Vie
Forum posts: 10
File comments: 107
Uploads: 16
Re: All access days remaining.

Quote:
Originally posted by ncskywarn
Not really a big issue. I was wondering now that DBG has decided to remove the 'All Access Days Left:' label in the inventory window. Is there a way of removing it in AYA so it doesn't give a error message on the coin tab in the inventory window?


I've been stubbornly refusing to change it hoping that they revert next patch. I know it's unlikely, but I'm going to wait a little longer to release a new version to see if they show any signs of changing their mind on this one, but assuming they don't I'll release one sometime in the next month.
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Old 07-16-2020, 12:30 AM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 25
Uploads: 0
All access days remaining.

Not really a big issue. I was wondering now that DBG has decided to remove the 'All Access Days Left:' label in the inventory window. Is there a way of removing it in AYA so it doesn't give a error message on the coin tab in the inventory window?
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Old 07-16-2020, 12:25 AM  
ncskywarn
A Gray Wolf
 
Forum posts: 5
File comments: 25
Uploads: 0
Re: Re: custom maps

Quote:
Originally posted by clearbrooke
I haven't had a problem with it. I just made a second folder of maps. I think in order to change which set (I use both brewall and goodurden) I had to use the dropdown on the map page, rather than the atlas. Just make sure that you put them into their own custom folder inside the maps folder.


Quote:
Originally posted by stormsryder
I am having trouble using custom (brewall) maps all it shows in the box is default ? do I have to do it some specefic way? can you not use custom maps with this interface ?


Confirmed: Just make a separate folder named Brewall and put that folder into the EQ maps folder. Then either extract or download the Brewall maps into the new folder and you will be able to change the map folder from the map in AYA.
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Old 06-11-2020, 11:16 PM  
clearbrooke
A Ghoul
 
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Interface Author - Click to view interfaces
Server: Povar
Forum posts: 15
File comments: 49
Uploads: 1
Re: custom maps

Quote:
Originally posted by stormsryder
I am having trouble using custom (brewall) maps all it shows in the box is default ? do I have to do it some specefic way? can you not use custom maps with this interface ?


I haven't had a problem with it. I just made a second folder of maps. I think in order to change which set (I use both brewall and goodurden) I had to use the dropdown on the map page, rather than the atlas. Just make sure that you put them into their own custom folder inside the maps folder.

Last edited by clearbrooke : 06-11-2020 at 11:20 PM.
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