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Category: FunctionalNemesisUI v2.0
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Name: NemesisUI v2.0   Popular!
Author:
Date: 09-13-2005 02:54 AM
Size: 1.38 MB
Version: 2.0

Patch & Add-on List
File Name
Version
Size
Author
Date
Type
v3.0
2.49 MB
02-14-2007 04:47 PM
Patch

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Nemesis 2.0 (DoD)
 
Description
The NemesisUI is designed for high resolutions (1600x1200 or 1280x1024), but will work on lower resolutions depending on configuration. The UI has been tested by several players of all types. The UI includes Caster/Hybrid (which is stock), and Pure Melee versions. There are also an alternate group window with Invite/Follow/Decline/Disband buttons. There are batch files included in the main directory that switch between the stock and alternate windows. Internally this UI is versioned 2.0


Changes in Version 2.0:

Modified the EQ Main Window (the EQ button thing) to function as a PERMANENT HoTT window. This window cannot currently be turned off. The EQ button is on the right hand side of the window

Two horrizontal Hotkey Windows as the Second and Third Hotkey Windows

Previously alternate vertical Hotkey Window is now the Fourth available Hotkey Window

Removed Clickies from the Player (Stats) Window

Reformatted the Player Window to match the rest of the UI better

Reformatted the CastSpell Window to match the Player (Stat) Window

New Edge Graphics used in some places on the UI to match the new windows
If the 2x5 Hotkey Window is not used, the bottom set of windows now has symmetry

Added tabs (DoD specific) to the Inventory Window

The Class Animation in the Inventory Window now works again

All Around New Look (Especially on the Windows designed to be on the bottom of the UI)



Batch Files for Alternate Windows/Modes:

MakePureMelee.bat:
Coverts the UI to the pre melee version. The Target and Combat Ability xml files are replaced with the ones from the alternates directory.

MakeCasterHybrid.bat:
Reverts the UI from the pure melee to the caster/hybrid(stock) version. The Target and Combat Ability xml files are replaced with the ones from the stock directory.

AddGroupButtons.bat:
Adds Invite/Follow and Decline/Disband buttons to the Group window. The Group window xml file are replaced with the ones from the stock directory.

RemoveGroupButtons.bat:
Removes Invite/Follow and Decline/Disband buttons from the Group window. The Group window xml file are replaced with the ones from the stock directory.


--All UI elements are origonal except for the gem and spell icons. 'T.King "Spell Icons" G2.5 (Standard Edition)' are used, downloaded via a post on EQInterface by Kuvasie.--

To Install, simply unzip the Nemesis2.0 folder to your uifiles folder. Then in game type "/load Nemesis2.0 1", or use the options window to load the UI.

Any questions or suggestions can be sent to [email protected], or tells can be sent to Shaidtan on the Quellious server.


-Shaidtan

File Statistics
User Rating:
5 out of 5 with 19 votes
Downloads: 10886
Views: 124264
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Last Modified: N/A

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Old 08-14-2004, 05:13 PM  
Oriz
A Bat
 
Server: Quellious
Forum posts: 0
File comments: 1
Uploads: 0
Awesome UI!

Terrific UI, very functional! I set my /mousespeed -3 to set the borders...mouse was too jumpy at first. Highly recommend this one, best I've used yet!
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Old 08-15-2004, 12:46 PM  
marwas
A Bat
 
Server: Povar
Forum posts: 1
File comments: 1
Uploads: 0
Great UI

Best UI I have used yet, so much attention to detail. Much more than meets the eye with this one, I would highly recommend you atleast give it a try.
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Old 08-15-2004, 10:15 PM  
Dabbil
A Fire Beetle
 
Server: Lanys
Forum posts: 3
File comments: 1
Uploads: 0
great UI, but is there a casting guage for the melee version, i have some clicky items, its not a big deal just cerious
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Old 08-16-2004, 03:07 AM  
shaidtan
A Ghoul
 
Interface Author - Click to view interfaces
Forum posts: 18
File comments: 10
Uploads: 2
There is a cast meter on the pure melee target window. It's in the same place as the discipline timeout meter, and is only visible when active. There was a small issue with the XML that prevented it from being seen. It's been since fixed and the current download (v0.61) contanis the fix. Thanks Dabbil for pointing this out, and I apologize for the oversight.
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Old 08-20-2004, 04:05 PM  
dannyowelch
A Ghoul
 
Interface Author - Click to view interfaces
Server: The Combine
Forum posts: 11
File comments: 11
Uploads: 1
This is the best UI I've used in all my years of EQ. VERY functional, clean, efficient... just can't say enough about it. Excellent work! The ONLY thing that I would like to see added is a small invite/follow button somewhere around the group window... nothing major, but if I turn away and miss the text in my spam window, I don't realize that I've been invited to a group during raids. Not a big deal really since I just started opening the actions window when I'm waiting for the group invite.
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Old 08-21-2004, 03:01 AM  
shaidtan
A Ghoul
 
Interface Author - Click to view interfaces
Forum posts: 18
File comments: 10
Uploads: 2
Thanks for all the kind words. They're somewhat unexpected but much appreciated.

A few people have requested Invite/Follow and Decline/Disband buttons on the group window. Expect them to be present in the next version (Be it with OoW or possibly before) in the form of an alternate window.
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Old 09-03-2004, 03:19 PM  
craig585
A Bat
 
Forum posts: 0
File comments: 1
Uploads: 0
Quote:
Originally posted by shaidtan
Thanks for all the kind words. They're somewhat unexpected but much appreciated.

A few people have requested Invite/Follow and Decline/Disband buttons on the group window. Expect them to be present in the next version (Be it with OoW or possibly before) in the form of an alternate window.


Nice UI but being new to interfaces and out of EQ for a couple years I need some help... I liked this one cause is fairly plain and it also had that cool mp3 (?) players but I did not see that in the package. How do you get something like that to work? I'd really like to be able to play my own tunes while playing the game.
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Old 09-05-2004, 12:51 AM  
jrhansen
A Bat
 
Server: Bristlebane
Forum posts: 1
File comments: 1
Uploads: 0
Very nice UI. Functionality and very clean to look at.

but, but . . .

Where is the spell duration numbers on the buff window ?

That is only thing that keeps me from switching from my old home made UI, and maybe a Larger HP number.

Apart from that, big thumb up. Nicely designed UI !!
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Old 09-15-2004, 07:13 AM  
Vadrdarth
A Bat
 
Forum posts: 1
File comments: 1
Uploads: 0
reso

I love the style of this UI, I am wondering if its usable by someone using 1024x768 resolution? It looks fantastic
thanks
Vadr
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Old 09-15-2004, 08:01 AM  
jaiddin
A Bat
 
Server: xev
Forum posts: 0
File comments: 1
Uploads: 0
I really enjoy using this UI for its clean functionality. Thank you for getting the OOW update up so fast so we can continue to use this. =)
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Old 09-15-2004, 01:06 PM  
moonnie
A Ghoul
 
Forum posts: 13
File comments: 1
Uploads: 0
Thank you very much for making an alternate hott window
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Old 09-15-2004, 11:43 PM  
Liddy
A Gray Wolf
 
Server: Stromm
Forum posts: 8
File comments: 20
Uploads: 0
Great UI. So clean-sharp-simple. I Love it.

Was using it on 1024 x 768 & it fit perfectly... but i had to change resolution back to 800 x 600 due to major lagging in OoW zones. Now it just doesnt fit right ..everything is too big. I'm not familiar with how UI's are made or how to change the size of windows. Hope to see this 800 x 600 friendly sometime in future. In the mean time I will read up and see if i can figure it out.
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Old 09-16-2004, 05:00 AM  
boehse
A Bat
 
Server: SolRo
Forum posts: 0
File comments: 1
Uploads: 0
very nice, i love it !
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Old 09-16-2004, 10:52 AM  
KatKatastrophe
A Gray Wolf
 
Server: Bristlebane
Forum posts: 4
File comments: 1
Uploads: 0
Personal thought

a UI-file included might not be amiss, to help with window placements...

Otherwise, I'd have to agree with everyone else. This is the best UI I've fun across, very smooth, easy to use. Dynamic.
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Old 09-22-2004, 11:46 AM  
Belia
A Fire Beetle
 
Forum posts: 2
File comments: 1
Uploads: 0
Mana bar

I sent you an e-mail, not sure if you got it, but it would be much more logical to have mana bar directly under player HP bar. I get confused all the time, I look at my mana bar, see the target HP bar right above it, and panic that I am dyin gfrom some DoT (when I do not get beat on).

Another suggestionwould be to place numbers right next to spell gems, this way there is no counting from the top involved, when I need to mem a temporary spell, I usually have to count which slot it is, 6th or 5th, etc. Another suggestion is to make the compass more vivid. Thicken white lines and letters on it. At times it's hard to see what's going on, and paticulatly hard to see the line on the part that does not move that indicates the direction facing.

This is the best UI up tp date. Thank you for hard work, and especially for the hint in xml file that allows to easily change the inventory slots on the hot bar.

Kudos
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