Drakah's EQ Theme UI
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This has been really long in the making and soon will come out when I get all the parts together. All the graphics have pretty much been done already, I just have to code them in and do some adjustments and things.
If you liked the Warcraft one, I think you may enjoy this. Here is a small preview of what it I am hoping it to look like as well as a small screenshot of what is coded so far. Let me know what you think :) |
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.. and the in-game screenshot with some gradient texturing too.
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That is looking really nice Drakah! So nice I dont even have any constructive feedback other then keep it up :nana:
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Here is today's screenshot.
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Very nice skin :nana:
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Awesome stuff Drakah! Gimme! :)
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Wow.. smooth, easy to read, colorful. Looks great Drakah as always. Can't wait to give this UI a try in the game. :D
Question... 1. Will the spell bar display the names of the spells? |
The main version wont have "fluff" like buff names and spell names since I am trying to go streamlined, but there will be "mods" for it or people can make their own.
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Spectacular as always. :)
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Today's screenshot.
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...Oh, and the cast spell window.
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Drakah, Not to rush you but this UI looks great and I would love to use it. Any ideas on an ETA? Using HTTK ATM, but would love to try yours as well. I'm just trying to find the perfect UI for my play style.
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Don't know really. I do everything in my spare time and currently I have some. This particular UI has been in the makings for several months now, so I do not want to put a time limit on it. Guessing maybe a week, maybe several. I still have to deal with the windowpieces files, and that itself can take a while to tweak.
Also, I am stuck at the 0% that sticks out like a soar thumb when there is no TargetofTarget enabled. Trying to see if that EQtype can disappear when nothing is targeted like the NameofTargetoftarget does. Not sure what to do with the percent sign though. Trying to get the main brunt of it done so I can have more time doing the details and issues. |
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April 16th screenshot. Happy Easter!
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April 17th screenshot.
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