Hepl Hepl Damn Hotbutton Window
Ok this one is Killin me... I made a new Hotbutton window a while back,
it's a work in progress has 33 added inventory slots to various equipment slots and bag slots for easy clicky access... has my tribute timer and tribute total .... has my banked aa count ..... and all 8 general inventory slots.... I have become very dependant on this window and really can't imagine playing EQ without it...BUT recently ...I would say within the last month(not sure if it was with last patch or before it) It has started to Crash me EVERY time I die... I did some tests and it seems I don't crash if I have nothing in my inventory .. so this leads me to belive that its something to do with the added slots... but this really doesn't make too much sence since I have had them on the windo for many months now... the last thing I added was the banked aa count.... Im not sure what it is and i'll be and have been tryin to figure it out desperately .. and will continue to do so but ANY help on this would be greatly appreciated... ill post the code and the ui error file is at the bottom. .................................................. ................... EDIT...Ok so at this point or actually a couple hours ago I started over been trying to get this window up and running for hours now... all day plus a few hours yesterday... getting closer but still not there..... I took the default Hotbutton window and added all the crap I wanted again... and of course it still doesn't work.... as in it still crashes when I die... not when I zone or load in just when I die... what I found is by removing the <pieces>HB_NewSlot1</pieces> through 33 It works fine... so I started adding them in one at a time. added <pieces>HB_NewSlot1</pieces> ... Worked Fine next I tried <pieces>HB_NewSlot1</pieces> <pieces>HB_NewSlot2</pieces> ... Worked Fine next I tried <pieces>HB_NewSlot1</pieces> <pieces>HB_NewSlot2</pieces> <pieces>HB_NewSlot3</pieces> ... Crashed next I tried <pieces>HB_NewSlot1</pieces> <pieces>HB_NewSlot2</pieces> <pieces>HB_NewSlot4</pieces> ... Crashed next I tried <pieces>HB_NewSlot1</pieces> <pieces>HB_NewSlot2</pieces> <pieces>HB_NewSlot5</pieces> ... Crashed This is where I am now ... I'll keep trying combos to see what I can get to work ... I feel I must be missing something really odvious cuz thsi crap makes 0 sence to me , It's gotta be a brain fart on my part... anyone sees anything please reply ..ty .. The new xml is here... the indented stuff is pretty much straight from the default with modified sizes and locations the stuff huging the left margine is the crap I added... so I'm assuming thats where the problem lies.. <?xml version = "1.0"?> <XML ID = "EQInterfaceDefinitionLanguage"> <Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/> <Label item="HB_CurrentAACount"> <ScreenID>HB_CurrentAACount</ScreenID> <Font>4</Font> <EQType>71</EQType> <TextColor> <R>0</R> <G>255</G> <B>0</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> <Location> <X>67</X> <Y>5</Y> </Location> <Size> <CX>40</CX> <CY>18</CY> </Size> </Label> <Label item="HB_TribTimerLabel"> <ScreenID>HB_TribTimerLabel</ScreenID> <Font>4</Font> <EQType>116</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> <Location> <X>125</X> <Y>5</Y> </Location> <Size> <CX>40</CX> <CY>18</CY> </Size> </Label> <Label item="HB_CurrentTribLabel"> <ScreenID>HB_CurrentTribLabe</ScreenID> <Font>4</Font> <RelativePosition>true</RelativePosition> <EQType>117</EQType> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>true</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> <Location> <X>10</X> <Y>5</Y> </Location> <Size> <CX>40</CX> <CY>18</CY> </Size> </Label> <Ui2DAnimation item = "A_HotButton1Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton1Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>80</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton1Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>40</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton1PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>120</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton1Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>160</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton2Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>0</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton2Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>80</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton2Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>40</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton2PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>120</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton2Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>160</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton3Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>0</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton3Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>80</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton3Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>40</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton3PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>120</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton3Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>160</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton4Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>0</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton4Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>80</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton4Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>40</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton4PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>120</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton4Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>160</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton5Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>0</X> <Y>160</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton5Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>80</X> <Y>160</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton5Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>40</X> <Y>160</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton5PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>120</X> <Y>160</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton5Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>160</X> <Y>160</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton6Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>0</X> <Y>200</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton6Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>80</X> <Y>200</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton6Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>40</X> <Y>200</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton6PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>120</X> <Y>200</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton6Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces06.tga</Texture> <Location> <X>160</X> <Y>200</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton7Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>0</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton7Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>80</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton7Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>40</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton7PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>120</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton7Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>160</X> <Y>0</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton8Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>0</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton8Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>80</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton8Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>40</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton8PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>120</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton8Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>160</X> <Y>40</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton9Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>0</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton9Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>80</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton9Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>40</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton9PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>120</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton9Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>160</X> <Y>80</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton10Normal"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>0</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton10Pressed"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>80</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton10Flyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>40</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton10PressedFlyby"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>120</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Ui2DAnimation item = "A_HotButton10Disabled"> <Cycle>true</Cycle> <Frames> <Texture>window_pieces07.tga</Texture> <Location> <X>160</X> <Y>120</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Hotspot> <X>0</X> <Y>0</Y> </Hotspot> <Duration>1000</Duration> </Frames> </Ui2DAnimation> <Button item = "HB_PageLeftButton"> <ScreenID>HB_PageLeftButton</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>181</Y> </Location> <Size> <CX>25</CX> <CY>16</CY> </Size> <Text></Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_HSBLeftNormal</Normal> <Pressed>A_HSBLeftPressed</Pressed> <Flyby>A_HSBLeftFlyby</Flyby> <Disabled>A_HSBLeftDisabled</Disabled> <PressedFlyby>A_HSBLeftPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Label item ="HB_CurrentPageLabel"> <ScreenID>HB_CurrentPageLabel</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>181</Y> </Location> <Size> <CX>25</CX> <CY>16</CY> </Size> <Text>1</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <NoWrap>false</NoWrap> <AlignCenter>true</AlignCenter> <AlignRight>false</AlignRight> </Label> <Button item = "HB_PageRightButton"> <ScreenID>HB_PageRightButton</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>56</X> <Y>181</Y> </Location> <Size> <CX>25</CX> <CY>16</CY> </Size> <Text></Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <ButtonDrawTemplate> <Normal>A_HSBRightNormal</Normal> <Pressed>A_HSBRightPressed</Pressed> <Flyby>A_HSBRightFlyby</Flyby> <Disabled>A_HSBRightDisabled</Disabled> <PressedFlyby>A_HSBRightPressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button1"> <ScreenID>HB_Button1</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>203</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>1</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton1Normal</Normal> <Pressed>A_HotButton1Pressed</Pressed> <Flyby>A_HotButton1Flyby</Flyby> <Disabled>A_HotButton1Disabled</Disabled> <PressedFlyby>A_HotButton1PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button2"> <ScreenID>HB_Button2</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>203</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>2</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton2Normal</Normal> <Pressed>A_HotButton2Pressed</Pressed> <Flyby>A_HotButton2Flyby</Flyby> <Disabled>A_HotButton2Disabled</Disabled> <PressedFlyby>A_HotButton2PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button3"> <ScreenID>HB_Button3</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>243</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>3</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton3Normal</Normal> <Pressed>A_HotButton3Pressed</Pressed> <Flyby>A_HotButton3Flyby</Flyby> <Disabled>A_HotButton3Disabled</Disabled> <PressedFlyby>A_HotButton3PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button4"> <ScreenID>HB_Button4</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>243</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>4</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton4Normal</Normal> <Pressed>A_HotButton4Pressed</Pressed> <Flyby>A_HotButton4Flyby</Flyby> <Disabled>A_HotButton4Disabled</Disabled> <PressedFlyby>A_HotButton4PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button5"> <ScreenID>HB_Button5</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>283</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>5</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton5Normal</Normal> <Pressed>A_HotButton5Pressed</Pressed> <Flyby>A_HotButton5Flyby</Flyby> <Disabled>A_HotButton5Disabled</Disabled> <PressedFlyby>A_HotButton5PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button6"> <ScreenID>HB_Button6</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>283</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>6</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton6Normal</Normal> <Pressed>A_HotButton6Pressed</Pressed> <Flyby>A_HotButton6Flyby</Flyby> <Disabled>A_HotButton6Disabled</Disabled> <PressedFlyby>A_HotButton6PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button7"> <ScreenID>HB_Button7</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>323</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>7</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton7Normal</Normal> <Pressed>A_HotButton7Pressed</Pressed> <Flyby>A_HotButton7Flyby</Flyby> <Disabled>A_HotButton7Disabled</Disabled> <PressedFlyby>A_HotButton7PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button8"> <ScreenID>HB_Button8</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>323</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>8</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton8Normal</Normal> <Pressed>A_HotButton8Pressed</Pressed> <Flyby>A_HotButton8Flyby</Flyby> <Disabled>A_HotButton8Disabled</Disabled> <PressedFlyby>A_HotButton8PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button9"> <ScreenID>HB_Button9</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>363</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>9</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton9Normal</Normal> <Pressed>A_HotButton9Pressed</Pressed> <Flyby>A_HotButton9Flyby</Flyby> <Disabled>A_HotButton9Disabled</Disabled> <PressedFlyby>A_HotButton9PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <Button item = "HB_Button10"> <ScreenID>HB_Button10</ScreenID> <Font>1</Font> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>363</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Text>10</Text> <TextColor> <R>255</R> <G>255</G> <B>255</B> </TextColor> <DecalSize> <CX>40</CX> <CY>40</CY> </DecalSize> <ButtonDrawTemplate> <Normal>A_HotButton10Normal</Normal> <Pressed>A_HotButton10Pressed</Pressed> <Flyby>A_HotButton10Flyby</Flyby> <Disabled>A_HotButton10Disabled</Disabled> <PressedFlyby>A_HotButton10PressedFlyby</PressedFlyby> </ButtonDrawTemplate> </Button> <InvSlot item = "HB_InvSlot1"> <ScreenID>HB_InvSlot1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>203</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot2"> <ScreenID>HB_InvSlot2</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>203</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot3"> <ScreenID>HB_InvSlot3</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>243</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot4"> <ScreenID>HB_InvSlot4</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>243</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot5"> <ScreenID>HB_InvSlot5</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>283</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot6"> <ScreenID>HB_InvSlot6</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>283</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot7"> <ScreenID>HB_InvSlot7</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>323</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot8"> <ScreenID>HB_InvSlot8</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>323</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot9"> <ScreenID>HB_InvSlot9</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>363</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item = "HB_InvSlot10"> <ScreenID>HB_InvSlot10</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>44</X> <Y>363</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>-1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot31"> <ScreenID>HB_InvSlot31</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>243</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>22</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot32"> <ScreenID>HB_InvSlot32</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>283</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>23</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot33"> <ScreenID>HB_InvSlot33</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>323</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>24</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot34"> <ScreenID>HB_InvSlot34</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>363</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>25</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot30"> <ScreenID>HB_InvSlot30</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>90</X> <Y>202</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_InvPrimary</Background> <EQType>13</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot35"> <ScreenID>HB_InvSlot35</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>134</X> <Y>202</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_InvSecondary</Background> <EQType>14</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot36"> <ScreenID>HB_InvSlot36</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>134</X> <Y>243</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>26</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot37"> <ScreenID>HB_InvSlot37</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>134</X> <Y>283</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>27</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot38"> <ScreenID>HB_InvSlot38</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>134</X> <Y>323</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>28</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_InvSlot39"> <ScreenID>HB_InvSlot39</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>134</X> <Y>363</Y> </Location> <Size> <CX>40</CX> <CY>40</CY> </Size> <Background>A_RecessedBox</Background> <EQType>29</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 1-Chest --> <InvSlot item="HB_Newslot1"> <ScreenID>HB_Newslot1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>27</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_InvChest</Background> <EQType>17</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 2 -left wrist --> <InvSlot item="HB_Newslot2"> <ScreenID>HB_Newslot2</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>27</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>317</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 3 - Bag 5 Slot 8 --> <InvSlot item="HB_Newslot3"> <ScreenID>HB_Newslot3</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>27</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>315</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 4 - Bag 3 Slot 1--> <InvSlot item="HB_Newslot4"> <ScreenID>HB_Newslot4</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>27</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_InvAboutBody</Background> <EQType>8</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 5 -Bag 3 Slot 2 --> <InvSlot item="HB_Newslot5"> <ScreenID>HB_Newslot5</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>27</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>312</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 6 -Ammo --> <InvSlot item="HB_Newslot6"> <ScreenID>HB_Newslot6</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>27</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>318</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 7 -Bag 3 Slot 8 --> <InvSlot item="HB_Newslot7"> <ScreenID>HB_Newslot7</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>56</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_InvWrist</Background> <EQType>10</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 8 -Right Ear --> <InvSlot item="HB_Newslot8"> <ScreenID>HB_Newslot8</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>56</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>314</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 9 - Food - Bag 4 Slot 9 --> <InvSlot item="HB_Newslot9"> <ScreenID>HB_Newslot9</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>56</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>321</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 10 - lr1 --> <InvSlot item="HB_Newslot10"> <ScreenID>HB_NewSlot1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>56</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>251</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 11 - lr9 --> <InvSlot item="HB_Newslot11"> <ScreenID>HB_Newslot1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>56</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>252</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 12 - Boots of the warmaster - Feet --> <InvSlot item="HB_Newslot12"> <ScreenID>HB_Newslot1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>56</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>316</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 13 --> <InvSlot item="HB_Newslot13"> <ScreenID>HB_Newslot1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>85</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_InvFeet</Background> <EQType>19</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 14 --> <InvSlot item="HB_Newslot14"> <ScreenID>HB_Newslot1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>85</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>313</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 15 --> <InvSlot item="HB_Newslot15"> <ScreenID>HB_Newslot15</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>85</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>329</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 16 --> <InvSlot item="HB_Newslot16"> <ScreenID>HB_Newslot16</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>85</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>253</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 17 --> <InvSlot item="HB_Newslot17"> <ScreenID>HB_Newslot17</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>85</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>254</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 18--> <InvSlot item="HB_Newslot18"> <ScreenID>HB_Newslot18</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>85</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>326</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- EAR --> <InvSlot item="HB_Newslot19"> <ScreenID>HB_Newslot19</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>114</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_InvEar</Background> <EQType>1</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 20 - LMR1 --> <InvSlot item="HB_Newslot20"> <ScreenID>HB_Newslot20</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>114</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>311</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 21 - LR8 --> <InvSlot item="HB_Newslot21"> <ScreenID>HB_Newslot21</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>114</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>328</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 22 -LL5 --> <InvSlot item="HB_Newslot22"> <ScreenID>HB_Newslot22</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>114</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>255</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 23 - LL10 --> <InvSlot item="HB_Newslot23"> <ScreenID>HB_Newslot23</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>114</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>256</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 24 - LR3 --> <InvSlot item="HB_Newslot24"> <ScreenID>HB_Newslot24</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>114</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>323</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 25 - Hand --> <InvSlot item="HB_Newslot25"> <ScreenID>HB_Newslot25</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>2</X> <Y>143</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_InvHands</Background> <EQType>12</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 26 - LR2 --> <!-- 27 - LR10 --> <InvSlot item="HB_Newslot27"> <ScreenID>HB_Newslot27</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>60</X> <Y>143</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>330</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <InvSlot item="HB_Newslot26"> <ScreenID>HB_Newslot26</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>31</X> <Y>143</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>322</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 28 - LL4 --> <InvSlot item="HB_Newslot28"> <ScreenID>HB_Newslot28</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>143</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>257</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 29 -LL5 --> <InvSlot item="HB_Newslot29"> <ScreenID>HB_Newslot29</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>143</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>258</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 30 - LR5 --> <InvSlot item="HB_Newslot30"> <ScreenID>HB_Newslot30</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>143</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>325</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 31 - LL9 --> <InvSlot item="HB_Newslot31"> <ScreenID>HB_Newslot31</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>89</X> <Y>172</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>259</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 32 - LL6 --> <InvSlot item="HB_Newslot32"> <ScreenID>HB_Newslot32</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>118</X> <Y>172</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_RecessedBox</Background> <EQType>260</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <!-- 33 - LL7 --> <InvSlot item="HB_Newslot33"> <ScreenID>HB_Newslot33</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>147</X> <Y>172</Y> </Location> <Size> <CX>27</CX> <CY>27</CY> </Size> <Background>A_InvRange</Background> <EQType>11</EQType> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> </InvSlot> <SpellGem item = "HB_SpellGem1"> <ScreenID>HB_SpellGem1</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>211</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem2"> <ScreenID>HB_SpellGem2</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>211</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem3"> <ScreenID>HB_SpellGem3</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>251</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem4"> <ScreenID>HB_SpellGem4</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>251</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem5"> <ScreenID>HB_SpellGem5</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>291</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem6"> <ScreenID>HB_SpellGem6</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>291</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem7"> <ScreenID>HB_SpellGem7</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>331</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem8"> <ScreenID>HB_SpellGem8</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>331</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem9"> <ScreenID>HB_SpellGem9</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>6</X> <Y>371</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <SpellGem item = "HB_SpellGem10"> <ScreenID>HB_SpellGem10</ScreenID> <RelativePosition>true</RelativePosition> <Location> <X>48</X> <Y>371</Y> </Location> <Size> <CX>31</CX> <CY>23</CY> </Size> <SpellGemDrawTemplate> <Holder>A_SpellGemHolder</Holder> <Background>A_SpellGemBackground</Background> <Highlight>A_SpellGemHighlight</Highlight> </SpellGemDrawTemplate> <SpellIconOffsetX>8</SpellIconOffsetX> <SpellIconOffsetY>4</SpellIconOffsetY> </SpellGem> <Screen item="HotButtonWnd"> <ScreenID>HotButtonWnd</ScreenID> <Font>2</Font> <RelativePosition>false</RelativePosition> <Location> <X>2</X> <Y>143</Y> </Location> <Size> <CX>186</CX> <CY>420</CY> </Size> <Style_VScroll>false</Style_VScroll> <Style_HScroll>false</Style_HScroll> <Style_Transparent>false</Style_Transparent> <TooltipReference>Hot Buttons</TooltipReference> <DrawTemplate>WDT_RoundedNoTitle</DrawTemplate> <Style_Titlebar>false</Style_Titlebar> <Style_Closebox>false</Style_Closebox> <Style_Minimizebox>false</Style_Minimizebox> <Style_Border>true</Style_Border> <Style_Sizable>false</Style_Sizable> <Pieces>HB_PageLeftButton</Pieces> <Pieces>HB_PageRightButton</Pieces> <Pieces>HB_CurrentPageLabel</Pieces> <Pieces>HB_Button1</Pieces> <Pieces>HB_Button2</Pieces> <Pieces>HB_Button3</Pieces> <Pieces>HB_Button4</Pieces> <Pieces>HB_Button5</Pieces> <Pieces>HB_Button6</Pieces> <Pieces>HB_Button7</Pieces> <Pieces>HB_Button8</Pieces> <Pieces>HB_Button9</Pieces> <Pieces>HB_Button10</Pieces> <Pieces>HB_InvSlot1</Pieces> <Pieces>HB_InvSlot2</Pieces> <Pieces>HB_InvSlot3</Pieces> <Pieces>HB_InvSlot4</Pieces> <Pieces>HB_InvSlot5</Pieces> <Pieces>HB_InvSlot6</Pieces> <Pieces>HB_InvSlot7</Pieces> <Pieces>HB_InvSlot8</Pieces> <Pieces>HB_InvSlot9</Pieces> <Pieces>HB_InvSlot10</Pieces> <Pieces>HB_SpellGem1</Pieces> <Pieces>HB_SpellGem2</Pieces> <Pieces>HB_SpellGem3</Pieces> <Pieces>HB_SpellGem4</Pieces> <Pieces>HB_SpellGem5</Pieces> <Pieces>HB_SpellGem6</Pieces> <Pieces>HB_SpellGem7</Pieces> <Pieces>HB_SpellGem8</Pieces> <Pieces>HB_SpellGem9</Pieces> <Pieces>HB_SpellGem10</Pieces> <Pieces>HB_InvSlot36</Pieces> <Pieces>HB_InvSlot39</Pieces> <Pieces>HB_InvSlot38</Pieces> <Pieces>HB_InvSlot37</Pieces> <Pieces>HB_InvSlot35</Pieces> <Pieces>HB_InvSlot30</Pieces> <Pieces>HB_InvSlot34</Pieces> <Pieces>HB_InvSlot33</Pieces> <Pieces>HB_InvSlot32</Pieces> <Pieces>HB_InvSlot31</Pieces> <Pieces>HB_Newslot1</Pieces> <Pieces>HB_Newslot2</Pieces> <Pieces>HB_Newslot3</Pieces> <Pieces>HB_Newslot4</Pieces> <Pieces>HB_Newslot5</Pieces> <Pieces>HB_Newslot6</Pieces> <Pieces>HB_Newslot7</Pieces> <Pieces>HB_Newslot8</Pieces> <Pieces>HB_Newslot9</Pieces> <Pieces>HB_Newslot10</Pieces> <Pieces>HB_Newslot11</Pieces> <Pieces>HB_Newslot12</Pieces> <Pieces>HB_Newslot13</Pieces> <Pieces>HB_Newslot14</Pieces> <Pieces>HB_Newslot15</Pieces> <Pieces>HB_Newslot16</Pieces> <Pieces>HB_Newslot17</Pieces> <Pieces>HB_Newslot18</Pieces> <Pieces>HB_Newslot19</Pieces> <Pieces>HB_Newslot20</Pieces> <Pieces>HB_Newslot21</Pieces> <Pieces>HB_Newslot22</Pieces> <Pieces>HB_Newslot23</Pieces> <Pieces>HB_Newslot24</Pieces> <Pieces>HB_Newslot25</Pieces> <Pieces>HB_Newslot26</Pieces> <Pieces>HB_Newslot27</Pieces> <Pieces>HB_Newslot28</Pieces> <Pieces>HB_Newslot29</Pieces> <Pieces>HB_Newslot30</Pieces> <Pieces>HB_Newslot31</Pieces> <Pieces>HB_Newslot32</Pieces> <Pieces>HB_Newslot33</Pieces> <Pieces>HB_CurrentAACount</Pieces> <Pieces>HB_CurrentTribLabel</Pieces> <Pieces>HB_TribTimerLabel</Pieces> </Screen> </XML> |
Shameless Bump......./Duck......Sorry getting desperate here:/.... I may even Cry...
|
Ok this is nuts the more I play with it(if you can call pulling out my hair Playing)
the more crazy it gets... ok figure this one out Like i said before I have removed all the <Pieces>HB_Newslot#</Pieces> from the Screen item at the bottom ... and have been adding them back in one at a time to see which ones work and which crash it... this is where it gets wierd.. they all seem to work either by themselves or with a few others in combonation .. yet some combos don't work... listing what does and doesn't work , mabey someone will have a clue to killin me here.... <Pieces>HB_Newslot1</Pieces> ... Works Fine <Pieces>HB_Newslot1</Pieces> <Pieces>HB_Newslot2</Pieces> ... Works Fine <Pieces>HB_Newslot1</Pieces> <Pieces>HB_Newslot2</Pieces> <Pieces>HB_Newslot3</Pieces> ... Crash <Pieces>HB_Newslot1</Pieces> <Pieces>HB_Newslot2</Pieces> <Pieces>HB_Newslot4</Pieces> ... Crash <Pieces>HB_Newslot1</Pieces> <Pieces>HB_Newslot2</Pieces> <Pieces>HB_Newslot5</Pieces> ... Crash <Pieces>HB_Newslot1</Pieces> <Pieces>HB_Newslot2</Pieces> <Pieces>HB_Newslot6</Pieces> ... Crash <Pieces>HB_Newslot1</Pieces> <Pieces>HB_Newslot2</Pieces> <Pieces>HB_Newslot7</Pieces> ... Crash <Pieces>HB_Newslot7</Pieces> ... Works Fine <Pieces>HB_Newslot6</Pieces> <Pieces>HB_Newslot7</Pieces> ... Works Fine <Pieces>HB_Newslot5</Pieces> <Pieces>HB_Newslot6</Pieces> <Pieces>HB_Newslot7</Pieces> ... Works Fine So while I'm not done testing I'm comming to the conclusion that its not that part of the window causing the problem its just that part isn't compatable with something else either in that window or totally unrelated.... Also noticing that my OptionsWindow(default) won't stay resized every time I open it its all shrunk up and the new crap they added isn't on the page untill I make it longer and I cant seem to make it wider so its cutting off one of the right side of the window a bit... not sure if related at all or just some more crap i gotta deal with ... |
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