ok thank you Warriorofmight for telling me where to fing locs for my gauge and fill. this is the default one the one i use so updated it looks like this now.
Code:
<Gauge item="Player_HP">
<ScreenID>PlayerHP</ScreenID>
<TextColor>
<R>240</R>
<G>240</G>
<B>240</B>
</TextColor>
<RelativePosition>true</RelativePosition>
<TextOffsetX>-155</TextOffsetX>
<GaugeOffsetY>44</GaugeOffsetY>
<FillTint>
<R>240</R>
<G>240</G>
<B>240</B>
</FillTint>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Background>A_GaugeBackground</Background>
<Fill>A_GaugeFill</Fill>
<!--<Lines>A_GaugeLines</Lines>-->
<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
<EndCapRight>A_GaugeEndCapRight</EndCapRight>
</GaugeDrawTemplate>
<AutoStretch>true</AutoStretch>
<TopAnchorOffset>0</TopAnchorOffset>
<BottomAnchorOffset>54</BottomAnchorOffset>
<LeftAnchorOffset>0</LeftAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
</Gauge>
<Ui2DAnimation item = "A_GaugeBackground_PW">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>108</X>
<Y>7</Y>
</Location>
<Size>
<CX>100</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GaugeFill0_PW">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>108</X>
<Y>18</Y>
</Location>
<Size>
<CX>100</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_GaugeFill1_PW">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>-6762</X>
<Y>43</Y>
</Location>
<Size>
<CX>10000</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item = "A_GaugeFill2_PW">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>-9762</X>
<Y>43</Y>
</Location>
<Size>
<CX>10000</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Gauge item = "PW_Gauge1A">
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>3100</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-6900</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Text></Text>
<TextOffsetY>8000</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill1_PW</Fill>
</GaugeDrawTemplate>
</Gauge>
<Screen item="PW_Gauge1A_X">
<RelativePosition>true</RelativePosition>
<Location>
<X>6</X>
<Y>43</Y>
</Location>
<Size>
<CX>69</CX>
<CY>13</CY>
</Size>
<Style_Transparent>true</Style_Transparent>
<Pieces>PW_Gauge1A</Pieces>
</Screen>
<Gauge item = "PW_Gauge1B">
<RelativePosition>true</RelativePosition>
<Location>
<X>100</X>
<Y>43</Y>
</Location>
<Size>
<CX>42</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-96</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Text></Text>
<TextOffsetY>8000</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>240</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item = "PW_Gauge2A">
<RelativePosition>true</RelativePosition>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>100</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-9900</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Text></Text>
<TextOffsetY>8000</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill2_PW</Fill>
</GaugeDrawTemplate>
</Gauge>
<Screen item="PW_Gauge2A_X">
<RelativePosition>true</RelativePosition>
<Location>
<X>6</X>
<Y>43</Y>
</Location>
<Size>
<CX>137</CX>
<CY>13</CY>
</Size>
<Style_Transparent>true</Style_Transparent>
<Pieces>PW_Gauge1A</Pieces>
</Screen>
<Gauge item = "PW_Gauge2B">
<RelativePosition>true</RelativePosition>
<Location>
<X>140</X>
<Y>43</Y>
</Location>
<Size>
<CX>2</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>-136</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Text></Text>
<TextOffsetY>8000</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>240</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Fill>A_GaugeFill</Fill>
</GaugeDrawTemplate>
</Gauge>
<Gauge item = "PW_Gauge3">
<RelativePosition>true</RelativePosition>
<Location>
<X>6</X>
<Y>43</Y>
</Location>
<Size>
<CX>138</CX>
<CY>13</CY>
</Size>
<GaugeOffsetX>0</GaugeOffsetX>
<GaugeOffsetY>0</GaugeOffsetY>
<Text></Text>
<TextOffsetY>8000</TextOffsetY>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<FillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</FillTint>
<LinesFillTint>
<R>0</R>
<G>0</G>
<B>0</B>
</LinesFillTint>
<DrawLinesFill>false</DrawLinesFill>
<EQType>1</EQType>
<GaugeDrawTemplate>
<Lines>A_GaugeLines</Lines>
</GaugeDrawTemplate>
</Gauge>