Manaetic Prototype IX
Join Date: Sep 2002
Server: E'Ci
Posts: 501
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I have noticed similar artifacts in my own UI wherever I am using transparency. I don't know which of EQ or my video card is the culprit, but it appears the game is using a very coarse alpha channel, maybe only 4 bits of alpha. I am running with 32bit color, so it really should be doing better than that.
Attached is an example with art from the paint program on top and from the game on bottom. In particular, you can see an odd dash pattern on the bottom of the thin yellow bar from the game example. The inventory icons also look flat in the game example and don't show the underlying texture as well as they ought.
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