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Old 06-11-2004, 08:42 PM   #29
Weskat
A Tempest Toad
 
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Join Date: Oct 2002
Server: Tunare - mostly retired
Posts: 464
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Default Re: Well...

Quote:
Originally posted by Vemanos
/snip
and I dont understand this part so someone explain it to me please. There getting rid of Plane of Time or closing it or what I didnt understand that?? I mean why would you get rid of Plane of Times.... get rid of GoD stuff mehbay...


The way I understand it is that areas of Plane of Time can only have 1 raid in them (kind of similair to LDoN, can only have your group/raid in that zone.) The big difference is that Time is not instanced. This means that Guild A enters the zone with their raid force, thus preventing Guild B from entering for 4 hours (the amount of time that Guild A has to complete the raid.) This is not necessarily a big deal *if* Guild A was doing this for legitimate reasons and stayed in the zone for the 4 hours. Apperently what has been happening is that Random_Guild_01 was entering Time for the sole purpose of preventing Random_Guild_02 from entering (ie they would enter, start the 4 hour clock and then leave.) I could be (and probably am) totally incorrect on this, if so someone please straighten me out on what the heck was being discussed when this was brought up.

Weskat
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