Premium Member
Join Date: Sep 2002
Server: povar
Posts: 207
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Changes to the Animations file
Warning! this is a long post.
i went through and compared the old animations default and the new animations default. these are the changes. following this on your custom animations file should, if you are lucky, make your UI work again.
make sure you have a copy of your animations file BEFORE you mess with it somewhere safe, so if it doesn't work you still have your original.
Code:
all starts are marked with **** for ease of 'find'
****directly after <TextureInfo item="dragitem48.tga"> tree add this section
<TextureInfo item="dragitem49.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
****directly above <!-- Tile Button is unused --> add this section
<!-- Maximize button -->
<Ui2DAnimation item="A_MaximizeBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>136</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>160</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>148</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>136</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>160</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
****REPLACE this section -
<!-- Chat Minimize Close Help Pieces -->
<Ui2DAnimation item="A_ChatMin">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatClose">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>49</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMinH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>110</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_chatCloseH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>74</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMinP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatCloseP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>61</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>183</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
****With this section -
<!-- Chat Minimize Close Help Pieces -->
<Ui2DAnimation item="A_ChatMin">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMinH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>110</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMinP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatClose">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>49</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_chatCloseH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>74</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatCloseP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>61</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<!-- Chat Maximize Pieces -->
<Ui2DAnimation item="A_ChatMax">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMaxH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>110</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMaxP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>183</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
****directly above <Ui2DAnimation item="A_FiligreeFrameBottomRight"> add this section
<Ui2DAnimation item="A_FiligreeThinFrameRightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>224</X>
<Y>117</Y>
</Location>
<Size>
<CX>10</CX>
<CY>57</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeThinFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>189</X>
<Y>206</Y>
</Location>
<Size>
<CX>10</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeThinFrameRightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>189</X>
<Y>209</Y>
</Location>
<Size>
<CX>10</CX>
<CY>1</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
****directly above <Ui2DAnimation item="A_FiligreeFrameWithTitleTop"> add this section
<Ui2DAnimation item="A_FiligreeThinFrameLeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>181</X>
<Y>192</Y>
</Location>
<Size>
<CX>9</CX>
<CY>1</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeThinFrameLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>181</X>
<Y>192</Y>
</Location>
<Size>
<CX>9</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeThinFrameLeftTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>192</X>
<Y>117</Y>
</Location>
<Size>
<CX>9</CX>
<CY>57</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
****REPLACE this section -
<!-- drag items -->
<Ui2DAnimation item="A_DragItem">
<Cycle>false</Cycle>
<Grid>true</Grid>
<Vertical>true</Vertical>
<CellHeight>40</CellHeight>
<CellWidth>40</CellWidth>
<Frames>
<Texture>dragitem1.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem2.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem3.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem4.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem5.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem6.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem7.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem8.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem9.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem10.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem11.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem12.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem13.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem14.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem15.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem16.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem17.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem18.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem19.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem20.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem21.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem22.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem23.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem24.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem25.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
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****All done!
hope this helps some folks out.
__________________
Sanity's Edge, Povar
Kudilu Kudzu, 80 Human Monk
Darenla, 75 Drakin Cleric
Ruritha Queenclaw, 72 Vah Shir Beastlord
Kamendae Namorlane, current trader mule
Universal Brotherhood, Povar
Lythra Amaranthus, 49 Wood Elf Druid
Kasya Earthspeaker, 35 Erudite Magician
Urasei, 14 Barbarian Shaman
Ukis, 14 Barbarian Berserker
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