EDITED:
Bah updated correctly...I screwed up the gauge height which caused the image warping.
Also gave it a border, so can position, should work properly now hehe.
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Ok, I have made a target window, just to test out an idea of mine. Was hoping a few people would try it out, to let me know what you think.
Format is:
TG ( ) 100% TargetName
( ) = A 25*25 pixel sphere that changes colors for every 10% of health. The sphere does not empty like a gauge, just changes color, from green/yellow/orange/red/purple.
I am basically wanting to know:
1) Do you think it is worth using?
2) Does it cause any extra lag for you?
I run a p4 2.8ghz ht with 1gb ram and a geforce fx 5900 with 256mb ram machine. I get no lag when adding this, but others may, so want to see how your machine reacts to it.
Please check it out, if it works, and works well, I think I may be able to do some spiffy things here