Skinning Guru
Join Date: Jul 2002
Posts: 1,084
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Game Update Notes: November 6, 2013
Highlights- Corrected an issue where some objects were not properly activating or deactivating in older missions, which could cause players to get stuck.
- Corrected an issue that caused pre-crit DoT focus damage to only be applied post-crit calculation.
- The majority of rare NPCs in Call of the Forsaken have been tuned to bring them in line with intended difficulty. You may find them to be more challenging than before. Experience rewards have been increased on these NPCs.
- Necromancers now have a new ability called Death Blossom, which is a group/solo oriented version of Death Bloom. This ability can only be triggered while in full out-of-combat regen mode and does not stack with Death Bloom.
- Adjusted collection spawn points in Ethernere Tainted West Karana and Neriak - Fourth Gate so that they should no longer spawn in inaccessible locations.
- Made many adjustments and fixes in Heroic Adventures. See the Quests and Events section for details.
UI- Added more item icons.
- Removed the confirmation box from self only real estate anchor teleports.
- Fixed an issue where the Follow or Disband buttons would become grayed out if you were invited to a group before zoning.
- Changed -
EQUI_Animations.xml
Source and full patch notes
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Regards,
Drakah
shakahr.com
Remember...it is only a GAME
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