12-31-2003, 03:38 AM
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#1
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A Treant
Join Date: Mar 2003
Server: Maelin Starpyre
Posts: 24
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Delta 3.0 Spaghetti Remix
This UI is from Delta 3.0. Because of the difficulty of the arrangement of each window, UI_PlayerName_Server.ini file is also included in the Zip file. Put the UI_PlayerName_Server.ini file at the EQ installed directory and change the name of UI file properly.
The Last Update was applied. (2003.12.26)
Screenshots
Download
It only works with 1280 x 1024
* For pure melee classes. Change and use the following.
- pureMelee_EQUI_CombatAbilityWnd.xml
- UI_Melee_Server.ini
* For hybrid classes Change and use the following.
- Hybrid_EQUI_CombatAbilityWnd.xml
- UI_Hybrid_Server.ini
--
I hope this Skins to make your EQ life a bit Easier.
** I don't have the right of this UI. Just patched a little. All credits should be given to orginal author.
Bug reports and Comments to here
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12-31-2003, 07:41 PM
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#2
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A Bat
Join Date: Jun 2003
Posts: 1
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Warcraft3 Icons
I like it alot good work but can you change back the spell Icons to the Warcraft 3 Icons most people got used to the icons already I would if I only know how to edit these files lolz thanks
Happy New Year
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12-31-2003, 08:01 PM
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#3
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A Bat
Join Date: Jan 2003
Posts: 1
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Bags
Nice modification I agree would like to see the old WC3 Icons back for the Spell gems also I noticed that when you open a Bag or container it has extra 2 slots for your primary and secondary it just adds to the clutter that is not needed and if you can incorporate the Actions window to the rest of the GUI that would be great! =)
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12-31-2003, 11:18 PM
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#4
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A Bat
Join Date: Feb 2003
Posts: 1
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not sure how to get the melee combat window to work. I have downloaded the UI and dont see where to change it. If someone could tell me step by step I would really appreciate it. thanks
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01-26-2004, 12:02 PM
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#5
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A Treant
Join Date: Oct 2003
Server: tribunal
Posts: 29
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I was able to get the combat window to work by going into the UI_Username_Servername.ini file and forcing the window open by changing
[CombatAbilityWnd]
Show=0
to
[CombatAbilityWnd]
Show=1
then I could move it around.
I was wondering if we could get an adventure window other then the default. It's way too big. Same with the Raid window. Would also be nice to have a clickie effect window and F2-F6 next to each group member.
Awesome UI! I love it. Used quite a few from here and this is by far the best. Thanks.
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02-04-2004, 03:06 AM
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#6
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A Treant
Join Date: Mar 2003
Server: Maelin Starpyre
Posts: 24
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Delta 3.0 Spaghetti Remix Update
* Changed and fixed (2004. 02. 02)
- Some tga files
- CombatAbility Window
- Compass Window
- Action Window
(It harmonizes with other window, But there was some trouble. so I changed the position of 1st tab page with that of 4th tab page. But.. you can meet some trouble yet, as you play EQ. But It isn't fatal. lol )
- HotButton Window
* Reomved (Download what you like)
- spell icons (Someone like default or Warcrfat3 icon)
- MusicPlayer Window
- TargetIndicator
- BigBank Window
- Merchant Window
In Fact, I do NOT have Pure Melee charator. I have just caster class and hybrid class(like Cleric, Bard). so, I could only test with caster and hybrid class. then can NOT say that I tested UI perfactly.
__________________
Chiyurle Zal`Heboa <Dark Elf, Cleric>
Maelin Starpyre
Retired
Last edited by neonrain : 02-04-2004 at 03:43 AM.
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02-06-2004, 01:25 AM
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#7
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A Hill Giant
Join Date: May 2003
Server: Tarew Marr
Posts: 31
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I love it - except for one thing. I can't switch to the T.King Spellbook without losing your buff bar numbers that go down the right side. Fix this and I'm a happy camper!
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02-06-2004, 04:08 AM
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#8
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A Treant
Join Date: Mar 2003
Server: Maelin Starpyre
Posts: 24
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Quote:
Originally posted by Orison
I love it - except for one thing. I can't switch to the T.King Spellbook without losing your buff bar numbers that go down the right side. Fix this and I'm a happy camper!
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It is possible to do for yourself. You can fix it easily
Step 1. Open EQUI_BuffWindow.xml in Notepad
Step 2. Go to line 3
Step 3. Immediately after line 3, Add this section
Code:
<TextureInfo item="spellbook_bg.tga">
<Size>
<CX>512</CX>
<CY>512</CY>
</Size>
</TextureInfo>
Step 4. Finally It look like this
Code:
.....
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<!-- Add section Start -->
<TextureInfo item="spellbook_bg.tga">
<Size>
<CX>512</CX>
<CY>512</CY>
</Size>
</TextureInfo>
<!-- End -->
<Ui2DAnimation item="buff_bg01">
<Cycle>true</Cycle>
<Frames>
<Texture>spellbook_bg.tga</Texture>
.....
step 5. Save file and Play EQ
** Do NOT delete spellbook_bg.tga in Delta3_Spaghetti UI **
Thanx
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02-06-2004, 04:30 AM
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#9
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A Ghoul
Join Date: Dec 2002
Posts: 16
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Really nice work !!!!
I think I will use it.
I have looked at the files but I didn't see spell icon files ? Did you use default icons ?
How could we use W3 spells icons with this UI please.
Thx
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02-06-2004, 10:53 AM
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#10
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A Treant
Join Date: Mar 2003
Server: Maelin Starpyre
Posts: 24
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Quote:
Originally posted by Sgui
Really nice work !!!!
I think I will use it.
I have looked at the files but I didn't see spell icon files ? Did you use default icons ?
How could we use W3 spells icons with this UI please.
Thx
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Well. I am using T.King Sell Icons like screensshot. But, someone likes Default or Warcfraft 3 Icons. So I removed it.
Step 1. Download your chosen spell icons
Step 2. Extract the Zip file
Step 3. Copy *.tga files into Spaghetti UI folder. do NOT include folder, Just copy the files
Thanx. =)
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02-07-2004, 12:43 AM
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#11
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A Gray Wolf
Join Date: Jan 2003
Server: Xev
Posts: 4
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Combat Ability Window
Disregard.....fixed it.
Love this UI
Last edited by Aegle : 02-07-2004 at 12:57 AM.
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02-07-2004, 10:50 AM
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#12
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A Hill Giant
Join Date: Oct 2002
Server: Tunare
Posts: 33
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Ok, I love this UI..but on pure melee, the combat ability window is the normal small square...how do I fix this?
__________________
Keilia
Coercer of Tunare
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02-07-2004, 11:26 AM
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#13
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A Treant
Join Date: Mar 2003
Server: Maelin Starpyre
Posts: 24
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Quote:
Originally posted by Keilia
Ok, I love this UI..but on pure melee, the combat ability window is the normal small square...how do I fix this?
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Change the file name like this
Quote:
PureMelee_EQUI_CombatAbilityWnd.xml --> EQUI_CombatAbilityWnd.xml
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That's all.
If you play as Hybrid character, Change *Hybrid_EQUI_CombatAbilityWnd.xml*
Thanx
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02-07-2004, 11:56 AM
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#14
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A Hill Giant
Join Date: Oct 2002
Server: Tunare
Posts: 33
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Thanks...I'm a bit slow today =(
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02-08-2004, 09:36 AM
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#15
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A Gray Wolf
Join Date: Jan 2003
Server: Xev
Posts: 4
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Hmm
K, ran into a problem I can't seem to fix (been up all night, too tired really)...
I have both a Pure Melee and a Hybrid using this UI. I renamed the PureMelee_EQUI_CombatAbilityWnd.xml to EQUI_CombatAbilityWnd.xml and the UI for the Hybrid is using THAT file....is this a conflict or did I miis something?
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