05-26-2004, 02:54 PM
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#1
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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26 May 04 - UI Changes
Last edited by Cairenn : 05-26-2004 at 06:22 PM.
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05-26-2004, 02:54 PM
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#2
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<Include>EQUI_LargeDialogWnd.xml</Include>
Immediately after that line, ADD:
<Include>EQUI_PvPMerchantWnd.xml</Include>
<Include>EQUI_PvPLeaderBoardWnd.xml</Include>
<Include>EQUI_PvPStatsWnd.xml</Include>
<Include>EQUI_TicketWindow.xml</Include>
<Include>EQUI_TicketCommentWindow.xml</Include>
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05-26-2004, 02:55 PM
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#3
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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IF you have a custom EQUI_BazaarSearchWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<Button item = "BZR_QueryButton">
Immediately before that line, ADD:
<Button item = "BZR_HideTradersButton">
<ScreenID>BZR_HideTradersButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<TooltipReference>Hides all traders (makes them invisible to you).</TooltipReference>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>535</LeftAnchorOffset>
<TopAnchorOffset>24</TopAnchorOffset>
<RightAnchorOffset>625</RightAnchorOffset>
<BottomAnchorOffset>4</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_Checkbox>true</Style_Checkbox>
<Text>Hide All Traders</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
<!--<SoundPressed/>-->
<!--<SoundUp/>-->
<!--<SoundFlyby/>-->
</Button>
Find:
<Pieces>BZR_FindTraderButton</Pieces>
Immediately after that line, ADD:
<Pieces>BZR_HideTradersButton</Pieces>
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05-26-2004, 02:55 PM
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#4
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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IF you have a custom EQUI_BigBankWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find and DELETE:
<Label item="BIGB_SharedBankLabel">
<ScreenID>BIGB_SharedBankLabel</ScreenID>
<Font>3</Font>
<Text>Shared Bank</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>80</CX>
<CY>17</CY>
</Size>
<AlignCenter>true</AlignCenter>
<Location>
<X>110</X>
ADD:
<Button item="BIGB_AutoButton">
<ScreenID>AutoButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
Find:
<Y>198</Y>
</Location>
Immediately after the last line, ADD:
<Size>
<CX>80</CX>
<CY>56</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>Click on this button with an item on your cursor, and it will be placed in your non-shared bank, if possible.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Auto-Bank</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Label item="BIGB_SharedBankLabel">
<ScreenID>BIGB_SharedBankLabel</ScreenID>
<Font>3</Font>
<Text>Shared Bank</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Size>
<CX>80</CX>
<CY>17</CY>
</Size>
<AlignCenter>true</AlignCenter>
<Location>
<X>10</X>
<Y>258</Y>
</Location>
Find:
<InvSlot item="BIGB_SharedBankSlot0">
<ScreenID>BIGB_SharedBankSlot0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>216</Y>
</Location>
CHANGE:
<Location>
<X>110</X>
<Y>216</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>276</Y>
</Location>
Find:
<InvSlot item="BIGB_SharedBankSlot1">
<ScreenID>BIGB_SharedBankSlot1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>150</X>
<Y>216</Y>
</Location>
CHANGE:
<Location>
<X>150</X>
<Y>216</Y>
</Location>
TO:
<Location>
<X>50</X>
<Y>276</Y>
</Location>
Find:
<Button item="BIGB_SharedMoney0">
<ScreenID>BIGB_SharedMoney0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>107</X>
<Y>256</Y>
</Location>
CHANGE:
<Location>
<X>107</X>
<Y>256</Y>
</Location>
TO:
<Location>
<X>7</X>
<Y>316</Y>
</Location>
Find:
<Button item="BIGB_Money0">
<ScreenID>BIGB_Money0</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>198</Y>
</Location>
CHANGE:
<Location>
<X>7</X>
<Y>198</Y>
</Location>
TO:
<Location>
<X>107</X>
<Y>198</Y>
</Location>
Find:
<Button item="BIGB_Money1">
<ScreenID>BIGB_Money1</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>222</Y>
</Location>
CHANGE:
<Location>
<X>7</X>
<Y>222</Y>
</Location>
TO:
<Location>
<X>107</X>
<Y>222</Y>
</Location>
Find:
<Button item="BIGB_Money2">
<ScreenID>BIGB_Money2</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>246</Y>
</Location>
CHANGE:
<Location>
<X>7</X>
<Y>246</Y>
</Location>
TO:
<Location>
<X>107</X>
<Y>246</Y>
</Location>
Find:
<Button item="BIGB_Money3">
<ScreenID>BIGB_Money3</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>270</Y>
</Location>
CHANGE:
<Location>
<X>7</X>
<Y>270</Y>
</Location>
TO:
<Location>
<X>107</X>
<Y>270</Y>
</Location>
Find:
<Button item="BIGB_ChangeButton">
<ScreenID>ChangeButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>7</X>
<Y>296</Y>
</Location>
CHANGE:
<Location>
<X>7</X>
<Y>296</Y>
</Location>
TO:
<Location>
<X>107</X>
<Y>296</Y>
</Location>
Find:
<Button item="BIGB_DoneButton">
<ScreenID>DoneButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>140</X>
<Y>292</Y>
</Location>
<Size>
<CX>50</CX>
<CY>24</CY>
</Size>
CHANGE:
<Location>
<X>140</X>
<Y>292</Y>
</Location>
TO:
<Location>
<X>110</X>
<Y>320</Y>
</Location>
CHANGE:
<Size>
<CX>50</CX>
<CY>24</CY>
</Size>
TO:
<Size>
<CX>80</CX>
<CY>24</CY>
</Size>
Find:
<Screen item="BigBankWnd">
<!--<ScreenID/>-->
<!--<Font/>-->
<RelativePosition>false</RelativePosition>
<Location>
<X>0</X>
<Y>25</Y>
</Location>
<Size>
<CX>208</CX>
<CY>340</CY>
</Size>
CHANGE:
<Size>
<CX>208</CX>
<CY>340</CY>
</Size>
TO:
<Size>
<CX>208</CX>
<CY>370</CY>
</Size>
Find:
<Pieces>BIGB_BankSlot15</Pieces>
Immediately after that line, ADD:
<Pieces>BIGB_AutoButton</Pieces>
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05-26-2004, 02:56 PM
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#5
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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CharacterCreate holder
Last edited by Cairenn : 05-26-2004 at 05:36 PM.
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05-26-2004, 05:39 PM
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#6
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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IF you have a custom EQUI_CharacterSelect.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<Button item = "CSW_Rotate_Button">
Immediately before that line, ADD:
<Button item = "CSW_Tutorial_Button">
<ScreenID>Tutorial_Button</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>80</X>
<Y>60</Y>
</Location>
<Size>
<CX>58</CX>
<CY>32</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Tutorial</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Find:
<Pieces>CSW_Rotate_Button</Pieces>
Immediately after that line, ADD:
<Pieces>CSW_Tutorial_Button</Pieces>
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05-26-2004, 05:50 PM
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#7
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
|
IF you have a custom EQUI_GuildManagementWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<Listbox item = "GT_MemberList">
<ScreenID>MemberList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<TooltipReference>List of Guild members.</TooltipReference>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>146</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
<Columns>
<Width>100</Width>
<Heading>Name</Heading>
</Columns>
<Columns>
<Width>45</Width>
<Heading>Lvl</Heading>
</Columns>
<Columns>
<Width>60</Width>
<Heading>Class</Heading>
</Columns>
<Columns>
<Width>45</Width>
<Heading>Rank</Heading>
</Columns>
<Columns>
<Width>80</Width>
<Heading>Last On</Heading>
</Columns>
<Columns>
<Width>100</Width>
<Heading>Zone</Heading>
</Columns>
<Columns>
<Width>150</Width>
<Heading>Public Note</Heading>
</Columns>
<Columns>
<Width>150</Width>
<Heading>Personal Note</Heading>
</Columns>
</Listbox>
CHANGE:
<TopAnchorOffset>28</TopAnchorOffset>
TO:
<TopAnchorOffset>4</TopAnchorOffset>
CHANGE:
<BottomAnchorOffset>146</BottomAnchorOffset>
TO:
<BottomAnchorOffset>84</BottomAnchorOffset>
CHANGE:
<Columns>
<Width>150</Width>
<Heading>Public Note</Heading>
</Columns>
TO:
<Columns>
<Width>120</Width>
<Heading>Public Note</Heading>
</Columns>
DELETE:
<Columns>
<Width>150</Width>
<Heading>Personal Note</Heading>
</Columns>
Find and DELETE:
<Label item = "GT_PublicLabel">
<ScreenID/>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>140</TopAnchorOffset>
<RightAnchorOffset>90</RightAnchorOffset>
<BottomAnchorOffset>120</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Text>Public Note:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Editbox item = "GT_PublicInput">
<ScreenID>PublicInput</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<TooltipReference>This note is viewable by the entire guild.</TooltipReference>
<Style_Border>true</Style_Border>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>98</LeftAnchorOffset>
<TopAnchorOffset>142</TopAnchorOffset>
<RightAnchorOffset>68</RightAnchorOffset>
<BottomAnchorOffset>118</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Editbox>
<Button item = "GT_UpdatePublicButton">
<ScreenID>UpdatePublicButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>64</LeftAnchorOffset>
<TopAnchorOffset>142</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>118</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Change the public note to the text input (Officer only).</TooltipReference>
<Text>Update</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Label item = "GT_PersonalLabel">
<ScreenID/>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>110</TopAnchorOffset>
<RightAnchorOffset>90</RightAnchorOffset>
<BottomAnchorOffset>90</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Text>Personal Note:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Editbox item = "GT_PersonalInput">
<ScreenID>PersonalInput</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<TooltipReference>This note is viewable only by you.</TooltipReference>
<Style_Border>true</Style_Border>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>98</LeftAnchorOffset>
<TopAnchorOffset>112</TopAnchorOffset>
Find:
<Editbox item = "GT_PublicInput">
<ScreenID>PublicInput</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<TooltipReference>This note is viewable by the entire guild.</TooltipReference>
<Style_Border>true</Style_Border>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>98</LeftAnchorOffset>
<TopAnchorOffset>58</TopAnchorOffset>
<RightAnchorOffset>68</RightAnchorOffset>
<BottomAnchorOffset>88</BottomAnchorOffset>
CHANGE:
<BottomAnchorOffset>88</BottomAnchorOffset>
TO:
<BottomAnchorOffset>32</BottomAnchorOffset>
Immediately after that line that you just changed, ADD:
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Editbox>
<Button item = "GT_UpdatePublicButton">
<ScreenID>UpdatePublicButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>64</LeftAnchorOffset>
<TopAnchorOffset>58</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>32</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
Immediately after those lines you just added, DELETE:
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Editbox>
<Button item = "GT_UpdatePersonalButton">
<ScreenID>UpdatePersonalButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>64</LeftAnchorOffset>
<TopAnchorOffset>112</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>88</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Change the personal note to the text input.</TooltipReference>
<Text>Update</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<TopAnchorOffset>82</TopAnchorOffset>
<TopAnchorOffset>52</TopAnchorOffset>
<RightAnchorOffset>90</RightAnchorOffset>
<BottomAnchorOffset>32</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Editbox item = "GT_MOTDInput">
<ScreenID>MOTDInput</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_VScroll>true</Style_VScroll>
<RelativePosition>true</RelativePosition>
<TooltipReference>This is your Guild's Message of the Day.</TooltipReference>
<Style_Border>true</Style_Border>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>98</LeftAnchorOffset>
<TopAnchorOffset>82</TopAnchorOffset>
<RightAnchorOffset>68</RightAnchorOffset>
<BottomAnchorOffset>32</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Style_Multiline>true</Style_Multiline>
</Editbox>
<Button item = "GT_UpdateMOTDButton">
<ScreenID>UpdateMOTDButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>64</LeftAnchorOffset>
<TopAnchorOffset>69</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>45</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Update the MOTD for your guild.</TooltipReference>
<Text>Update</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<STMLbox item = "GT_MOTDViewer">
<ScreenID>MOTDViewer</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Style_VScroll>true</Style_VScroll>
<TooltipReference>This is your Guild's Message of the Day.</TooltipReference>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>98</LeftAnchorOffset>
<TopAnchorOffset>82</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>32</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Border>true</Style_Border>
</STMLbox>
<Button item = "GT_MakeLeaderButton">
<ScreenID>MakeLeaderButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>104</RightAnchorOffset>
<BottomAnchorOffset>4</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Make the selected Player the new Guild Leader (Guild Leader only).</TooltipReference>
<Text>Make Leader</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "GT_PromoteButton">
<ScreenID>PromoteButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>108</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>188</RightAnchorOffset>
<BottomAnchorOffset>4</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Promote the selected player to Officer (GuildLeader only), player must be targetted.</TooltipReference>
<Text>Promote</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "GT_DemoteButton">
<ScreenID>DemoteButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>192</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>272</RightAnchorOffset>
<BottomAnchorOffset>4</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Demote the selected player from Officer to Member (GuildLeader or self only).</TooltipReference>
<Text>Demote</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "GT_RemoveButton">
<ScreenID>RemoveButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>277</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>357</RightAnchorOffset>
<BottomAnchorOffset>4</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Remove the player from the guild (Higher rank or self only).</TooltipReference>
<Text>Remove</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<TopAnchorOffset>24</TopAnchorOffset>
<RightAnchorOffset>480</RightAnchorOffset>
<BottomAnchorOffset>4</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Text>Show Offline</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item = "GT_PlayerCountLabelText">
<ScreenID/>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>130</LeftAnchorOffset>
<TopAnchorOffset>25</TopAnchorOffset>
<RightAnchorOffset>30</RightAnchorOffset>
<BottomAnchorOffset>5</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text>Member Count:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item = "GT_PlayerCountLabel">
<ScreenID>PlayerCount</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>28</LeftAnchorOffset>
<TopAnchorOffset>25</TopAnchorOffset>
<RightAnchorOffset>3</RightAnchorOffset>
<BottomAnchorOffset>5</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Screen item = "GuildManagementWnd">
<ScreenID/>
<RelativePosition>false</RelativePosition>
<Location>
<X>50</X>
<Y>100</Y>
</Location>
<Size>
<CY>410</CY>
</Size>
<Text>Guild Management</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>This is the Guild Management Window.</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>GT_GuildNameLabel</Pieces>
<Pieces>GT_DumpButton</Pieces>
<Pieces>GT_PublicLabel</Pieces>
<Pieces>GT_PublicInput</Pieces>
<Pieces>GT_UpdatePublicButton</Pieces>
<Pieces>GT_PersonalLabel</Pieces>
<Pieces>GT_PersonalInput</Pieces>
<Pieces>GT_UpdatePersonalButton</Pieces>
<Pieces>GT_PlayerCountLabelText</Pieces>
<Pieces>GT_PlayerCountLabel</Pieces>
<Pieces>GT_ShowOfflineButton</Pieces>
<Pieces>GT_ShowOfflineLabel</Pieces>
</Screen>
</XML>
Find:
<Label item = "GT_PersonalLabel">
<ScreenID/>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>4</LeftAnchorOffset>
<TopAnchorOffset>26</TopAnchorOffset>
<RightAnchorOffset>90</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
Immediately after the last line, ADD:
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Text>Personal Note:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Editbox item = "GT_PersonalInput">
<ScreenID>PersonalInput</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<TooltipReference>This note is viewable only by you.</TooltipReference>
<Style_Border>true</Style_Border>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>98</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>68</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
</Editbox>
<Button item = "GT_UpdatePersonalButton">
<ScreenID>UpdatePersonalButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>64</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>4</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<TooltipReference>Change the personal note to the text input.</TooltipReference>
<Text>Update</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Page item = "GT_NotePage">
<ScreenID>NotePage</ScreenID>
<RelativePosition>false</RelativePosition>
<DrawTemplate>WDT_Def</DrawTemplate>
<TabText>Notes</TabText>
<TabTextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TabTextColor>
<TabTextActiveColor>
<R>255</R>
<G>255</G>
<B>0</B>
</TabTextActiveColor>
<Pieces>GT_NoteList</Pieces>
<Pieces>GT_PublicLabel</Pieces>
<Pieces>GT_PublicInput</Pieces>
<Pieces>GT_UpdatePublicButton</Pieces>
<Pieces>GT_PersonalLabel</Pieces>
<Pieces>GT_PersonalInput</Pieces>
<Pieces>GT_UpdatePersonalButton</Pieces>
<Style_Sizable>true</Style_Sizable>
</Page>
<TabBox item = "GT_Subwindows">
<ScreenID>Subwindows</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>28</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>28</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TabBorderTemplate>FT_DefTabBorder</TabBorderTemplate>
<PageBorderTemplate>FT_DefPageBorder</PageBorderTemplate>
<Pages>GT_MemberPage</Pages>
<Pages>GT_NotePage</Pages>
</TabBox>
<Button item = "GT_ShowOfflineButton">
<ScreenID>ShowOfflineButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>10</LeftAnchorOffset>
<TopAnchorOffset>24</TopAnchorOffset>
<RightAnchorOffset>26</RightAnchorOffset>
<BottomAnchorOffset>8</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_CheckBoxNormal</Normal>
<Pressed>A_CheckBoxPressed</Pressed>
</ButtonDrawTemplate>
</Button>
<Label item = "GT_ShowOfflineLabel">
<ScreenID/>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>30</LeftAnchorOffset>
<TopAnchorOffset>24</TopAnchorOffset>
<RightAnchorOffset>128</RightAnchorOffset>
<BottomAnchorOffset>4</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Text>Show Offline</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item = "GT_PlayerCountLabelText">
<ScreenID/>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>130</LeftAnchorOffset>
<TopAnchorOffset>25</TopAnchorOffset>
<RightAnchorOffset>30</RightAnchorOffset>
<BottomAnchorOffset>5</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text>Member Count:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item = "GT_PlayerCountLabel">
<ScreenID>PlayerCount</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>28</LeftAnchorOffset>
<TopAnchorOffset>25</TopAnchorOffset>
<RightAnchorOffset>3</RightAnchorOffset>
<BottomAnchorOffset>5</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Text></Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Screen item = "GuildManagementWnd">
<ScreenID/>
<RelativePosition>false</RelativePosition>
<Location>
<X>50</X>
<Y>100</Y>
</Location>
<Size>
<CX>600</CX>
<CY>410</CY>
</Size>
<Text>Guild Management</Text>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference>This is the Guild Management Window.</TooltipReference>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>GT_GuildNameLabel</Pieces>
<Pieces>GT_DumpButton</Pieces>
<Pieces>GT_Subwindows</Pieces>
<Pieces>GT_PlayerCountLabelText</Pieces>
<Pieces>GT_PlayerCountLabel</Pieces>
<Pieces>GT_ShowOfflineButton</Pieces>
<Pieces>GT_ShowOfflineLabel</Pieces>
</Screen>
</XML>
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05-26-2004, 05:52 PM
|
#8
|
Credendo Vides
Join Date: Jul 2002
Posts: 3,866
|
IF you have a custom EQUI_HelpWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<Button item = "HELP_Tips">
Immediately before that line, ADD:
<Button item = "HELP_CustomerService">
<ScreenID>CustomerServiceButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>294</LeftAnchorOffset>
<TopAnchorOffset>2</TopAnchorOffset>
<RightAnchorOffset>174</RightAnchorOffset>
<BottomAnchorOffset>26</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>true</BottomAnchorToTop>
<RightAnchorToLeft>false</RightAnchorToLeft>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<Size>
<CX>120</CX>
<CY>24</CY>
</Size>
<TooltipReference>Bring up the Customer Service window.</TooltipReference>
<Style_Checkbox>false</Style_Checkbox>
<Text>Customer Service</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Find:
<Pieces>HELP_Tips</Pieces>
Immediately after that line, ADD:
<Pieces>HELP_CustomerService</Pieces>
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05-26-2004, 05:59 PM
|
#9
|
Credendo Vides
Join Date: Jul 2002
Posts: 3,866
|
IF you have a custom EQUI_LargeDialogWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
DELETE:
version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
ADD:
version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
Find:
<!-- Unlike EQUI_ConfirmationDialog.xml, this window is large, scrollable, and -->
<!-- resizable. It is meant more for longer text notices, tutorial messages, etc. -->
Immediately after that, ADD:
<!-- rather than quick, one- or two-liner Yes/No questions. -->
<STMLbox item="LDW_TextBox">
<ScreenID>LDW_TextBox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>52</BottomAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>true</Style_VScroll>
<Style_Border>true</Style_Border>
<Style_Transparent>false</Style_Transparent>
</STMLbox>
<Button item="LDW_YesButton">
<ScreenID>LDW_YesButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>22</TopAnchorOffset>
<RightAnchorOffset>52</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Yes</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="LDW_NoButton">
<ScreenID>LDW_NoButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>52</LeftAnchorOffset>
<TopAnchorOffset>22</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>No</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="LDW_OkButton">
<ScreenID>LDW_OkButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>100</LeftAnchorOffset>
<RightAnchorOffset>100</RightAnchorOffset>
<TopAnchorOffset>22</TopAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>OK</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Slider item="LDW_SoundVolumeSlider">
<ScreenID>LDW_SoundVolumeSlider</ScreenID>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>150</LeftAnchorOffset>
<RightAnchorOffset>240</RightAnchorOffset>
<TopAnchorOffset>42</TopAnchorOffset>
<BottomAnchorOffset>22</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<AlignCenter>true</AlignCenter>
<SliderArt>SDT_DefSlider</SliderArt>
</Slider>
<Label item="LDW_SoundVolumeValueLabel">
<ScreenID>LDW_SoundVolumeValueLabel</ScreenID>
<LeftAnchorOffset>76</LeftAnchorOffset>
<RightAnchorOffset>143</RightAnchorOffset>
<TopAnchorOffset>46</TopAnchorOffset>
<BottomAnchorOffset>24</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Text>Vol. 0 %</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>true</AlignCenter>
<AlignRight>true</AlignRight>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<AutoStretch>true</AutoStretch>
</Label>
<Button item="LDW_MuteButton">
<ScreenID>LDW_MuteButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>62</LeftAnchorOffset>
<TopAnchorOffset>48</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>28</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Mute</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item="LDW_ReplayButton">
<ScreenID>LDW_ReplayButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>48</TopAnchorOffset>
<RightAnchorOffset>62</RightAnchorOffset>
<BottomAnchorOffset>28</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Replay</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Screen item="LargeDialogWindow">
<RelativePosition>false</RelativePosition>
<Text />
<!-- Window title set by server -->
<Location>
<X>20</X>
<Y>20</Y>
</Location>
<Size>
<CX>330</CX>
<CY>338</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<DrawTemplate>WDT_Def</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>LDW_TextBox</Pieces>
<Pieces>LDW_YesButton</Pieces>
<Pieces>LDW_NoButton</Pieces>
<Pieces>LDW_OkButton</Pieces>
<Pieces>LDW_SoundVolumeSlider</Pieces>
<Pieces>LDW_SoundVolumeValueLabel</Pieces>
<Pieces>LDW_ReplayButton</Pieces>
<Pieces>LDW_MuteButton</Pieces>
</Screen>
Now immediately below the section you just added, DELETE:
<!-- rather than quick, one- or two-liner Yes/No questions. -->
<STMLbox item = "LDW_TextBox">
<ScreenID>LDW_TextBox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>25</BottomAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>true</Style_VScroll>
<Style_Border>true</Style_Border>
<Style_Transparent>false</Style_Transparent>
</STMLbox>
<Button item = "LDW_YesButton">
<ScreenID>LDW_YesButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>2</LeftAnchorOffset>
<TopAnchorOffset>22</TopAnchorOffset>
<RightAnchorOffset>52</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Yes</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "LDW_NoButton">
<ScreenID>LDW_NoButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>52</LeftAnchorOffset>
<TopAnchorOffset>22</TopAnchorOffset>
<RightAnchorOffset>2</RightAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>No</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "LDW_OkButton">
<ScreenID>LDW_OkButton</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>100</LeftAnchorOffset>
<RightAnchorOffset>100</RightAnchorOffset>
<TopAnchorOffset>22</TopAnchorOffset>
<BottomAnchorOffset>2</BottomAnchorOffset>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>OK</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Screen item = "LargeDialogWindow">
<RelativePosition>false</RelativePosition>
<Text></Text> <!-- Window title set by server -->
<Location>
<X>20</X>
<Y>20</Y>
</Location>
<Size>
<CX>438</CX>
<CY>313</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<DrawTemplate>WDT_Def</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>LDW_TextBox</Pieces>
<Pieces>LDW_YesButton</Pieces>
<Pieces>LDW_NoButton</Pieces>
<Pieces>LDW_OkButton</Pieces>
</Screen>
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05-26-2004, 06:20 PM
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#10
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Credendo Vides
Join Date: Jul 2002
Posts: 3,866
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IF you have a custom EQUI_LargeDialogWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
<!-- Video modes -->
Immediately before that line, ADD:
<!-- Toggle Full screen/windowed -->
<Button item = "ODP_ToggleWindowedButton">
<ScreenID>ODP_ToggleWindowedButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>90</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>Run Full Screen</Text>
<TooltipReference>Toggle between windowed mode and full screen.</TooltipReference>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Find:
<!-- Video modes -->
<Button item = "ODP_VideoModesButton">
<ScreenID>ODP_VideoModesButton</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>85</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>85</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>110</Y>
</Location>
Find:
<!-- Delay before fading slider -->
<Label item ="ODP_FadeDelayLabel">
<ScreenID>ODP_FadeDelayLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>115</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>115</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>145</Y>
</Location>
Find:
<Slider item = "ODP_FadeDelaySlider">
<ScreenID>ODP_FadeDelaySlider</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>135</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>135</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>165</Y>
</Location>
Find:
<Label item ="ODP_FadeDelayValueLabel">
<ScreenID>ODP_FadeDelayValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>135</Y>
</Location>
CHANGE:
<Location>
<X>110</X>
<Y>135</Y>
</Location>
TO:
<Location>
<X>110</X>
<Y>165</Y>
</Location>
Find:
<!-- fade duration slider -->
<Label item ="ODP_FadeDurationLabel">
<ScreenID>ODP_FadeDurationLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>155</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>155</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>185</Y>
</Location>
Find:
<Slider item = "ODP_FadeDurationSlider">
<ScreenID>ODP_FadeDurationSlider</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>175</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>175</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>205</Y>
</Location>
Find:
<Label item ="ODP_FadeDurationValueLabel">
<ScreenID>ODP_FadeDurationValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>175</Y>
</Location>
CHANGe:
<Location>
<X>110</X>
<Y>175</Y>
</Location>
TO:
<Location>
<X>110</X>
<Y>205</Y>
</Location>
Find:
<!-- Window alpha slider -->
<Label item ="ODP_WindowAlphaLabel">
<ScreenID>ODP_WindowAlphaLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>195</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>195</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>225</Y>
</Location>
Find:
<Slider item = "ODP_WindowAlphaSlider">
<ScreenID>ODP_WindowAlphaSlider</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>215</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>215</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>245</Y>
</Location>
Find:
<Label item ="ODP_WindowAlphaValueLabel">
<ScreenID>ODP_WindowAlphaValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>215</Y>
</Location>
CHANGE:
<Location>
<X>110</X>
<Y>215</Y>
</Location>
TO:
<Location>
<X>110</X>
<Y>245</Y>
</Location>
Find:
<!-- Fade-to alpha slider -->
<Label item ="ODP_FadeToAlphaLabel">
<ScreenID>ODP_FadeToAlphaLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>235</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>235</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>265</Y>
</Location>
Find:
<Slider item = "ODP_FadeToAlphaSlider">
<ScreenID>ODP_FadeToAlphaSlider</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>255</Y>
</Location>
CHANGE:
<Location>
<X>10</X>
<Y>255</Y>
</Location>
TO:
<Location>
<X>10</X>
<Y>285</Y>
</Location>
Find:
<Label item ="ODP_FadeToAlphaValueLabel">
<ScreenID>ODP_FadeToAlphaValueLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>110</X>
<Y>255</Y>
</Location>
CHANGE:
<Location>
<X>110</X>
<Y>255</Y>
</Location>
To:
<Location>
<X>110</X>
<Y>285</Y>
</Location>
Find:
<Pieces>ODP_VideoModesButton</Pieces>
Immediately after that, ADD:
<Pieces>ODP_ToggleWindowedButton</Pieces>
Find:
<!-- PC Spells -->
Immediately before that line, ADD:
<Button item = "OFP_MyFocusEffects">
<ScreenID>MyFocusEffects</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>310</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>Focus Effects</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Find:
<Pieces>OFP_MyPetMisses</Pieces>
Immediately after that line, ADD:
<Pieces>OFP_MyFocusEffects</Pieces>
Find:
<Page item = "OptionsColorPage">
Immediately before that line, ADD:
<Button item = "OCP_UserColor75">
<ScreenID>UserColor75</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>190</X>
<Y>780</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>76 - Pet Rampage/Flurry</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "OCP_UserColor76">
<ScreenID>UserColor76</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>800</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>77 - Pet Crits</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "OCP_UserColor77">
<ScreenID>UserColor77</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>190</X>
<Y>800</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>78 - Focus Effects</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "OCP_UserColor78">
<ScreenID>UserColor78</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>10</X>
<Y>820</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>79 - Experience Messages</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "OCP_UserColor79">
<ScreenID>UserColor79</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>190</X>
<Y>820</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>80 - System Messages</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Find:
<Pieces>OCP_UserColor74</Pieces>
Immediately after that, ADD:
<Pieces>OCP_UserColor75</Pieces>
<Pieces>OCP_UserColor76</Pieces>
<Pieces>OCP_UserColor77</Pieces>
<Pieces>OCP_UserColor78</Pieces>
<Pieces>OCP_UserColor79</Pieces>
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