08-25-2002, 01:40 PM
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#1
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A Treant
Join Date: Aug 2002
Posts: 24
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Circular Compass?
Possible, or am I just dreaming? Could be cool...
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08-25-2002, 02:49 PM
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#2
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A Hill Giant
Join Date: Aug 2002
Posts: 37
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Dreaming. The way the animation of it is handled will only allow the linear style compass as you see it now.
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Filex Dkhat
The wonderful, wonderful khat
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08-25-2002, 02:50 PM
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#3
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A Ghoul
Join Date: Jul 2002
Posts: 19
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not possible. the way the compass is rotated is hardcoded. same reason we cant have non-linear gauges.
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08-26-2002, 01:09 PM
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#4
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A Treant
Join Date: Aug 2002
Posts: 24
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doh! oh well
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08-27-2002, 10:06 PM
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#5
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A Bat
Join Date: Aug 2002
Posts: 1
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Okay....how about this....I know that movies are linear. In that animations move from 1 still frame to another. Is it possible to Map the linear graphic is such a way to 'animate' a series of still frames?
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08-28-2002, 10:18 AM
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#6
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A Hill Giant
Join Date: Aug 2002
Posts: 37
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Quote:
Originally posted by Rhondelon
Okay....how about this....I know that movies are linear. In that animations move from 1 still frame to another. Is it possible to Map the linear graphic is such a way to 'animate' a series of still frames?
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To make a compass? No. The graphic is moved left/right and wrapped at the ends It's not an animation in the sense you're thinking.
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08-31-2002, 03:19 AM
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#7
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A Snow Griffin
Join Date: Aug 2002
Posts: 51
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...unless you can somehow change the "step" value... how far it moves the image. If you could somehow make it move 40 pixels per step instead of one, you could indeed make an animation, with each frame 40 pixels wide.
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08-31-2002, 03:53 AM
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#8
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Enhanced Imperial Golem
Join Date: Jul 2002
Server: Xegony
Posts: 218
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Which /sigh, you can't in this UI.
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09-03-2002, 03:21 AM
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#9
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A Gray Wolf
Join Date: Aug 2002
Posts: 6
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Think of it as the scroll html code.
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07-11-2003, 07:28 PM
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#10
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A Gray Wolf
Join Date: Jul 2003
Server: Firiona Vie
Posts: 5
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Circles and Needles
I think if you get the sizing of the window right, and if you have the overlay face just have a narrow ring that the scroll shows through, and the scroll just have marks, one starting at the vertical half point and going up(north), and one at the vertical half going down(south). then you sort of would have the effect of a needled compass. As you face south, you see the mark on the scroll showing at the bottom of the ring, as you face east/west the mark moves around the ring, at directly east/west the marks on the scroll swap, and as you turn north, the mark on the ring moves north. Kind of ghetto, and you may end up having an ungodly big compass, but, it's a circular compass.
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07-17-2003, 12:41 PM
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#11
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A Ghoul
Join Date: Jul 2003
Posts: 16
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This was a well discussed topic to which I was made quite a few posts. It *seems* as though some posts may have been lost during the site reorganization (spent an hour searching and cant' find em). But fear not - my files are safely saved on my other work computer which I'll be back to on Monday.
While you can't make a perfect/true circular compass, it is possible to simulate one without too much headache (custom graphics aside).
The Compass gauge is made up of a single horizontal image like:
-N---E---S---W--
Conceptually, we need an larger image like the one below.
-N---E---S---W--
-N---E---S---W--
-S---W---N---E--
There are two approaches after this point: 1) use the single large image as one image for the guage or 2) use each image for a seperate guage that is lined up the in the same manner.
Now since, this whole thing is fairly unsightly, you need to create a graphic that will lay over the top of it and have some transparent areas to see the guage images underneath.
-------O-------
--O--------O---
-------O-------
The O's above would be the transparent area to see the images.
That's general concept anyway. I"ll post files on Monday.
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07-23-2003, 04:28 PM
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#12
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Grimling Code Editor
Join Date: Sep 2002
Server: Xev
Posts: 507
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Bah - looks like the boss "cleansed" my 'puter while I was away at training. I'll have to dig this off a CD thats probably being used as a drink-coaster somewhere.
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