09-15-2006, 05:37 PM
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#1
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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[Beta] 9.15.06 (The Serpent's Spine) - Interface Changes
Last edited by Dolby : 09-15-2006 at 05:47 PM.
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09-18-2006, 03:04 PM
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#2
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A Ghoul
Join Date: Mar 2003
Posts: 13
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Question on tracking window. Did they scrap the other con color changes. I know I read about Lt Green and (current Lt Blue) and Purple (between Yellow and Red ~ which should be orange)
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09-18-2006, 03:23 PM
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#3
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Long LIVE SARS!
Join Date: Apr 2003
Posts: 57
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Last I heard color cons were as follows
grey (old green)
green (old lt blue)
lt blue (old blue)
blue (with in 5 levels of current level)
white (same)
yellow (same)
red (same)
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09-18-2006, 05:27 PM
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#4
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A Lost Soul
Join Date: Mar 2005
Posts: 418
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There is a gray at the lowest level now yes. Not sure of the distance in ranges.
__________________
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09-18-2006, 08:30 PM
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#5
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Quintessence of EQUI XML
Join Date: Sep 2002
Posts: 773
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Dolby, thanks so much for doing the file compares. They save me a ton of time, and help me double check my work; I appreciate the time you take to do them so much!
Enok
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09-19-2006, 07:20 AM
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#6
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An Icepaw Kobold
Join Date: Jan 2003
Server: Tunare
Posts: 81
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Quote:
Originally Posted by Duesama
Last I heard color cons were as follows
grey (old green)
green (old lt blue)
lt blue (old blue)
blue (with in 5 levels of current level)
white (same)
yellow (same)
red (same)
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Actually per the patch message Yellow is now 1-3 levels above you which makes Red 4+ levels above you.
__________________
Xianzu 125 Monk Tunare
Bearer of the Shackle of Tynnonium
Wielder of the Whistling Fists
Ascendant Apostle of the Celestial Fists
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09-19-2006, 09:19 PM
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#7
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A Gray Wolf
Join Date: Oct 2004
Server: Cazic Thule
Posts: 9
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Quote:
Originally Posted by Duesama
Last I heard color cons were as follows
grey (old green)
green (old lt blue)
lt blue (old blue)
blue (with in 5 levels of current level)
white (same)
yellow (same)
red (same)
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Everything stated above is correct except for 1 thing. Yellow con is now up to 3 levels above, as opposed to the previous 2 levels. This is so that players are able to determine if the spells they have will be effective on those mobs (i.e. Enchanters mez is always capped at 3 levels above the max current PC level). Red is obviously at the next stage, 4 levels and higher.
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09-20-2006, 12:51 AM
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#8
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A Hill Giant
Join Date: Nov 2002
Server: Tunare
Posts: 39
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File to edit to avoid pearl necklace icon.
Can someone remind me which ui file I edit to add the new tga files to stop the pearl necklace icons?
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09-20-2006, 12:00 PM
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#9
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A Bat
Join Date: Nov 2003
Posts: 1
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Quote:
Originally Posted by silenzhandz
Can someone remind me which ui file I edit to add the new tga files to stop the pearl necklace icons?
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Not positive on this I think it is in the Animations file under the drag items part
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09-19-2006, 07:11 PM
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#10
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A Gray Wolf
Join Date: Aug 2002
Posts: 6
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Came back to EQ for the progression server and this is the first UI patch I have had to play with in over 2 years. I loved this site back when I played and I thank you Dolby for making my UI update as easy as I remember it.
Padrick
50 Druid on Combine
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