05-31-2023, 03:35 AM
|
#1
|
A Treant
Join Date: Mar 2003
Server: Not tellin :)
Posts: 25
|
Dragging Hotbar item leaves ghost
I'm having an issue (not UI dependent, tried several, but not sure on default as I don't use it) in where if I drag a button from one hotbar to another -- I'm left with shadows/ghosts of that button all over the place.
Same if I drag an item from an inventory window to a hotbar. See screenshot
Currently using Drakah LoE, but also happens on TKing version.
Any idea what might be causing this?
It's driving me mad and I'd love to know what causes it / fix it.
Also, the quest overlay window keeps disappearing. I like seeing the steps in a mission, and it's constantly closing itself. :/
|
|
|
05-31-2023, 05:14 AM
|
#2
|
A Treant
Join Date: Mar 2003
Server: Not tellin :)
Posts: 25
|
Scaling does it.
I thought I'd reset it, but apparently not.
Once I went back to 1.00 the problem went away.
What a nightmare...
I won't delete the post just in case anyone else has that problem.
(Still like to know how I can keep my quest overlay window though lol)
|
|
|
05-31-2023, 07:24 AM
|
#3
|
A Snow Cougar
Join Date: Jun 2020
Posts: 45
|
This is an issue with the default UI. See Here.
Also, at this time, I haven't seen a single custom UI updated for use with the new engine on this site yet. Scaling is therefore not yet supported by the EQI community.
|
|
|
06-01-2023, 03:27 PM
|
#4
|
Premium Member
Join Date: Sep 2002
Posts: 361
|
Quote:
Originally Posted by Emilari
This is an issue with the default UI. See Here.
Also, at this time, I haven't seen a single custom UI updated for use with the new engine on this site yet. Scaling is therefore not yet supported by the EQI community.
|
Until there is an actual working 'default' UI using the new engine it's doubtful there will be any custom UIs using it.
For my UI I have taken the old default versions of the 4 'converted' windows and added them if I didn't already have custom versions just so the new engine is not being used.
|
|
|
06-01-2023, 07:19 PM
|
#5
|
A Snow Cougar
Join Date: Jun 2020
Posts: 45
|
Quote:
Originally Posted by Angahran
Until there is an actual working 'default' UI using the new engine it's doubtful there will be any custom UIs using it.
For my UI I have taken the old default versions of the 4 'converted' windows and added them if I didn't already have custom versions just so the new engine is not being used.
|
I'm well aware of that Ang... but the bug the OP is complaining about is an issue with the default UI that is also cropping up in custom UI's for people trying to use the new scaling feature despite scaling pieces not being introduced in any custom UI's yet.
The default scaled to anything other than 1.0 (100% - default) is causing the graphics to leave ghost images all over the place, and anyone that tries to force (usually by making changes in their ini file) a custom UI that either doesn't contain those windows (so it's pulling the NEW default ones which do scale, but are afflicted with this bug), or forcing custom xml files to scale (which shouldn't be possible period) is also experiencing the issue.
Drakah's UI's (which the OP uses) have not been updated for scalable windows - therefore anything other than 1.0 (100% - default) forced in the ini file will cause this ghosting issue amongst other bugs.
The solution for custom UI users? Don't use scaling because it's not implemented yet.
The solution for default UI users? go to the bug reports forum and up-vote the bug so hopefully they fix it.
|
|
|
06-02-2023, 01:31 PM
|
#6
|
A Shissar Disciple
Join Date: Jan 2017
Posts: 131
|
I am surprised everyone is overlooking the fact that you can't have a custom folder in uiresources.. meaning you can't have a folder called VertUI, Sparxx, Test, or whatever you want it called. It's ignored and just loads default.
You have to copy everything you do into default, and that is not good.
If the above issue is solved, I would put out something.
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|