02-11-2005, 02:51 PM
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#1
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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26 Jan 05 - UI Cahnges
Last edited by Dolby : 02-11-2005 at 03:35 PM.
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02-11-2005, 02:57 PM
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#2
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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EQUI.xml
IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<Include>EQUI_AdventureMerchantWnd.xml</Include>
And remove it.
--
Find:
Code:
<Include>EQUI_PvPMerchantWnd.xml</Include>
And remove it.
--
Find:
Code:
<Include>EQUI_CharityMerchantWnd.xml</Include>
Replace with:
Code:
<Include>EQUI_PointMerchantWnd.xml</Include>
Last edited by Dolby : 02-11-2005 at 03:06 PM.
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02-11-2005, 03:05 PM
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#3
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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EQUI_AdventureRequestWnd.xml
IF you have a custom EQUI_AdventureRequestWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Immediately below that line, INSERT:
Code:
<!-- Type Combobox -->
<Label item ="AdvRqst_TypeLabel">
<ScreenID>AdvRqst_TypeLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>10</LeftAnchorOffset>
<TopAnchorOffset>105</TopAnchorOffset>
<RightAnchorOffset>50</RightAnchorOffset>
<BottomAnchorOffset>87</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Text>Type:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Combobox item = "AdvRqst_TypeCombobox">
<ScreenID>AdvRqst_TypeCombobox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>50</LeftAnchorOffset>
<TopAnchorOffset>108</TopAnchorOffset>
<RightAnchorOffset>150</RightAnchorOffset>
<BottomAnchorOffset>84</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<ListHeight>80</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
<Choices>Random</Choices>
<Choices>Single Boss</Choices>
<Choices>Mob count</Choices>
<Choices>Collection</Choices>
<Choices>Rescue</Choices>
</Combobox>
--
Find:
Code:
<LeftAnchorOffset>117</LeftAnchorOffset>
REPALCE with:
Code:
<LeftAnchorOffset>145</LeftAnchorOffset>
--
Find:
Code:
<RightAnchorOffset>247</RightAnchorOffset>
REPALCE with:
Code:
<RightAnchorOffset>15</RightAnchorOffset>
--
Find:
Code:
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
REPALCE with:
Code:
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
--
Find:
Code:
<Pieces>AdvRqst_RiskLabel</Pieces>
Immediately below that line, INSERT:
Code:
<Pieces>AdvRqst_TypeLabel</Pieces>
--
Find:
Code:
<Pieces>AdvRqst_DeclineButton</Pieces>
Immediately below that line, INSERT:
Code:
<Pieces>AdvRqst_TypeCombobox</Pieces>
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02-11-2005, 03:08 PM
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#4
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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EQUI_DynamicZoneWnd.xml
IF you have a custom EQUI_DynamicZoneWnd.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<!-- The DZ Window -->
<Screen item = "DynamicZoneWnd">
<RelativePosition>false</RelativePosition>
<Location>
<X>100</X>
<Y>60</Y>
</Location>
<Size>
<CX>400</CX>
<CY>420</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Text>Expedition Information</Text>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>DZ_CurrentDZ</Pieces>
<Pieces>DZ_CurrentDZValue</Pieces>
<Pieces>DZ_Leader</Pieces>
<Pieces>DZ_LeaderValue</Pieces>
<Pieces>DZ_MemberList</Pieces>
<Pieces>DZ_TimerLabel</Pieces>
<Pieces>DZ_TimerList</Pieces>
<Pieces>DZLeaderSection</Pieces>
<Pieces>DZ_Quit</Pieces>
<Pieces>DZ_NumPlayers</Pieces>
<Pieces>DZ_NumPlayersValue</Pieces>
<Pieces>DZ_MaxPlayers</Pieces>
<Pieces>DZ_MaxPlayersValue</Pieces>
<!-- <Pieces>DZ_FindSwitch</Pieces> -->
<!-- <Pieces>DZ_CancelFindSwitch</Pieces> -->
</Screen>
Immediately below that line, INSERT:
Code:
<!-- The switch list window -->
<Button item = "DZSwitchList_OK">
<ScreenID>DZSwitchList_OK</ScreenID>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>110</LeftAnchorOffset>
<TopAnchorOffset>29</TopAnchorOffset>
<RightAnchorOffset>10</RightAnchorOffset>
<BottomAnchorOffset>5</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>false</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>OK</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "DZSwitchList_Cancel">
<ScreenID>DZSwitchList_Cancel</ScreenID>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>10</LeftAnchorOffset>
<TopAnchorOffset>29</TopAnchorOffset>
<RightAnchorOffset>110</RightAnchorOffset>
<BottomAnchorOffset>5</BottomAnchorOffset>
<TopAnchorToTop>false</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>true</RightAnchorToLeft>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Cancel</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Listbox item = "DZSwitchList_List">
<ScreenID>DZSwitchList_List</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>5</LeftAnchorOffset>
<TopAnchorOffset>5</TopAnchorOffset>
<RightAnchorOffset>5</RightAnchorOffset>
<BottomAnchorOffset>45</BottomAnchorOffset>
<TopAnchorToTop>true</TopAnchorToTop>
<BottomAnchorToTop>false</BottomAnchorToTop>
<LeftAnchorToLeft>true</LeftAnchorToLeft>
<RightAnchorToLeft>false</RightAnchorToLeft>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<Style_Border>true</Style_Border>
<Style_VScroll>true</Style_VScroll>
<Columns>
<Width>80</Width>
<Heading>Type:</Heading>
</Columns>
<Columns>
<Width>300</Width>
<Heading>Description:</Heading>
</Columns>
<Columns>
<Width>100</Width>
<Heading>Leader:</Heading>
</Columns>
</Listbox>
<Screen item = "DynamicZoneSwitchListWnd">
<RelativePosition>false</RelativePosition>
<Location>
<X>100</X>
<Y>60</Y>
</Location>
<Size>
<CX>500</CX>
<CY>150</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Text>Choose which zone to enter</Text>
<DrawTemplate>WDT_Rounded</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>true</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>DZSwitchList_List</Pieces>
<Pieces>DZSwitchList_Cancel</Pieces>
<Pieces>DZSwitchList_OK</Pieces>
</Screen>
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02-11-2005, 03:27 PM
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#5
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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EQUI_OptionsWindow.xml
IF you have a custom EQUI_OptionsWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<!-- Player trade options -->
<Label item ="OGP_PlayerTradeLabel">
<ScreenID>OGP_PlayerTradeLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>200</X>
<Y>205</Y>
</Location>
<Size>
<CX>150</CX>
<CY>14</CY>
</Size>
<Text>Allow trading with:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
Find WHERE:
REPLACE with:
--
Find:
Code:
<Combobox item = "OGP_PlayerTradeCombobox">
<ScreenID>OGP_PlayerTradeCombobox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>200</X>
<Y>225</Y>
</Location>
<Size>
<CX>150</CX>
<CY>24</CY>
</Size>
<ListHeight>60</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
<Choices>Everyone</Choices>
<Choices>Party members only</Choices>
<Choices>No one</Choices>
</Combobox>
Find WHERE:
REPLACE with:
--
Find:
Code:
<!-- Item dropping options -->
<Label item ="OGP_ItemDroppingLabel">
<ScreenID>OGP_ItemDroppingLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>200</X>
<Y>154</Y>
</Location>
<Size>
<CX>150</CX>
<CY>14</CY>
</Size>
<Text>Fast Drop:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
Find WHERE:
REPLACE with:
--
Find:
Code:
<Combobox item = "OGP_ItemDroppingCombobox">
<ScreenID>OGP_ItemDroppingCombobox</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>200</X>
<Y>174</Y>
</Location>
<Size>
<CX>150</CX>
<CY>24</CY>
</Size>
<ListHeight>60</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
<Choices>With confirmation</Choices>
<Choices>Without confirmation</Choices>
<Choices>Never</Choices>
</Combobox>
Find WHERE:
REPLACE with:
--
Find:
Code:
<!-- Font Selection -->
<Label item ="OGP_FontLabel">
<ScreenID>OGP_FontLabel</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>200</X>
<Y>260</Y>
</Location>
<Size>
<CX>90</CX>
<CY>14</CY>
</Size>
<Text>Current Font:</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
Find WHERE:
REPLACE with:
--
Find:
Code:
<Label item ="OGP_CurrentFont">
<ScreenID>OGP_CurrentFont</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>290</X>
<Y>260</Y>
</Location>
<Size>
<CX>80</CX>
<CY>14</CY>
</Size>
<Text>Arial</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
Find WHERE:
REPLACE with:
--
Find:
Code:
<Combobox item = "OGP_FontSelector">
<ScreenID>OGP_FontSelector</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>200</X>
<Y>280</Y>
</Location>
<Size>
<CX>110</CX>
<CY>24</CY>
</Size>
<ListHeight>90</ListHeight>
<Button>BDT_Combo</Button>
<Style_Border>true</Style_Border>
</Combobox>
Find WHERE:
REPLACE with:
--
Find:
Code:
<Button item = "OGP_ChangeFont">
<ScreenID>OGP_ChangeFont</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>316</X>
<Y>280</Y>
</Location>
<Size>
<CX>50</CX>
<CY>24</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>false</Style_Checkbox>
<Text>Accept</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Find WHERE:
REPLACE with:
--
Find:
Code:
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Immediately below that line, INSERT:
Code:
<!-- Combat Music -->
<Button item = "OGP_CombatMusicCheckbox">
<ScreenID>OGP_CombatMusicCheckbox</ScreenID>
<RelativePosition>true</RelativePosition>
<Location>
<X>200</X>
<Y>155</Y>
</Location>
<Size>
<CX>150</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<Style_Checkbox>true</Style_Checkbox>
<Text>Combat Music</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
--
IF you have a custom EQUI.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<Pieces>OGP_EnvSoundsCheckbox</Pieces>
Immediately below that line, INSERT:
Code:
<Pieces>OGP_CombatMusicCheckbox</Pieces>
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02-11-2005, 03:31 PM
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#6
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Lord Dolby of Veeshan
Join Date: Jul 2002
Server: Veeshan
Posts: 2,397
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EQUI_ShortDurationBuffWindow.xml
IF you have a custom EQUI_ShortDurationBuffWindow.xml file, open using a text editor (Word, WordPerfect, NotePad, etc.) and using the Search or Find function:
Find:
Code:
<Button item = "SDBW_Buff5_Button">
<ScreenID>Buff5</ScreenID>
<!--<Font>3</Font> Defautl -->
<RelativePosition>true</RelativePosition>
<Location>
<X>93</X>
<Y>49</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Default -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
Immediately below that line, INSERT:
Code:
<Button item = "SDBW_Buff6_Button">
<ScreenID>Buff6</ScreenID>
<!--<Font>3</Font> Default -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>95</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<TooltipReference/>
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Default -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff7_Button">
<ScreenID>Buff7</ScreenID>
<!--<Font>3</Font> Use defaults -->
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>95</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use defaults -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> Use Defaults -->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!-- Use defaults
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff8_Button">
<ScreenID>Buff8</ScreenID>
<!--<Font>3</Font>Defaults-->
<RelativePosition>true</RelativePosition>
<Location>
<X>93</X>
<Y>95</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use default -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>Use default-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<!--
<SoundPressed/>
<SoundUp/>
<SoundFlyby/>
-->
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff9_Button">
<ScreenID>Buff9</ScreenID>
<!--<Font>3</Font>Use Defaults -->
<RelativePosition>true</RelativePosition>
<Location>
<X>3</X>
<Y>141</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/> Use Defaults -->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/> -->
<ButtonDrawTemplate>
<Normal>BlueIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff10_Button">
<ScreenID>Buff10</ScreenID>
<!--<Font>3</Font> -->
<RelativePosition>true</RelativePosition>
<Location>
<X>48</X>
<Y>141</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
<Button item = "SDBW_Buff11_Button">
<ScreenID>Buff11</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>93</X>
<Y>141</Y>
</Location>
<Size>
<CX>44</CX>
<CY>44</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<ButtonDrawTemplate>
<Normal>RedIconBackground</Normal>
<NormalDecal>BuffIcons</NormalDecal>
</ButtonDrawTemplate>
<DecalOffset>
<X>2</X>
<Y>2</Y>
</DecalOffset>
<DecalSize>
<CX>40</CX>
<CY>40</CY>
</DecalSize>
</Button>
--
Find:
Code:
<Pieces>SDBW_Buff5_Button</Pieces>
Immediately below that line, INSERT:
Code:
<Pieces>SDBW_Buff6_Button</Pieces>
<Pieces>SDBW_Buff7_Button</Pieces>
<Pieces>SDBW_Buff8_Button</Pieces>
<Pieces>SDBW_Buff9_Button</Pieces>
<Pieces>SDBW_Buff10_Button</Pieces>
<Pieces>SDBW_Buff11_Button</Pieces>
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