08-10-2003, 11:23 PM
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#31
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A Shissar Disciple
Join Date: Sep 2002
Posts: 122
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hehe i'm sure his wife will love to know that there are those out there still using her class animation hehehe. all you should have to do is download it and replace the cleric animation section of the EQUI_Animations.xml with the appropriate code for the animation .... there should be a read me with it typed out for you for easy cut and paste..... heck remmy.exe would probably work if it's not already included. if it is included just run it and it'll self install. I can't remember if it is or not. Hope that made sense.
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08-11-2003, 04:54 PM
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#32
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Enhanced Imperial Golem
Join Date: Sep 2002
Server: Mithaniel Marr
Posts: 204
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All I did was change the tga. files .... There is no way, to just use the window pieces for the borders from your ui, for all the windows? No way at all? Only asking cause I saw this download, and I wanted to try it with mine, to see which windows it puts the border on, but I cannot get it to work... Thought it was similar to yours... but since I cannot get it to work, I don't know...
http://www.eqinterface.com/sdownloa....php?s=&id=1882
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08-12-2003, 01:33 AM
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#33
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A Shissar Disciple
Join Date: Sep 2002
Posts: 122
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Hehe my lack of being able to use that very mod is what prompted me to create this ui. There is no file in this ui that you can take and insert in your ui and poof you have borders. I personally edited 95% of the windows in this ui myself to add the border and edit the windows so that the border didn't cut anything off of the actual windows. Everything was done "by hand" there is no quick fix that will resize all the non sizable windows so that the border doesn't take away from the window. At least to my knowledge. If i'm wrong please correct me. and the window pieces files don't have the borders. they are actualy taken from the drakah_chatwindow.tga file.
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08-12-2003, 04:43 PM
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#34
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Enhanced Imperial Golem
Join Date: Sep 2002
Server: Mithaniel Marr
Posts: 204
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Well it's great and I'm using it... thanks =)
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08-16-2003, 11:55 PM
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#35
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A Shissar Disciple
Join Date: Sep 2002
Posts: 122
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T.King Paladin Class Animation update available see first post
Cen
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08-26-2003, 08:04 PM
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#36
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Enhanced Imperial Golem
Join Date: Sep 2002
Server: Mithaniel Marr
Posts: 204
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August 26th Patch
Last edited by CVamian : 08-26-2003 at 11:38 PM.
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08-27-2003, 04:39 PM
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#37
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A Ghoul
Join Date: Dec 2002
Server: Saryn
Posts: 14
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/wave
I have lots of errors, and I have attempted to try to fix this mod with no luck. I'm really clueless when it comes to this stuff and extremely limited on time atm for learning something completely new. Hopefully I can spend some time on learning xml this winter when my RL slows down a bit.
I'm hoping you are going to update this one... I really do like it and don't want to use another ui, especially default. I know you have/had a little one on the way and may not update it as soon as I hoped though.
I will be checking back periodically here... Sony really made some major changes /rude and I know this is gonna take a bit of work. Good Luck and thanks in advance for sharing your talent.
Also Gratz if the little one has shown up!
Last edited by Moniqa : 09-10-2003 at 12:18 PM.
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08-27-2003, 06:32 PM
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#38
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A Ghoul
Join Date: Dec 2002
Server: Saryn
Posts: 14
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UIErrorLog created at Wed Aug 27 17:13:37 2003
[Wed Aug 27 17:13:42 2003] Error: Could not find child OMP_MouseHandedness in window OptionsMousePage
[Wed Aug 27 17:13:42 2003] Error: Could not find child MyPetAttacks in window OptionsChatPage
[Wed Aug 27 17:13:42 2003] Error: Could not find child UserColor72 in window OptionsColorPage
Well I got it down to these three errors by just copying files from the default folder that showed up in the error report (the ones attempting to load from default). I know I lost the ornate decoration on my bank window, not sure what all else I may have lost the design on besides that.
I'm thinking/hoping I may be able to use it like this till a later update... If I have time to sit down and really study this, I may figure it out, but I wouldn't count on it... hehe
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08-28-2003, 06:19 AM
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#39
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a_magician_01
Join Date: Aug 2002
Posts: 364
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Delete the Options window and that will solve the errors. I am sure it will be fixed as soon as possible.
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08-28-2003, 12:42 PM
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#40
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Enhanced Imperial Golem
Join Date: Sep 2002
Server: Mithaniel Marr
Posts: 204
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BigBankWnd fixer
Here's the fix for the Big Bank Window, going into game, the slots on the right side were off the border, everything should be lined up with this one and not poking off the celtic border, if it is, post your pic, and I'll fix it up... But it should be ok... using it right now.
Did up a smidge better looking one in next post... try that one instead please.
Last edited by CVamian : 08-28-2003 at 12:59 PM.
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08-28-2003, 12:56 PM
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#41
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A Ghoul
Join Date: Dec 2002
Server: Saryn
Posts: 14
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Going to try these two things now, thanks a lot for the advice here, hope it works!
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08-28-2003, 12:59 PM
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#42
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Enhanced Imperial Golem
Join Date: Sep 2002
Server: Mithaniel Marr
Posts: 204
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Just aligned the slots a little more, it looks a little better now, try this one instead...
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08-28-2003, 03:46 PM
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#43
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A Ghoul
Join Date: Dec 2002
Server: Saryn
Posts: 14
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Woot!
UIErrorLog created at Thu Aug 28 15:18:04 2003
There were no errors at the time that I'm posting this.... I can't believe I actually more or less fixed this... lol
I'm providing a link to download the entire UI here under a new file name of "Centhena" so that those who are busy, lazy or lost when it comes to this UI stuff can still enjoy Centhena's UI till she comes back and tweaks it.
Thanks for all the help on the bank window and error fixes!
Also note that I use mini containers, so if you don't like mini's you will need to download Centhena's containers on the original post and replace them here, or you can get them out of the original UI, although I think she tweaked some and has the single download file for them.
Good Luck and Enjoy!
Download here! Link fixed 8-29-03... I'm new at this so give me a break...
Last edited by Moniqa : 08-29-2003 at 05:15 PM.
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08-29-2003, 09:42 PM
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#44
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Enhanced Imperial Golem
Join Date: Sep 2002
Server: Mithaniel Marr
Posts: 204
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Did up a basic Player Window, should work with any mod, but works good with this one, and I like using this mod anyways, like all the celtic stuff.. Didn't really like all the frills of the original so... made one for myself...
Last edited by CVamian : 08-30-2003 at 03:11 PM.
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08-30-2003, 12:32 AM
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#45
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Enhanced Imperial Golem
Join Date: Sep 2002
Server: Mithaniel Marr
Posts: 204
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Melee version of above
Last edited by CVamian : 08-30-2003 at 03:11 PM.
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