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Old 05-29-2004, 11:58 PM   #46
Oldschool101
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Bust it out come on :P.. Dont keep us in the dark HAR!.. Looks sooooo nice
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Old 05-31-2004, 03:32 AM   #47
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I wish I could, Enok is gone again.

By end of week, if I don't have something, I'll be seeking out a new permeant coder. I just can't wait all this time between stuff. :P
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Old 05-31-2004, 08:05 PM   #48
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Arrow Possible help

I nominate Drakah - Being he has also said would help in a few posts up

Cant wait to see
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Old 06-01-2004, 01:23 PM   #49
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I'll be in touch with Drakah shortly and get him a copy of the files ASAP.

It'll be an honor to work with him!
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Old 06-01-2004, 07:51 PM   #50
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Default Oh boy! This looks awesome!

Oh my god this UI makes me want to wet myself. It looks so awesome. I really hope I can download it soon. A UI like this would make EQ ten times as fun. I haven't been content with an EQ UI since the last good UI based on the original EQ UI. This EQ 2 UI though is of course way better than any thing ever seen. I bow down and kiss your feet for doing this amazing work. Thank god for talented people like you who can do this awesome work for the enjoyment of all us gamers. I can't thank you enough. Keep up the hard work!

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Old 06-04-2004, 01:21 AM   #51
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Our hosting provider is playing games with us so I'm still working to get that file uploaded so I can get it to Drakah, haven't forgotten. :P
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Old 06-04-2004, 10:43 AM   #52
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Eliz, you can email me at [email protected]
and I will give you some instructions on how to upload it to the shakahr server. May be easier that way.
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Old 06-06-2004, 02:04 PM   #53
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Drakah now has the source files in hand for EQ2UI and has reviewed them! We hope to have something for you guys to see soon!
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Old 06-06-2004, 02:44 PM   #54
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what is going to be nice is the bordering around the whole screen will be static images, so those borders only have to be coded into 1 window and you won't have to worry about moving them.

secondly, it will be for 1024 x 768 and 1280 x 1024 =)

bad news is, there is a Animations file <cringe>, so that will need to be kept up to date.
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Old 06-06-2004, 02:48 PM   #55
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Quote:
Originally posted by Drakah
what is going to be nice is the bordering around the whole screen will be static images, so those borders only have to be coded into 1 window and you won't have to worry about moving them.

WOOT STATIC WINDOWS

Quote:
Originally posted by Drakah
bad news is, there is a Animations file <cringe>, so that will need to be kept up to date.


whats wrong with animations files?
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Old 06-06-2004, 03:43 PM   #56
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Quote:
whats wrong with animations files?


Animation files always seem to break a UI with every patch the SOE does. It just means more work to keep the UI up to date. Generally, UIs without the animation file don't break (unless new windows are added and such, but even then they are still functional)
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Old 06-08-2004, 12:07 AM   #57
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Default EQII Alpha Baby Stage

Slowly but surely, it is coming together. I want to make sure everything works perfectly before moving on to another area.

As you can see, the Static Bordering is complete, with the Player and part of the Group window completed as well as a touch on miscellanous areas.

Here is what the interface looks like in-game at the moment in its "baby" stage.

This is a 1024 x 768 version, and after it has been released, the 1280 x 1024 will be created that will house more "goodies".



View the SCREENSHOT HERE
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Old 06-08-2004, 12:25 AM   #58
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most impressive drakah !
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Old 06-08-2004, 01:05 AM   #59
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And think guys, if it looks this good at this point, how good it will look when it's Gold.
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Old 06-08-2004, 01:12 AM   #60
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Really glad to see Drakah pick this one up. Can't wait to see how it turns out.

Best wishes,
Enok

P.S. - What're you putting in the animations file? Aside from cursor or buff background changes, I thought everything else could be coded in an extra xml (added through EQUI.xml) or on a per window basis?
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