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Category: ThemedGraphite v2014-04-07 – CotF Compatible
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Name: Graphite v2014-04-07 – CotF Compatible   Popular!
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Date: 04-07-2014 07:45 AM
Size: 7.17 MB
Version: v2014-04-07

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Layout
 
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AA, LAA, and Guild Management Windows
 
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Inventory and Loot Windows
 
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Map View Window
 
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Actions, All-In-One Hotbar, Collapsible Bandolier and Tribute Benefit Windows
 
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Extended Target and Group Windows
 
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Pet Info, Potion Belt and Power Source Windows
 
Description
Interface Title: Graphite_v2014-04-07 – CotF Compatible
File Version: v2014-04-07


Please rate and favorite this UI if you find it useful. /Join serverwide.GraphiteUI:GraphiteUI for help and feedback.
Thanks!


** FEATURES **
This is a complete graphics and layout overhaul of the entire UI. Windows have been redesigned from the base up for thematic uniformity, data presentation, to minimize mouse travel and load proportionally when using the /viewport command. Windows have been re-dimensioned to fixed widths or an easily adjustable and modular panel frame design. Unimportant tool-tips have been removed. Retained tool-tips have been edited and re-phrased to make sense. Combat and other critical windows have been restructured with as minimalist a view as possible while at the same time preserving viewability and data presentation needs in secondary windows.

No more silly tooltips. No more random font sizes. No more irregular button sizes. No more losing a button outside a minimized window border, or having a window reset and blow up its dimensional proportions. You no longer have to be afraid to make adjustments to resizable windows without being able to get it back "just so."

Best of all, there are no custom animations or templates files. The only required window is the chat window. This is as patch proof as it gets!

* Actions Window – Integrated Actions, Hotbar #10, and Mercenary Management.
* Bandolier Window – Now with 96 total Hotbar slots for a total of 960 Hotkeys at the touch of a button. Bandolier Window includes integrated and fully functional Hotbars #2 through #9 as well as drag and drop inventory slots with legacy right clickies. Bandolier Window collapses to a fixed dimension to show only the clicky inventory slots and weapon set selector, or any combination of the clicky inventory slots, weapon set and any number of up to 8 Hotbars.
* Big Bank Window – Collapsible Big Bank Window with expanded bag slots for all bank and shared bank slots.
* Cast Spell Window – Fully customizable horizontal, vertical or tiled orientation. Cast Spell Window collapses to a fixed dimension to retain view of the book button for loading and saving spell sets. Easy to edit built in keymap indicator. Open EQUI_CastSpellWnd.xml and CTRL-F search for “BEGIN USER TEXT EDIT FOR KEY MAPPING.” Change the lines <Text>#</Text> to match your desired keymap orientation.
* Chat Window – Overlapping input and output windows to be used in conjunction with the “Always Chat Here” function accessed through the chat windows’ right-click menu context menu.”
* Combat Ability Window – Fully customizable horizontal, vertical or tiled orientation. Combat Ability Window collapses to a fixed dimension to retain view of the cancel disc icon, the currently running disc label, and any number of Discipline Hotbuttons.
* Extended Target Window – Fully customizable horizontal, vertical or tiled orientation.
* Group Window - Fully customizable horizontal, vertical or tiled orientation.
* Guild Management Window – Single view access to the Guild Banner and MOTD to facilitate Raid logistics.
* Hotbar Windows – All-in-one endurance gauge with endurance, discipline time remaining gauge and OOC timer gauge. All-in-one mana gauge with mana, spell scribe gauge, spell memorize gauge, spell casting name and gauge. Endurance and mana percentage numbers provide easy access to the Spellbook and Combat Abilities Selection Window. Legacy 10 button Hotbar in bar #10.
* Inventory Window – Single view access to inventory slots and character statistics. Inventory slots contain custom background textures corresponding to their appropriate /useitem command. All alternate currency consolidated on the currency tab.
* Loot Window – Reverse tiled orientation to minimize mouse travel and facilitate quick looting.
* Map View Window – Background color changer toggle button.
* Mercenary window – Deprecated by the Actions Window.
* Pet Info Window – Fully customizable horizontal, vertical or tiled orientation.
* Potion Belt Window – Fully customizable horizontal, vertical or tiled orientation with power source for single view consumables management.
* Selector Window – Includes gauges for AAs and XP; AC and HP; current and resist caps; and integrated Mercenary Auto-Assist and Suspend buttons.
* Target Indicator – Re-textured for high visibility.
* Target Window – Includes debuff slot indicators and integrated target, pet target and HoTT.
* Tradeskill Window – Drag and drop inventory slots for quick access to tradeskill trophies.
* Tribute Benefit Window – Fully functional tribute management collapses to a fixed dimension to retain view of buttons and timers. Includes a shortcut button to the Audio Triggers Window.

** SUPPORTED RESOLUTIONS **
1440px width
1680px width
1920px width

** No layout .ini is included in the download nor are there plans to include a layout .ini in the future. This UI is designed to be modular and customized by the user.

** CREDITS **
Graphics: Combat state indicators with permission from AYA UI
Fonts: Orion Pax by Pixel Saga Freeware Fonts
Windows: Chat window from Thoughtlover's Overlapping Chat Window
Windows: Map window background toggle from Myxiplx's UI
Windows: Reverse Loot window from Axeion's Hail to the King UI

** FUTURE UPDATES **
Group Mark icon for the Group and Player Windows.

Please feedback any issues. Thanks!

** UPDATED **
Code:
EQUI_AAWindow.xml EQUI_AchievementsWnd.xml EQUI_ActionsWindow.xml EQUI_AdventureLeaderboardWnd.xml EQUI_AdventureRequestWnd.xml EQUI_AdventureStatsWnd.mxl EQUI_AlarmWnd.xml EQUI_AlertHistoryWnd.xml EQUI_AlertStackWnd.xml EQUI_AlertWnd.xml EQUI_AltStorageWnd.xml EQUI_AudioTriggersWnd.xml EQUI_AuraWnd.xml EQUI_BandolierWnd.xml EQUI_BarterMerchantWnd.xml EQUI_BarterSearchWnd.xml EQUI_BazaarSearchWnd.xml EQUI_BigBankWnd.xml EQUI_BlockedBuffWnd.xml EQUI_BlockedPetBuffWnd.xml EQUI_BodyTintWnd.xml EQUI_BreathWndow.xml EQUI_BuffWindow.xml EQUI_CastingWindow.xml EQUI_CastSpellWnd.xml EQUI_ChatWindow.xml EQUI_ClaimWnd.xml EQUI_ColorPickerWnd.xml EQUI_CombatAbilityWnd.xml EQUI_CombatSkillsSelectWindow.xml EQUI_CompassWnd.xml EQUI_ConfirmationDialog.xml EQUI_Container.xml EQUI_CursorAttachment.xml EQUI_DynamicZoneWnd.xml EQUI_EditLabelWnd.xml EQUI_EQMainWnd.xml EQUI_ExtendedTargetWindow.xml EQUI_FeedbackWnd.xml EQUI_FellowshipWnd.xml EQUI_FileSelectionWnd.xml EQUI_FindLocationWnd.xml EQUI_FriendsWnd.xml EQUI_GemsGameWnd.xml EQUI_GiveWnd.xml EQUI_GroupMentorWnd.xml EQUI_GroupWindow.xml EQUI_GuildBankWnd.xml EQUI_GuildManagementWnd.xml EQUI_HelpWnd.xml EQUI_HotButtonWnd.xml EQUI_HtmlWnd.xml EQUI_InspectWnd.xml EQUI_Inventory.xml EQUI_ItemDisplay.xml EQUI_LargeDialogWnd.xml EQUI_LayoutCopyWnd.xml EQUI_LeadershipWnd.xml EQUI_LoadskinWnd.xml EQUI_LootWnd.xml EQUI_MapToolbarWnd.xml EQUI_MapViewWnd.xml EQUI_MercenaryManageWnd.xml EQUI_MercenaryMerchantWnd.xml EQUI_MerchantWnd.xml EQUI_NameChangeWnd.xml EQUI_NewPointMerchantWnd.xml EQUI_OptionsWindow.xml EQUI_PetInfoWindow.xml EQUI_PlayerNotesWindow.xml EQUI_PlayerWindow.xml EQUI_PointMerchantWnd.xml EQUI_PotionBeltWnd.xml EQUI_ProgressionSelectionWnd.xml EQUI_QuantityWnd.xml EQUI_RaidOptionsWindow.xml EQUI_RaidWindow.xml EQUI_RealEstateItemsWnd.xml EQUI_RealEstateManageWnd.xml EQUI_RespawnWnd.xml EQUI_RewardSelectionWnd.xml EQUI_SelectorWnd.xml EQUI_ShortDurationBuffWindow.xml EQUI_SkillsSelectWindow.xml EQUI_SkillsWindow.xml EQUI_SocialEditWnd.xml EQUI_SpellBookWnd.xml EQUI_SpellDisplay.xml EQUI_StoryWnd.xml EQUI_TargetOfTargetWindow.xml EQUI_TargetWindow.xml EQUI_TaskSelectWind.xml EQUI_TaskTemplateSelectWnd.xml EQUI_TaskWnd.xml EQUI_TextEntryWnd.xml EQUI_TipWnd.xml EQUI_TitleWnd.xml EQUI_TrackingWnd.xml EQUI_TradeskillWnd.xml EQUI_TradeWnd.xml EQUI_TrainWndow.xml EQUI_TributeBenefitWnd.xml EQUI_TributeMasterWnd.xml EQUI_VoiceActionBarWnd.xml EQUI_VoiceMacroWnd.xml EQUI_VoteResultsWnd.xml EQUI_VoteWnd.xml scrollbar_gutter.tga scrollbar_Hgutter.tga TargetIndicator.ini TargetRole.tga window_pieces06.tga

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Old 07-18-2014, 03:47 PM  
Crimson13x
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Forum posts: 1
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Quote:
Originally posted by firescue17
I'm aware of UI changes from recent patches which have not been updated in the current version of Graphite. None of the updates are critical; however, the missing auto-afk toggle is mildly annoying. If necessary, one can always switch to default, select the appropriate toggles, and switch back to Graphite.

The reason I have passed on these recent changes is I am designing a complete graphics overhaul to provide a more high-def / high-res UI experience. Graphite 2.0 will also have a subdued black and grey transparency theme with minimal margins. Below is a sample screenshot of future windows.

GRAPHITE v2.0

Rest assured if the UI does actually break (which has never happened), I will update regardless.


Nice little taste you shared. Looking forward to the release.
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Old 06-01-2014, 04:12 AM  
firescue17
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I'm aware of UI changes from recent patches which have not been updated in the current version of Graphite. None of the updates are critical; however, the missing auto-afk toggle is mildly annoying. If necessary, one can always switch to default, select the appropriate toggles, and switch back to Graphite.

The reason I have passed on these recent changes is I am designing a complete graphics overhaul to provide a more high-def / high-res UI experience. Graphite 2.0 will also have a subdued black and grey transparency theme with minimal margins. Below is a sample screenshot of future windows.

GRAPHITE v2.0

Rest assured if the UI does actually break (which has never happened), I will update regardless.

Last edited by firescue17 : 06-01-2014 at 04:16 AM.
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Old 04-07-2014, 07:40 AM  
firescue17
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2014-04-02 Patch

** CHANGED **
EQUI_Inventory.xml - Added support for the Heroic Character Upgrade Button.
EQUI_ShortDurationBuffWindow.xml - Increased the number of short duration buff slots from 20 to 30.

Last edited by firescue17 : 04-07-2014 at 07:40 AM.
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Old 03-19-2014, 11:04 PM  
firescue17
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Re: Power source window

Quote:
Originally posted by Sadric
Can you tell me the command to open the powersource window or how to equip a powersource, got no response in chat couple times I tried. Thanks. Love the UI in general.

* Potion Belt Window – Fully customizable horizontal, vertical or tiled orientation with power source for single view consumables management.
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Old 03-19-2014, 05:29 PM  
Sadric
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Power source window

Can you tell me the command to open the powersource window or how to equip a powersource, got no response in chat couple times I tried. Thanks. Love the UI in general.
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Old 03-18-2014, 11:31 AM  
firescue17
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Re: Switching Mercs

Quote:
Originally posted by Thump
I see that I can use the actions window to change my mercenaries stances and the button to suspend it.

However, I have all the slots unlocked and I can't find a slash command to change which merc is active.

I frequently switch between healer and tank mercs.

In the meantime I will have to rename EQUI_MercenaryManageWnd.xml and use the default but would prefer not to have to do that.

Is there some other way or is this just something that most people don't do.
Mercenary functions are in the Bandolier Window.
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Old 03-18-2014, 02:16 AM  
Thump
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Switching Mercs

I see that I can use the actions window to change my mercenaries stances and the button to suspend it.

However, I have all the slots unlocked and I can't find a slash command to change which merc is active.

I frequently switch between healer and tank mercs.

In the meantime I will have to rename EQUI_MercenaryManageWnd.xml and use the default but would prefer not to have to do that.

Is there some other way or is this just something that most people don't do.

EDIT

Found it thanks very much really love the UI.

Only quirk I still have and can't seem to find the easy fix for is that if I press <esc> the bandoleer closes. If it were just the bandoleer I wouldn't care as I rarely use it but with your UI it's a bit of a pain. (easily fixed by pressing B)

Ok saw how to fix this too. Just right click and remove the esc closes selection.

Last edited by Thump : 03-19-2014 at 11:26 PM.
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Old 02-19-2014, 07:40 PM  
firescue17
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2014-02-19 Patch

** GENERAL **
Added support for the Default EQ cursor.

** CHANGED **
EQUI_AAWindow.xml - Updated to include the EASY button.
EQUI_FindLocationWnd.xml - Updated to include LAA Options.
EQUI_MapViewWnd.xml - Separated the Current Zone and Pan Reset buttons.
EQUI_OptionsWindow.xml - Updated to include LAA Options.
EQUI_TargetWindow.xml - Resolved a gauge background texture issue.
EQUI_TrackingWnd.xml - Resolved a background texture and text color issue.

** REMOVED **
EQUI_GroupMentorWnd.xml
EQUI_LeadershipWnd.xml

** NOTE **
There is no Group Mark icon in the Player or Group Windows yet. Implementation of this will require reworking the entire Extended Target, Group, and Player Windows. These windows will be updated in a future patch.
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Old 10-30-2013, 05:02 PM  
Lazaru5
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Re: Re: Tradeskill Window

Quote:
Originally posted by firescue17
Sometimes the scroll wheel helps to solve problems.


And sometimes losing attitude helps to keep people using your mods....

A simple 'scroll down to find your answer' or copy/pasting the post with the fix would have sufficed. -_-
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Old 10-30-2013, 04:17 PM  
firescue17
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Re: Tradeskill Window

Quote:
Originally posted by Lazaru5
Is the lack of the recipe skill level column intentional? This is about the only complaint I have at this time for this UI
Sometimes the scroll wheel helps to solve problems.
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Old 10-30-2013, 10:49 AM  
Lazaru5
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Tradeskill Window

Is the lack of the recipe skill level column intentional? This is about the only complaint I have at this time for this UI
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Old 10-23-2013, 04:29 PM  
firescue17
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Graphite_v2013-10-23

EQUI_BandolierWnd.xml - Resolved an issue with the collapsible dimensions.

EQUI_BigBankWnd.xml - Removed Support for expanded Inventory slots in the Bank Window to allow regular backpacks to fully display.

EQUI_SelectorWnd.xml - Updated Selector Windows for all resolutions with the new AA / XP gauge layout.
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Old 10-19-2013, 10:14 AM  
kevsurp
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ok got it to work by putting in old folder but the 1920x selector wind not upgraded like the smaller one
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Old 10-18-2013, 10:02 AM  
firescue17
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Quote:
Originally posted by Black Raptor
When I was testing this out with the 1440x900, had the same issue though, a little bit of a gap above the expanded bandolier window.
This is because its designed for 1440 x 870 to avoid the windows taskbar. If you're running at 1440 x 900 there will be a 30 px gap.

Quote:
Originally posted by Black Raptor
Did have one last thing, concerning crafting windows. With mine, so not sure if anyone else has this problem, when I open it, the trivial column never shows. I can get it to show buy going back into default and moving the column over and then going back to Graphite.
That column inherits it's width from the UI_character_server.ini as opposed to the UI window file. You can try logging out and deleting the [TradeskillWnd] settings from UI_character_server.ini.
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Old 10-18-2013, 05:16 AM  
kevsurp
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Quote:
Originally posted by ticaalrn
Did you put the download in a file folder in your interface folder. The in game use options to choose that UI?


yes and i use the ui before but after update doesn't load and its in a new folder and not in the old one
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