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Category: ThemedGraphite v2013-05-15 – SoF Compatible
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Name: Graphite v2013-05-15 – SoF Compatible   Updated less than 3 days ago!
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Date: 05-15-2013 05:40 AM
Size: 3.37 MB
Version: v2013-05-15

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Layout
 
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AA, LAA and Guild Management Windows
 
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Inventory and Loot Windows
 
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Map View Window
 
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Actions, Hotbar, Merc All-In-One and Collapsible Tribute Benefit Window
 
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Collapsible Bandolier Window
 
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Extended Target and Group Windows
 
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Pet Info and Potion Belt Windows
 
Description
Interface Title: Graphite_v2013-05-15 – SoF Compatible
File Version: v2013-05-15


Please rate and favorite this UI if you find it useful.
Please /join serverwide.GraphiteUI:GraphiteUI for help and feedback.
Thanks!


** FEATURES **
This is a complete graphics and layout overhaul of the entire UI. Windows have been redesigned from the base up for thematic conformity, data presentation and to minimize mouse travel for commonly used functions. Windows have been re-dimensioned to fixed widths or an easily adjustable and modular panel frame design. Unimportant tool-tips have been removed. Retained tool-tips have been edited and re-phrased to make sense. Combat and other critical windows have been restructured with as minimalist a view as possible while at the same time preserving viewability and data presentation needs in secondary windows.

No more silly tooltips. No more random font sizes. No more irregular button sizes. No more losing a button outside a minimized window border, or having a window reset and blow up its dimensional proportions. You no longer have to be afraid to make adjustments to resizable windows without being able to get it back "just so."

Best of all, there are no custom animations or templates files. The only required window is the chat window. This is as patch proof as it gets!

* Actions Window – Integrated Actions, Hotbar #9, and Mercenary Management.
* Bandolier Window – Now with 72 total Hotbar slots for a total of 720 Hotkeys at the touch of a button. Bandolier Window includes integrated and fully functional Hotbars #3 through #8 as well as drag and drop inventory slots with legacy right clickies. Bandolier Window collapses to a fixed dimension to show only the clicky inventory slots, inventory plus the weapon set selector menu, or any combination of the clicky inventory slots and any number of up to 6 Hotbars.
* Big Bank Window – Collapsible Big Bank Window with expanded bag slots for all bank slots, shared bank slots and integrated expanded inventory slots.
* Cast Spell Window – Fully customizable horizontal, vertical or tiled orientation. Cast Spell Window collapses to a fixed dimension to retain view of the book button for loading and saving spell sets. Easy to edit built in keymap indicator. Open EQUI_CastSpellWnd.xml and CTRL-F search for “BEGIN USER TEXT EDIT FOR KEY MAPPING.” Change the lines <Text>#</Text> to match your desired keymap orientation.
* Chat Window – Overlapping input and output windows to be used in conjunction with the “Always Chat Here” function accessed through the chat windows’ right-click menu context menu.”
* Combat Ability Window – Fully customizable horizontal, vertical or tiled orientation. Combat Ability Window collapses to a fixed dimension to retain view of the cancel disc icon, the currently running disc label, and any number of Discipline Hotbuttons.
* Extended Target Window – Fully customizable horizontal, vertical or tiled orientation.
* Group Window - Fully customizable horizontal, vertical or tiled orientation.
* Guild Management Window – Single view access to the Guild Banner and MOTD to facilitate Raid logistics.
* Hotbar Windows – All-in-one endurance gauge with endurance, discipline time remaining gauge and OOC timer gauge. All-in-one mana gauge with mana, spell scribe gauge, spell memorize gauge, spell casting name and gauge. Endurance and mana percentage numbers provide easy access to the Spellbook and Combat Abilities Selection Window. Legacy 10 button Hotbar in bar #10.
* Inventory Window – Single view access to inventory slots and character statistics. Inventory slots contain custom background textures corresponding to their appropriate /useitem command. All alternate currency consolidated on the currency tab.
* Loot Window – Reverse tiled orientation to minimize mouse travel and facilitate quick looting.
* Map View Window – Background color changer toggle button.
* Mercenary window – Deprecated by the Actions Window.
* Pet Info Window – Fully customizable horizontal, vertical or tiled orientation.
* Potion Belt Window – Fully customizable horizontal, vertical or tiled orientation with power source for single view consumables management.
* Selector Window – Includes gauges for AA XP, Normal XP, current and resist caps and integrated Mercenary Auto-Assist and Suspend buttons.
* Target Indicator – Re-textured for high visibility.
* Target Window – Integrated target, pet target and HoTT.
* Tradeskill Window – Drag and drop inventory slots for quick access to tradeskill trophies.
* Tribute Benefit Window – Fully functional tribute management collapses to a fixed dimension to retain view of buttons and timers.

** SUPPORTED RESOLUTIONS **
1440px width
1680px width
1920px width

** No layout .ini is included in the download nor are there plans to include a layout .ini in the future. This UI is designed to be modular and customized by the user.

** CREDITS **
Graphics: Combat state indicators with permission from AYA UI
Fonts: Orion Pax by Pixel Saga Freeware Fonts
Windows: Chat window from Thoughtlover's Overlapping Chat Window
Windows: Map window background toggle from Myxiplx's UI
Windows: Reverse Loot window from Axeion's Hail to the King UI

** NOTE: **
Due to the scale of this project, various windows are incomplete. Known issues at this time include:

* EQUI_AggroMeterWnd.xml is unfinished at this time.

Please feedback any additional issues. Thanks!

** UPDATED **
Code:
EQUI_AAWindow.xml EQUI_AchievementsWnd.xml EQUI_ActionsWindow.xml EQUI_AdventureLeaderboardWnd.xml EQUI_AdventureStatsWnd.mxl EQUI_AlarmWnd.xml EQUI_AlertHistoryWnd.xml EQUI_AlertStackWnd.xml EQUI_AlertWnd.xml EQUI_AltStorageWnd.xml EQUI_AudioTriggersWnd.xml EQUI_AuraWnd.xml EQUI_BandolierWnd.xml EQUI_BarterMerchantWnd.xml EQUI_BarterSearchWnd.xml EQUI_BazaarSearchWnd.xml EQUI_BigBankWnd.xml EQUI_BlockedBuffWnd.xml EQUI_BlockedPetBuffWnd.xml EQUI_BodyTintWnd.xml EQUI_BreathWndow.xml EQUI_BuffWindow.xml EQUI_CastingWindow.xml EQUI_CastSpellWnd.xml EQUI_ChatWindow.xml EQUI_ClaimWnd.xml EQUI_ColorPickerWnd.xml EQUI_CombatAbilityWnd.xml EQUI_CombatSkillsSelectWindow.xml EQUI_CompassWnd.xml EQUI_ConfirmationDialog.xml EQUI_Container.xml EQUI_CursorAttachment.xml EQUI_DynamicZoneWnd.xml EQUI_EditLabelWnd.xml EQUI_EQMainWnd.xml EQUI_ExtendedTargetWindow.xml EQUI_FeedbackWnd.xml EQUI_FellowshipWnd.xml EQUI_FileSelectionWnd.xml EQUI_FindLocationWnd.xml EQUI_FriendsWnd.xml EQUI_GemsGameWnd.xml EQUI_GiveWnd.xml EQUI_GroupMentorWnd.xml EQUI_GroupWindow.xml EQUI_GuildBankWnd.xml EQUI_GuildManagementWnd.xml EQUI_HelpWnd.xml EQUI_HotButtonWnd.xml EQUI_HtmlWnd.xml EQUI_InspectWnd.xml EQUI_Inventory.xml EQUI_ItemDisplay.xml EQUI_LargeDialogWnd.xml EQUI_LayoutCopyWnd.xml EQUI_LeadershipWnd.xml EQUI_LoadskinWnd.xml EQUI_LootWnd.xml EQUI_MapToolbarWnd.xml EQUI_MapViewWnd.xml EQUI_MercenaryManageWnd.xml EQUI_MercenaryMerchantWnd.xml EQUI_MerchantWnd.xml EQUI_NameChangeWnd.xml EQUI_NewPointMerchantWnd.xml EQUI_OptionsWindow.xml EQUI_PetInfoWindow.xml EQUI_PlayerNotesWindow.xml EQUI_PlayerWindow.xml EQUI_PointMerchantWnd.xml EQUI_PotionBeltWnd.xml EQUI_ProgressionSelectionWnd.xml EQUI_QuantityWnd.xml EQUI_RaidOptionsWindow.xml EQUI_RaidWindow.xml EQUI_RealEstateItemsWnd.xml EQUI_RealEstateManageWnd.xml EQUI_RespawnWnd.xml EQUI_RewardSelectionWnd.xml EQUI_SelectorWnd.xml EQUI_ShortDurationBuffWindow.xml EQUI_SkillsSelectWindow.xml EQUI_SkillsWindow.xml EQUI_SocialEditWnd.xml EQUI_SpellBookWnd.xml EQUI_SpellDisplay.xml EQUI_StoryWnd.xml EQUI_TargetOfTargetWindow.xml EQUI_TargetWindow.xml EQUI_TaskSelectWind.xml EQUI_TaskTemplateSelectWnd.xml EQUI_TaskWnd.xml EQUI_TextEntryWnd.xml EQUI_TipWnd.xml EQUI_TitleWnd.xml EQUI_TrackingWnd.xml EQUI_TradeskillWnd.xml EQUI_TradeWnd.xml EQUI_TrainWndow.xml EQUI_TributeBenefitWnd.xml EQUI_TributeMasterWnd.xml EQUI_VoiceActionBarWnd.xml EQUI_VoiceMacroWnd.xml EQUI_VoteResultsWnd.xml EQUI_VoteWnd.xml scrollbar_gutter.tga scrollbar_Hgutter.tga TargetIndicator.ini TargetRole.tga window_pieces06.tga

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Old 05-15-2013, 05:31 AM  
firescue17
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05/15/2013 Patch

** ADDED **
EQUI_TributeMasterWnd.xml

** CHANGED **
Added melee skill and spell reuse timer groups to the UI. For melee skills, you can see the timer groups in a new column in the combat abilities window.
Added custom track filter checkbox textures for Rangers.
Added custom inventory background textures with numbers corresponding to the new /useitem command.
You can now set options to click through yourself, pets, and mercenaries when clicking on the screen. These settings can be enabled in the Options window.

Various code optimizations.

Last edited by firescue17 : 05-15-2013 at 11:55 PM.
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Old 04-22-2013, 06:25 PM  
firescue17
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Re: Re: bags are blank

Quote:
Originally posted by monkyfidt2008
when i open a bag from my invrntory i cant see any atems

All item slots are showing in my bags, could you please post a screenshot of the issue you are encountering.

Quote:
Originally posted by monkyfidt2008
also when i go yo mrc change i cant see the Class i haVE ALL 4

The merc slots are listed on the second tab of the Actions Window. I have not purchased any extra merc slots or merc name changes so I am unable to test this myself; however, to the best of my knowledge the merc classes are not listed in the merc storage list.

Could you please post a screenshot comparison of the default or another UI showing the merc classes so I can further investigate this?

Thank you!
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Old 04-22-2013, 07:05 AM  
monkyfidt2008
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Re: bags are blank

Quote:
Originally posted by monkyfidt2008
when i open a bag from my invrntory i cant see any atems,...besides that i like this ui


also when i go yo mrc change i cant see the Class i haVE ALL 4
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Old 04-22-2013, 07:03 AM  
monkyfidt2008
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bags are blank

when i open a bag from my invrntory i cant see any atems,...besides that i like this ui
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Old 04-17-2013, 09:54 PM  
Brenden
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Re: Graphite v2013-04-17 - SoF Compatible

I used the new update, made a new folder, loaded UI, and my target window and player info window are back. Loaded back to the old one just to see, old one oddly still can't use those windows. Weird. But new ones fine. Thanks for update. Love the UI.

( Still the same issue I said before with the bags tho because I have too many slots, I've /bugged it and /petitioned about it, so atleast they've been told, im sure by others as well. )

Last edited by Brenden : 04-17-2013 at 09:54 PM.
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Old 04-17-2013, 08:41 PM  
firescue17
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Graphite v2013-04-17 - SoF Compatible

- Added check boxes to filter mercenaries and pets in the Tracking Window that tie in to the existing All, Group or None filters.

- Changed the selections in the Loot Nodrop confirmation pulldown. "Sometimes" is now named "Not Usable".

Please post any errors or oversights.
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Old 04-17-2013, 04:24 PM  
Brenden
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Quote:
Originally posted by firescue17
I am unable to offer any advice on those issues. None of those issues are manifesting on my system, nor is there anything associated with the patch that should be causing those issues.

The only updates required to the previous version of Graphite are the addition of the Merc checkbox and the Pets checkbox to the tracking window as well as the Loot No Drop option from the March patch.


Your targeting window didnt disappear? Thats my biggest issue with it right now. That and my own health bar, but thats less of an issue. I guess once you release an updated version, I'll put it up and see if it fixes it.
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Old 04-17-2013, 04:19 PM  
firescue17
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Quote:
Originally posted by Brenden
Targeting window is gone, so is my health bar and status. No aggro numbers display. Can't bring my mercenaries back to life, suspend, unsuspend, The button is gone. I didn't change anything to my ui either, just logged into game, it worked fine last night.


I am unable to offer any advice on those issues. None of those issues are manifesting on my system, nor is there anything associated with the patch that should be causing those issues.

The only updates required to the previous version of Graphite are the addition of the Merc checkbox and the Pets checkbox to the tracking window as well as the Loot No Drop option from the March patch.
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Old 04-17-2013, 03:38 PM  
Brenden
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Targeting window is gone, so is my health bar and status. No aggro numbers display. Can't bring my mercenaries back to life, suspend, unsuspend, The button is gone. I didn't change anything to my ui either, just logged into game, it worked fine last night.
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Old 04-17-2013, 03:35 PM  
firescue17
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Re: 4-17 patch

Quote:
Originally posted by Brenden
Any idea how long till you'll have the UI updated? Cause its super broken after todays patch, and I like your UI.


I'm working on adding the new tracking window options; however, the UI loaded just fine and was playable with the current version.

What parts are super broken for you?

Last edited by firescue17 : 04-17-2013 at 03:37 PM.
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Old 04-17-2013, 01:07 PM  
Brenden
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4-17 patch

Any idea how long till you'll have the UI updated? Cause its super broken after todays patch, and I like your UI.
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Old 03-28-2013, 03:00 AM  
firescue17
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Re: Bag Slots Disappearing

Quote:
Originally posted by Brenden
When I got new bags, I noticed that the slots in the last bag or two started disappearing. When I changed the 32 slot bag back to a 16 slot, the slots that disappeared reappeared. There seems to be some kind of issue with the amount of slots like it wont display over a certain amount.

Which seems to be 237 slots show up. Any more than that and they just disappear.


This is a known issue unrelated to Graphite. It can happen with any bank or inventory bag mod which shows expanded bag slots. Please bug it to SoE so they can fix it.
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Old 03-28-2013, 01:00 AM  
Brenden
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Bag Slots Disappearing

When I got new bags, I noticed that the slots in the last bag or two started disappearing. When I changed the 32 slot bag back to a 16 slot, the slots that disappeared reappeared. There seems to be some kind of issue with the amount of slots like it wont display over a certain amount.

Which seems to be 237 slots show up. Any more than that and they just disappear.

Last edited by Brenden : 03-28-2013 at 01:05 AM.
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Old 03-27-2013, 11:45 PM  
firescue17
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Re: Target Window

Quote:
Originally posted by RazzalDazzal
However when I first login to the server with my character I get the following message.

Your XML files are not compatible with current EverQuest files, certain windows may not perform correctly. Use "/loadskin Default 1" to load the EverQuest default skin.


This is due to the changes to the Options Page on March 13, 2013: "Added an option to the Options window to allow for the toggling of No Drop loot confirmations. This behaves exactly like the previously added /lootnodrop command."

I haven't uploaded a patch for this new (totally useless) option. There are more UI changes coming to address SoE's version of an improvement regarding windows closing with Escape. The UI works fine in the meantime.

Last edited by firescue17 : 03-27-2013 at 11:45 PM.
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Old 03-26-2013, 09:58 PM  
RazzalDazzal
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Thumbs up Target Window

Awesome UI set!

However when I first login to the server with my character I get the following message.

Your XML files are not compatible with current EverQuest files, certain windows may not perform correctly. Use "/loadskin Default 1" to load the EverQuest default skin.

Is anyone else getting this? I have tried copying the default UI to a new UI folder and then copying the Graphite files on top of that. Then I copied in the 1920 res file EQUI_SelectorWnd.xml

Any help would be appreciated.

Last edited by RazzalDazzal : 03-26-2013 at 11:58 PM.
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