This is a continuation of my charcoal interface with more complete graphic changes.
It is a functional UI with a focus on cleaner graphics and better readability on higher resolution displays.
I am currently playing on the Agnarr server exclusively and doing most of my UI testing there. This UI should work fine on other servers, but I haven't fully tested it there. If you find an issue, let me know and i'll correct it.
Rev 7 changes:
Added a new group window option with pet health bars and names.
Raid window now has a sizable "Players not in group" list.
Rev 6 changes:
Made room for last names on the group window
added pet health bar to player's health gauge
Fixed some missing textures in the spell books
Rev 5 changes:
Added T.King art work to the spell book, and a pulsing close gem.
Added a third colour choice, Charcoal
Rev 4 changes:
It looks like i accidentally uploaded lo-res TGA files on my last update.
The correct graphic files have been added
Rev 3 changes:
- updated for june 21/2017 patch to remove UI warnings
(lootSettingsWnd.xml removed from custom UI. It only had a minor titlebar change which wasn't really necessary.)
Rev 2 changes:
-New window border on many windows with no titlebar that is sizable and dragable.
-New selector window that is sizable and has auto resize (like hotbuttons and the spell bar)
-New music player window that is resizable with tiled buttons. 60min blank audio file included that works as a spawn timer.
-2 choices of skin colours: Bronze and Blue Steel.
-Optional group window without bags
-Optional map windows with full screen overlay
Larger text on most windows, larger spell gem/icons bar
Overall cleanup of the default graphic files
This is a work in progress so check back often.
-Celtic Dragon targeting ring made by IcessEQ updated with indicators from the Ivy targeting ring, made by Valaury3169.
-Buff backgrounds are from an old Geddine mod.
-Class icons are from the T.King/Drakah UI.
-60min blank audio file from Wildeone MP3 player window mod.