compairing the new default to my modded container they added this...
FIND: <Screen item = "ContainerWindow"> ABOVE that line add...
<Label item ="Augment_Label">
<ScreenID>Augment_Label</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>95</X>
<Y>5</Y>
</Location>
<Size>
<CX>88</CX>
<CY>20</CY>
</Size>
<Text>Augments</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Label item ="AugmentInfoLabel">
<ScreenID>AugmentInfoLabel</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>95</X>
<Y>96</Y>
</Location>
<Size>
<CX>220</CX>
<CY>30</CY>
</Size>
<Text>None</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</Label>
<Listbox item="AugmentList">
<ScreenID>AugmentList</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Location>
<X>95</X>
<Y>25</Y>
</Location>
<Size>
<CX>220</CX>
<CY>70</CY>
</Size>
<Columns>
<Width>150</Width>
</Columns>
<Style_Border>true</Style_Border>
<Style_VScroll>false</Style_VScroll>
</Listbox>
<Button item = "InsertButton">
<ScreenID>InsertButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>160</X>
<Y>130</Y>
</Location>
<Size>
<CX>70</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Insert</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "RemoveButton">
<ScreenID>RemoveButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>160</X>
<Y>130</Y>
</Location>
<Size>
<CX>70</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Remove</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
<Button item = "DeleteButton">
<ScreenID>DeleteButton</ScreenID>
<!--<Font>3</Font>-->
<RelativePosition>true</RelativePosition>
<Location>
<X>160</X>
<Y>130</Y>
</Location>
<Size>
<CX>70</CX>
<CY>24</CY>
</Size>
<Style_Transparent>false</Style_Transparent>
<!--<TooltipReference/>-->
<Style_Checkbox>false</Style_Checkbox>
<!--<RadioGroup/>-->
<Text>Delete</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<ButtonDrawTemplate>
<Normal>A_BtnNormal</Normal>
<Pressed>A_BtnPressed</Pressed>
<Flyby>A_BtnFlyby</Flyby>
<Disabled>A_BtnDisabled</Disabled>
<PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
Then FIND: <Pieces>Container_DoneButton</Pieces> BELOW that line add...
<Pieces>AugmentList</Pieces>
<Pieces>Augment_Label</Pieces>
<Pieces>InsertButton</Pieces>
<Pieces>RemoveButton</Pieces>
<Pieces>DeleteButton</Pieces>
<Pieces>AugmentInfoLabel</Pieces>
you should be good to go after that I tested it in my ui and new aug window works just like default in my custom container